name progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 55 1571 0 0 0 0 0 0 0 0.034 0.966 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 1 3 0 0 0 0 0 0 0 0.250 0.750 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 17 49 0 0 0 0 0 0 0 0.258 0.742 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 19 195 0 0 0 0 0 0 0 0.089 0.911 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 18 1298 0 0 0 0 0 0 0 0.014 0.986 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 26 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 4063 44707 9 0 2 0 0 0 0 0.083 0.916 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 place = city 4 27 0 0 0 0 0 0 0 0.129 0.871 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 33 302 0 0 0 0 0 0 0 0.099 0.901 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 479 4444 1 0 0 0 0 0 0 0.097 0.903 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 3242 35311 0 0 0 0 0 0 0 0.084 0.916 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 95 1202 0 0 2 0 0 0 0 0.073 0.925 0.000 0.000 0.002 0.000 0.000 0.000 0.000
12 boundary = administrative 1970 22123 0 0 0 0 0 0 0 0.082 0.918 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 165 1888 8 0 0 0 0 0 0 0.080 0.916 0.004 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 1915 20551 0 0 0 0 0 0 0 0.085 0.915 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 # allotments 390 2641 4 0 73 0 0 0 0 0.125 0.850 0.001 0.000 0.023 0.000 0.000 0.000 0.000
16 place = allotments 268 1559 1 0 4 0 0 0 0 0.146 0.851 0.001 0.000 0.002 0.000 0.000 0.000 0.000
17 landuse = allotments 359 2335 4 0 69 0 0 0 0 0.130 0.844 0.001 0.000 0.025 0.000 0.000 0.000 0.000
18 allotments = * 4 197 0 0 0 0 0 0 0 0.020 0.980 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 # locality 1229 10738 3 0 45 0 0 0 1 0.102 0.894 0.000 0.000 0.004 0.000 0.000 0.000 0.000
20 place = locality 1228 10675 3 0 45 0 0 0 1 0.103 0.893 0.000 0.000 0.004 0.000 0.000 0.000 0.000
21 abandoned:place = * 259 2776 0 0 0 0 0 0 0 0.085 0.915 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 # suburb 621 6436 85 0 36 12 0 0 7 0.086 0.894 0.012 0.000 0.005 0.002 0.000 0.000 0.001
23 landuse = cemetery 10 1275 30 0 0 1 0 0 0 0.008 0.969 0.023 0.000 0.000 0.001 0.000 0.000 0.000
24 landuse = commercial 8 171 2 0 0 2 0 0 0 0.044 0.934 0.011 0.000 0.000 0.011 0.000 0.000 0.000
25 landuse = construction 3 142 0 0 3 5 0 0 0 0.020 0.928 0.000 0.000 0.020 0.033 0.000 0.000 0.000
26 landuse = farmland 10 47 2 0 0 0 0 0 0 0.169 0.797 0.034 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmyard 190 342 1 0 2 0 0 0 1 0.354 0.638 0.002 0.000 0.004 0.000 0.000 0.000 0.002
28 landuse = residential 85 733 9 0 10 0 0 0 3 0.101 0.873 0.011 0.000 0.012 0.000 0.000 0.000 0.004
29 landuse = retail 6 226 1 0 0 1 0 0 0 0.026 0.966 0.004 0.000 0.000 0.004 0.000 0.000 0.000
30 leisure = park 43 506 18 0 5 0 0 0 0 0.075 0.885 0.031 0.000 0.009 0.000 0.000 0.000 0.000
31 leisure = garden 4 59 0 0 0 0 0 0 0 0.063 0.937 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 amenity = marketplace 14 266 2 0 8 0 0 0 1 0.048 0.914 0.007 0.000 0.027 0.000 0.000 0.000 0.003
33 place = * 179 1963 12 0 4 0 0 0 0 0.083 0.910 0.006 0.000 0.002 0.000 0.000 0.000 0.000
34 residential = * 68 600 8 0 7 0 0 0 1 0.099 0.877 0.012 0.000 0.010 0.000 0.000 0.000 0.001
35 landuse = * 87 998 10 0 5 3 0 0 2 0.079 0.903 0.009 0.000 0.005 0.003 0.000 0.000 0.002
36 # natural 296 2441 77 0 57 6 0 2 3 0.103 0.847 0.027 0.000 0.020 0.002 0.000 0.001 0.001
37 place = island 1 8 0 0 0 0 0 0 0 0.111 0.889 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 place = islet 3 87 0 0 4 2 0 0 0 0.031 0.906 0.000 0.000 0.042 0.021 0.000 0.000 0.000
39 landuse = forest 37 300 12 0 0 1 0 0 0 0.106 0.857 0.034 0.000 0.000 0.003 0.000 0.000 0.000
40 leisure = nature_reserve 2 142 2 0 2 1 0 1 0 0.013 0.947 0.013 0.000 0.013 0.007 0.000 0.007 0.000
41 boundary = * 62 760 3 0 4 0 0 1 2 0.075 0.913 0.004 0.000 0.005 0.000 0.000 0.001 0.002
42 natural = * 192 1292 62 0 48 3 0 0 1 0.120 0.809 0.039 0.000 0.030 0.002 0.000 0.000 0.001
43 ele = * 52 253 1 0 8 1 0 0 0 0.165 0.803 0.003 0.000 0.025 0.003 0.000 0.000 0.000
44 # water 4501 19805 45 0 125 127 0 0 4 0.183 0.805 0.002 0.000 0.005 0.005 0.000 0.000 0.000
45 waterway = drain 75 407 6 0 9 0 0 0 0 0.151 0.819 0.012 0.000 0.018 0.000 0.000 0.000 0.000
46 waterway = ditch 76 553 30 0 0 0 0 0 0 0.115 0.839 0.046 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = stream 1415 5095 1 0 53 11 0 0 0 0.215 0.775 0.000 0.000 0.008 0.002 0.000 0.000 0.000
48 waterway = river 2794 9323 1 0 3 87 0 0 0 0.229 0.764 0.000 0.000 0.000 0.007 0.000 0.000 0.000
49 waterway = canal 28 813 0 0 5 6 0 0 0 0.033 0.954 0.000 0.000 0.006 0.007 0.000 0.000 0.000
50 type = waterway 438 1595 0 0 3 58 0 0 0 0.209 0.762 0.000 0.000 0.001 0.028 0.000 0.000 0.000
51 natural = water 49 2979 2 0 36 22 0 0 0 0.016 0.965 0.001 0.000 0.012 0.007 0.000 0.000 0.000
52 natural = spring 56 530 5 0 15 0 0 0 0 0.092 0.875 0.008 0.000 0.025 0.000 0.000 0.000 0.000
53 tunnel = * 1214 4953 18 0 24 1 0 0 4 0.195 0.797 0.003 0.000 0.004 0.000 0.000 0.000 0.001
54 waterway = * 5 33 0 0 1 0 0 0 0 0.128 0.846 0.000 0.000 0.026 0.000 0.000 0.000 0.000
55 water = * 36 2887 2 0 33 22 0 0 0 0.012 0.969 0.001 0.000 0.011 0.007 0.000 0.000 0.000
56 # highway 167 99178 18 0 38 28 0 0 73 0.002 0.997 0.000 0.000 0.000 0.000 0.000 0.000 0.001
57 highway = motorway 76 0 0 0 0 0 0 0 0 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 highway = trunk 29 1262 0 0 0 6 0 0 18 0.022 0.960 0.000 0.000 0.000 0.005 0.000 0.000 0.014
59 highway = primary 3 7888 1 0 0 12 0 0 19 0.000 0.996 0.000 0.000 0.000 0.002 0.000 0.000 0.002
60 highway = secondary 0 7538 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = tertiary 4 11271 4 0 5 0 0 0 6 0.000 0.998 0.000 0.000 0.000 0.000 0.000 0.000 0.001
62 highway = unclassified 12 3195 0 0 0 9 0 0 0 0.004 0.993 0.000 0.000 0.000 0.003 0.000 0.000 0.000
63 highway = residential 5 58519 4 0 20 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = service 0 3406 4 0 1 0 0 0 0 0.000 0.999 0.001 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = track 4 675 0 0 0 0 0 0 0 0.006 0.994 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 type = associatedStreet 0 3169 2 0 0 0 0 0 0 0.000 0.999 0.001 0.000 0.000 0.000 0.000 0.000 0.000
67 type = street 0 34 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 highway = * 33 1936 0 0 11 0 0 0 30 0.016 0.963 0.000 0.000 0.005 0.000 0.000 0.000 0.015
69 bridge = * 20 1331 3 0 2 3 0 0 0 0.015 0.979 0.002 0.000 0.001 0.002 0.000 0.000 0.000
70 # public_transport 2690 38392 226 0 0 16 0 0 5 0.065 0.929 0.005 0.000 0.000 0.000 0.000 0.000 0.000
71 highway = bus_stop 1642 16192 125 0 0 0 0 0 4 0.091 0.901 0.007 0.000 0.000 0.000 0.000 0.000 0.000
72 type = route 52 9761 9 0 0 8 0 0 1 0.005 0.993 0.001 0.000 0.000 0.001 0.000 0.000 0.000
73 type = route_master 0 17 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 type = disused:route 0 15 0 0 0 6 0 0 0 0.000 0.714 0.000 0.000 0.000 0.286 0.000 0.000 0.000
75 type = public_transport 25 854 2 0 0 0 0 0 0 0.028 0.969 0.002 0.000 0.000 0.000 0.000 0.000 0.000
76 building = train_station 16 216 1 0 0 0 0 0 0 0.069 0.927 0.004 0.000 0.000 0.000 0.000 0.000 0.000
77 building = transportation 2 25 0 0 0 0 0 0 0 0.074 0.926 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 public_transport = * 2161 23799 176 0 0 0 0 0 4 0.083 0.910 0.007 0.000 0.000 0.000 0.000 0.000 0.000
79 route = * 56 9807 9 0 0 9 0 0 1 0.006 0.992 0.001 0.000 0.000 0.001 0.000 0.000 0.000
80 route_master = * 0 19 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
81 railway = * 190 2680 12 0 0 1 0 0 0 0.066 0.930 0.004 0.000 0.000 0.000 0.000 0.000 0.000
82 aeroway = * 31 143 0 0 0 0 0 0 0 0.178 0.822 0.000 0.000 0.000 0.000 0.000 0.000 0.000
83 # industrial 585 5778 40 0 47 2 1 0 62 0.090 0.887 0.006 0.000 0.007 0.000 0.000 0.000 0.010
84 landuse = industrial 318 4218 21 0 3 2 0 0 1 0.070 0.924 0.005 0.000 0.001 0.000 0.000 0.000 0.000
85 building = industrial 210 1357 14 0 36 0 0 0 61 0.125 0.809 0.008 0.000 0.021 0.000 0.000 0.000 0.036
86 building = warehouse 55 179 5 0 8 0 1 0 0 0.222 0.722 0.020 0.000 0.032 0.000 0.004 0.000 0.000
87 industrial = * 30 476 3 0 1 0 0 0 0 0.059 0.933 0.006 0.000 0.002 0.000 0.000 0.000 0.000
88 # infrastructure 3035 8172 108 867 37 8 0 0 113 0.246 0.662 0.009 0.070 0.003 0.001 0.000 0.000 0.009
89 amenity = fuel 209 62 0 867 0 0 0 0 2 0.183 0.054 0.000 0.761 0.000 0.000 0.000 0.000 0.002
90 building = service 1221 441 22 0 1 0 0 0 13 0.719 0.260 0.013 0.000 0.001 0.000 0.000 0.000 0.008
91 barrier = * 340 4129 35 0 5 1 0 0 1 0.075 0.915 0.008 0.000 0.001 0.000 0.000 0.000 0.000
92 power = * 2125 2916 52 0 5 7 0 0 2 0.416 0.571 0.010 0.000 0.001 0.001 0.000 0.000 0.000
93 substation = * 1425 1212 8 0 0 0 0 0 0 0.539 0.458 0.003 0.000 0.000 0.000 0.000 0.000 0.000
94 pipeline = * 59 79 0 0 1 0 0 0 0 0.424 0.568 0.000 0.000 0.007 0.000 0.000 0.000 0.000
95 man_made = * 126 1615 9 0 26 0 0 0 99 0.067 0.861 0.005 0.000 0.014 0.000 0.000 0.000 0.053
96 embankment = * 2 207 0 0 0 0 0 0 0 0.010 0.990 0.000 0.000 0.000 0.000 0.000 0.000 0.000
97 # religion 54 3798 92 1 0 1 0 0 0 0.014 0.962 0.023 0.000 0.000 0.000 0.000 0.000 0.000
98 amenity = place_of_worship 48 2634 50 1 0 0 0 0 0 0.018 0.964 0.018 0.000 0.000 0.000 0.000 0.000 0.000
99 amenity = monastery 0 24 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 building = church 0 1427 20 0 0 0 0 0 0 0.000 0.986 0.014 0.000 0.000 0.000 0.000 0.000 0.000
101 building = cathedral 0 26 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 building = chapel 22 257 2 1 0 0 0 0 0 0.078 0.911 0.007 0.004 0.000 0.000 0.000 0.000 0.000
103 religion = * 52 3647 82 1 0 1 0 0 0 0.014 0.964 0.022 0.000 0.000 0.000 0.000 0.000 0.000
104 # education 465 5868 94 0 12 1 0 0 5 0.072 0.910 0.015 0.000 0.002 0.000 0.000 0.000 0.001
105 landuse = education 4 801 1 0 0 0 0 0 0 0.005 0.994 0.001 0.000 0.000 0.000 0.000 0.000 0.000
106 amenity = university 2 192 4 0 0 0 0 0 0 0.010 0.970 0.020 0.000 0.000 0.000 0.000 0.000 0.000
107 amenity = college 2 312 16 0 0 0 0 0 0 0.006 0.945 0.048 0.000 0.000 0.000 0.000 0.000 0.000
108 amenity = school 341 1635 28 0 1 0 0 0 0 0.170 0.815 0.014 0.000 0.000 0.000 0.000 0.000 0.000
109 amenity = kindergarten 28 1862 6 0 0 1 0 0 0 0.015 0.982 0.003 0.000 0.000 0.001 0.000 0.000 0.000
110 building = university 15 143 7 0 0 0 0 0 0 0.091 0.867 0.042 0.000 0.000 0.000 0.000 0.000 0.000
111 building = college 4 105 8 0 0 0 0 0 0 0.034 0.897 0.068 0.000 0.000 0.000 0.000 0.000 0.000
112 building = school 78 608 7 0 0 0 0 0 1 0.112 0.876 0.010 0.000 0.000 0.000 0.000 0.000 0.001
113 building = kindergarten 0 435 2 0 0 0 0 0 0 0.000 0.995 0.005 0.000 0.000 0.000 0.000 0.000 0.000
114 building = dormitory 0 616 15 0 5 0 0 0 0 0.000 0.969 0.024 0.000 0.008 0.000 0.000 0.000 0.000
115 office = educational_institution 1 36 1 0 6 0 0 0 4 0.021 0.750 0.021 0.000 0.125 0.000 0.000 0.000 0.083
116 # healthcare 1179 195 44 4775 418 50 1 0 124 0.174 0.029 0.006 0.704 0.062 0.007 0.000 0.000 0.018
117 amenity = hospital 32 64 8 539 0 15 0 0 0 0.049 0.097 0.012 0.819 0.000 0.023 0.000 0.000 0.000
118 amenity = pharmacy 99 58 11 2319 25 25 0 0 39 0.038 0.023 0.004 0.900 0.010 0.010 0.000 0.000 0.015
119 amenity = clinic 83 21 18 638 1 9 0 0 1 0.108 0.027 0.023 0.827 0.001 0.012 0.000 0.000 0.001
120 amenity = doctors 74 6 0 687 82 0 0 0 80 0.080 0.006 0.000 0.740 0.088 0.000 0.000 0.000 0.086
121 amenity = dentist 2 7 1 130 243 0 0 0 0 0.005 0.018 0.003 0.339 0.634 0.000 0.000 0.000 0.000
122 building = hospital 23 6 5 377 0 0 1 0 0 0.056 0.015 0.012 0.915 0.000 0.000 0.002 0.000 0.000
123 building = clinic 0 2 2 31 0 0 0 0 0 0.000 0.057 0.057 0.886 0.000 0.000 0.000 0.000 0.000
124 emergency = * 866 53 3 239 0 10 1 0 0 0.739 0.045 0.003 0.204 0.000 0.009 0.001 0.000 0.000
125 healthcare = * 149 102 19 2488 266 31 0 0 18 0.048 0.033 0.006 0.810 0.087 0.010 0.000 0.000 0.006
126 # government 283 682 50 3591 1022 2 0 2 170 0.049 0.118 0.009 0.619 0.176 0.000 0.000 0.000 0.029
127 amenity = post_office 26 227 10 932 0 0 0 0 0 0.022 0.190 0.008 0.780 0.000 0.000 0.000 0.000 0.000
128 amenity = police 6 10 10 685 0 0 0 0 0 0.008 0.014 0.014 0.963 0.000 0.000 0.000 0.000 0.000
129 amenity = library 4 15 5 370 20 0 0 0 90 0.008 0.030 0.010 0.734 0.040 0.000 0.000 0.000 0.179
130 amenity = theatre 6 8 3 59 0 0 0 0 0 0.079 0.105 0.039 0.776 0.000 0.000 0.000 0.000 0.000
131 amenity = cinema 17 8 2 115 0 0 0 0 0 0.120 0.056 0.014 0.810 0.000 0.000 0.000 0.000 0.000
132 office = government 108 43 13 763 972 2 0 0 11 0.056 0.022 0.007 0.399 0.508 0.001 0.000 0.000 0.006
133 office = diplomatic 0 5 0 66 0 0 0 0 0 0.000 0.070 0.000 0.930 0.000 0.000 0.000 0.000 0.000
134 building = public 31 26 4 203 29 0 0 0 70 0.085 0.072 0.011 0.559 0.080 0.000 0.000 0.000 0.193
135 landuse = military 39 328 1 3 0 0 0 0 0 0.105 0.884 0.003 0.008 0.000 0.000 0.000 0.000 0.000
136 government = * 54 22 6 424 256 0 0 0 1 0.071 0.029 0.008 0.556 0.336 0.000 0.000 0.000 0.001
137 military = * 61 124 2 441 0 0 0 2 0 0.097 0.197 0.003 0.700 0.000 0.000 0.000 0.003 0.000
138 embassy = * 0 5 0 46 0 0 0 0 0 0.000 0.098 0.000 0.902 0.000 0.000 0.000 0.000 0.000
139 diplomatic = * 0 5 0 66 0 0 0 0 0 0.000 0.070 0.000 0.930 0.000 0.000 0.000 0.000 0.000
140 # bank 2165 32 5 1363 1 0 0 0 1 0.607 0.009 0.001 0.382 0.000 0.000 0.000 0.000 0.000
141 amenity = atm 923 15 2 579 0 0 0 0 0 0.608 0.010 0.001 0.381 0.000 0.000 0.000 0.000 0.000
142 amenity = bank 1242 17 3 784 1 0 0 0 1 0.606 0.008 0.001 0.383 0.000 0.000 0.000 0.000 0.000
143 # tourism 620 2801 414 7960 4156 109 17 90 40 0.038 0.173 0.026 0.491 0.256 0.007 0.001 0.006 0.002
144 building = bunker 19 44 1 153 0 0 0 0 0 0.088 0.203 0.005 0.705 0.000 0.000 0.000 0.000 0.000
145 building = ruins 16 26 1 102 0 0 0 0 1 0.110 0.178 0.007 0.699 0.000 0.000 0.000 0.000 0.007
146 tourism = * 403 2378 224 4077 3078 74 14 64 37 0.039 0.230 0.022 0.394 0.297 0.007 0.001 0.006 0.004
147 historic = * 212 556 200 4185 1191 44 3 29 2 0.033 0.087 0.031 0.652 0.185 0.007 0.000 0.005 0.000
148 memorial = * 86 121 58 2275 34 18 1 10 2 0.033 0.046 0.022 0.873 0.013 0.007 0.000 0.004 0.001
149 ruins = * 17 50 1 211 0 0 0 0 1 0.061 0.179 0.004 0.754 0.000 0.000 0.000 0.000 0.004
150 information = * 21 680 28 349 0 0 0 0 0 0.019 0.631 0.026 0.324 0.000 0.000 0.000 0.000 0.000
151 attraction = * 31 33 7 108 0 0 0 0 0 0.173 0.184 0.039 0.603 0.000 0.000 0.000 0.000 0.000
152 artwork_type = * 59 54 49 279 462 25 4 24 5 0.061 0.056 0.051 0.290 0.481 0.026 0.004 0.025 0.005
153 # sport 155 523 21 1396 517 5 0 0 24 0.059 0.198 0.008 0.529 0.196 0.002 0.000 0.000 0.009
154 amenity = sanatorium 2 33 0 62 3 0 0 0 0 0.020 0.330 0.000 0.620 0.030 0.000 0.000 0.000 0.000
155 leisure = * 143 487 21 1329 516 4 0 0 24 0.057 0.193 0.008 0.527 0.204 0.002 0.000 0.000 0.010
156 sport = * 60 116 10 605 0 2 0 0 0 0.076 0.146 0.013 0.763 0.000 0.003 0.000 0.000 0.000
157 resort = * 6 81 0 71 0 0 0 0 0 0.038 0.513 0.000 0.449 0.000 0.000 0.000 0.000 0.000
158 # office 468 116 21 1462 2943 24 7 52 215 0.088 0.022 0.004 0.275 0.554 0.005 0.001 0.010 0.041
159 office = * 468 116 21 1462 2943 24 7 52 215 0.088 0.022 0.004 0.275 0.554 0.005 0.001 0.010 0.041
160 # amenity 3672 1550 218 15957 4245 905 888 337 13370 0.089 0.038 0.005 0.388 0.103 0.022 0.022 0.008 0.325
161 amenity = cafe 169 46 25 899 318 37 86 40 890 0.067 0.018 0.010 0.358 0.127 0.015 0.034 0.016 0.355
162 amenity = fast_food 50 8 12 347 74 13 32 7 265 0.062 0.010 0.015 0.429 0.092 0.016 0.040 0.009 0.328
163 amenity = community_centre 267 19 2 195 56 2 20 7 205 0.345 0.025 0.003 0.252 0.072 0.003 0.026 0.009 0.265
164 amenity = restaurant 47 28 6 215 64 6 25 13 209 0.077 0.046 0.010 0.351 0.104 0.010 0.041 0.021 0.341
165 amenity = bar 39 10 2 109 77 6 22 6 209 0.081 0.021 0.004 0.227 0.160 0.013 0.046 0.013 0.435
166 shop = convenience 925 198 47 3790 548 466 88 48 1475 0.122 0.026 0.006 0.500 0.072 0.061 0.012 0.006 0.194
167 shop = clothes 64 103 5 307 148 10 16 15 476 0.056 0.090 0.004 0.268 0.129 0.009 0.014 0.013 0.416
168 shop = car_repair 14 19 2 256 127 14 27 23 690 0.012 0.016 0.002 0.218 0.108 0.012 0.023 0.020 0.589
169 shop = hairdresser 38 16 7 362 177 6 28 3 470 0.034 0.014 0.006 0.327 0.160 0.005 0.025 0.003 0.425
170 shop = chemist 2 0 1 1330 12 1 9 1 45 0.001 0.000 0.001 0.949 0.009 0.001 0.006 0.001 0.032
171 shop = supermarket 307 31 4 448 60 151 5 3 155 0.264 0.027 0.003 0.385 0.052 0.130 0.004 0.003 0.133
172 shop = car_parts 1 83 2 321 142 6 15 7 374 0.001 0.087 0.002 0.338 0.149 0.006 0.016 0.007 0.393
173 shop = furniture 22 11 2 275 94 28 13 12 324 0.028 0.014 0.003 0.352 0.120 0.036 0.017 0.015 0.415
174 shop = hardware 25 21 5 244 118 8 17 8 293 0.034 0.028 0.007 0.330 0.160 0.011 0.023 0.011 0.396
175 shop = kiosk 34 34 3 184 20 7 14 0 102 0.085 0.085 0.008 0.462 0.050 0.018 0.035 0.000 0.256
176 shop = doityourself 31 24 3 218 100 4 11 8 355 0.041 0.032 0.004 0.289 0.133 0.005 0.015 0.011 0.471
177 shop = pet 8 6 2 126 61 2 9 5 276 0.016 0.012 0.004 0.255 0.123 0.004 0.018 0.010 0.558
178 shop = florist 19 5 2 225 58 4 14 7 202 0.035 0.009 0.004 0.420 0.108 0.007 0.026 0.013 0.377
179 shop = beauty 14 2 2 65 88 2 18 11 294 0.028 0.004 0.004 0.131 0.177 0.004 0.036 0.022 0.593
180 shop = mobile_phone 227 8 0 112 74 2 1 1 135 0.405 0.014 0.000 0.200 0.132 0.004 0.002 0.002 0.241
181 shop = shoes 21 6 0 82 22 2 5 2 114 0.083 0.024 0.000 0.323 0.087 0.008 0.020 0.008 0.449
182 shop = newsagent 164 57 2 253 1 20 0 1 45 0.302 0.105 0.004 0.466 0.002 0.037 0.000 0.002 0.083
183 shop = electronics 122 5 1 75 62 1 11 12 179 0.261 0.011 0.002 0.160 0.132 0.002 0.024 0.026 0.382
184 shop = alcohol 7 6 1 267 75 5 10 2 136 0.014 0.012 0.002 0.525 0.147 0.010 0.020 0.004 0.267
185 shop = jewelry 58 4 1 192 27 0 9 0 52 0.169 0.012 0.003 0.560 0.079 0.000 0.026 0.000 0.152
186 shop = mall 23 9 2 145 36 13 16 2 143 0.059 0.023 0.005 0.373 0.093 0.033 0.041 0.005 0.368
187 shop = butcher 25 15 4 121 61 6 20 5 158 0.060 0.036 0.010 0.292 0.147 0.014 0.048 0.012 0.381
188 shop = cosmetics 4 3 0 85 48 6 12 9 115 0.014 0.011 0.000 0.301 0.170 0.021 0.043 0.032 0.408
189 craft = shoemaker 1 2 0 153 18 5 3 0 48 0.004 0.009 0.000 0.665 0.078 0.022 0.013 0.000 0.209
190 amenity = * 417 590 30 2187 634 34 124 36 1962 0.069 0.098 0.005 0.364 0.105 0.006 0.021 0.006 0.326
191 shop = * 537 184 44 2406 848 42 209 44 3014 0.073 0.025 0.006 0.328 0.116 0.006 0.029 0.006 0.411
192 clothes = * 6 16 1 93 19 2 5 2 87 0.026 0.069 0.004 0.403 0.082 0.009 0.022 0.009 0.377
193 # building 3279 2034 202 8738 3135 321 323 70 7399 0.129 0.080 0.008 0.343 0.123 0.013 0.013 0.003 0.290
194 building = yes 2522 1776 142 6721 2668 182 237 51 5538 0.127 0.090 0.007 0.339 0.134 0.009 0.012 0.003 0.279
195 building = retail 338 49 21 822 176 121 45 12 457 0.166 0.024 0.010 0.403 0.086 0.059 0.022 0.006 0.224
196 building = commercial 33 16 3 161 94 10 12 1 280 0.054 0.026 0.005 0.264 0.154 0.016 0.020 0.002 0.459
197 building = office 7 4 2 107 80 0 5 1 101 0.023 0.013 0.007 0.349 0.261 0.000 0.016 0.003 0.329
198 building = house 85 15 4 79 23 0 0 2 257 0.183 0.032 0.009 0.170 0.049 0.000 0.000 0.004 0.553
199 building = apartments 24 3 7 97 11 1 4 0 116 0.091 0.011 0.027 0.369 0.042 0.004 0.015 0.000 0.441
200 building = residential 23 3 4 31 11 0 0 0 254 0.071 0.009 0.012 0.095 0.034 0.000 0.000 0.000 0.779
201 building = construction 92 9 1 83 1 1 0 0 1 0.489 0.048 0.005 0.441 0.005 0.005 0.000 0.000 0.005
202 building = kiosk 14 24 2 95 2 2 0 0 23 0.086 0.148 0.012 0.586 0.012 0.012 0.000 0.000 0.142
203 building = * 141 135 16 542 69 4 20 3 372 0.108 0.104 0.012 0.416 0.053 0.003 0.015 0.002 0.286
204 # other 68 43 10 370 110 9 18 3 618 0.054 0.034 0.008 0.296 0.088 0.007 0.014 0.002 0.495
205 # TOTAL 27271 244982 1558 38973 14463 1317 1067 498 19836 0.078 0.700 0.004 0.111 0.041 0.004 0.003 0.001 0.057

name statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 1626 1626 1626 1.000 1.000 1408 1408 1403 1.000 0.996
1 admin_level = 2 4 4 4 1.000 1.000 3 3 3 1.000 1.000
2 admin_level = 4 66 66 66 1.000 1.000 31 31 31 1.000 1.000
3 admin_level = 6 214 214 214 1.000 1.000 166 166 166 1.000 1.000
4 admin_level = 8 1316 1316 1316 1.000 1.000 1205 1205 1201 1.000 0.997
5 admin_level = 9 26 26 26 1.000 1.000 13 13 13 1.000 1.000
6 # place 48781 48779 48772 1.000 1.000 16957 16955 16780 1.000 0.990
7 place = city 31 31 31 1.000 1.000 16 16 16 1.000 1.000
8 place = town 335 335 335 1.000 1.000 168 168 168 1.000 1.000
9 place = village 4924 4924 4923 1.000 1.000 2183 2183 2170 1.000 0.994
10 place = hamlet 38553 38553 38553 1.000 1.000 13615 13615 13478 1.000 0.990
11 place = isolated_dwelling 1299 1297 1299 0.998 1.000 654 652 652 0.997 0.997
12 boundary = administrative 24093 24093 24093 1.000 1.000 16854 16854 16697 1.000 0.991
13 traffic_sign = city_limit 2061 2061 2053 1.000 0.996 933 933 927 1.000 0.994
14 admin_level = * 22466 22466 22466 1.000 1.000 15522 15522 15370 1.000 0.990
15 # allotments 3108 3035 3104 0.977 0.999 2126 2060 2156 0.969 1.014
16 place = allotments 1832 1828 1831 0.998 0.999 1292 1288 1324 0.997 1.025
17 landuse = allotments 2767 2698 2763 0.975 0.999 1914 1852 1946 0.968 1.017
18 allotments = * 201 201 201 1.000 1.000 188 188 188 1.000 1.000
19 # locality 12016 11970 12012 0.996 1.000 8360 8315 8439 0.995 1.009
20 place = locality 11952 11906 11948 0.996 1.000 8320 8275 8403 0.995 1.010
21 abandoned:place = * 3035 3035 3035 1.000 1.000 2213 2213 2206 1.000 0.997
22 # suburb 7197 7154 7105 0.994 0.987 4777 4736 4706 0.991 0.985
23 landuse = cemetery 1316 1316 1286 1.000 0.977 446 446 434 1.000 0.973
24 landuse = commercial 183 183 181 1.000 0.989 171 171 169 1.000 0.988
25 landuse = construction 153 150 153 0.980 1.000 147 144 148 0.980 1.007
26 landuse = farmland 59 59 57 1.000 0.966 53 53 51 1.000 0.962
27 landuse = farmyard 536 533 534 0.994 0.996 340 338 337 0.994 0.991
28 landuse = residential 840 827 828 0.985 0.986 775 762 763 0.983 0.985
29 landuse = retail 234 234 233 1.000 0.996 151 150 150 0.993 0.993
30 leisure = park 572 567 554 0.991 0.969 453 448 438 0.989 0.967
31 leisure = garden 63 63 63 1.000 1.000 38 38 40 1.000 1.053
32 amenity = marketplace 291 282 288 0.969 0.990 164 156 161 0.951 0.982
33 place = * 2158 2154 2146 0.998 0.994 1537 1534 1503 0.998 0.978
34 residential = * 684 676 675 0.988 0.987 637 629 630 0.987 0.989
35 landuse = * 1105 1098 1093 0.994 0.989 950 943 948 0.993 0.998
36 # natural 2882 2820 2802 0.978 0.972 2476 2418 2424 0.977 0.979
37 place = island 9 9 9 1.000 1.000 9 9 9 1.000 1.000
38 place = islet 96 92 96 0.958 1.000 81 78 79 0.963 0.975
39 landuse = forest 350 350 338 1.000 0.966 327 327 319 1.000 0.976
40 leisure = nature_reserve 150 147 148 0.980 0.987 149 146 147 0.980 0.987
41 boundary = * 832 825 827 0.992 0.994 800 792 793 0.990 0.991
42 natural = * 1598 1549 1535 0.969 0.961 1295 1250 1258 0.965 0.971
43 ele = * 315 307 314 0.975 0.997 290 282 288 0.972 0.993
44 # water 24607 24478 24558 0.995 0.998 5474 5327 5382 0.973 0.983
45 waterway = drain 497 488 491 0.982 0.988 131 130 126 0.992 0.962
46 waterway = ditch 659 659 629 1.000 0.954 128 128 124 1.000 0.969
47 waterway = stream 6575 6522 6574 0.992 1.000 1145 1125 1130 0.983 0.987
48 waterway = river 12208 12205 12207 1.000 1.000 1726 1670 1669 0.968 0.967
49 waterway = canal 852 847 852 0.994 1.000 145 142 141 0.979 0.972
50 type = waterway 2094 2091 2094 0.999 1.000 1834 1825 1838 0.995 1.002
51 natural = water 3088 3052 3086 0.988 0.999 2492 2451 2493 0.984 1.000
52 natural = spring 606 591 601 0.975 0.992 537 522 535 0.972 0.996
53 tunnel = * 6214 6186 6192 0.995 0.996 1693 1679 1697 0.992 1.002
54 waterway = * 39 38 39 0.974 1.000 31 30 31 0.968 1.000
55 water = * 2980 2947 2978 0.989 0.999 2404 2365 2403 0.984 1.000
56 # highway 99502 99391 99411 0.999 0.999 11963 11922 12120 0.997 1.013
57 highway = motorway 76 76 76 1.000 1.000 1 1 1 1.000 1.000
58 highway = trunk 1315 1297 1297 0.986 0.986 132 130 130 0.985 0.985
59 highway = primary 7923 7904 7903 0.998 0.997 534 529 528 0.991 0.989
60 highway = secondary 7538 7538 7538 1.000 1.000 744 744 746 1.000 1.003
61 highway = tertiary 11290 11279 11280 0.999 0.999 1689 1683 1693 0.996 1.002
62 highway = unclassified 3216 3216 3216 1.000 1.000 936 935 940 0.999 1.004
63 highway = residential 58548 58528 58544 1.000 1.000 9542 9523 9689 0.998 1.015
64 highway = service 3411 3410 3407 1.000 0.999 1625 1623 1630 0.999 1.003
65 highway = track 679 679 679 1.000 1.000 148 146 147 0.986 0.993
66 type = associatedStreet 3171 3171 3169 1.000 0.999 1964 1964 1975 1.000 1.006
67 type = street 34 34 34 1.000 1.000 33 33 33 1.000 1.000
68 highway = * 2010 1969 1980 0.980 0.985 999 992 994 0.993 0.995
69 bridge = * 1359 1357 1356 0.999 0.998 486 483 483 0.994 0.994
70 # public_transport 41329 41324 41098 1.000 0.994 19169 19167 19137 1.000 0.998
71 highway = bus_stop 17963 17959 17834 1.000 0.993 8056 8054 8028 1.000 0.997
72 type = route 9831 9830 9821 1.000 0.999 9781 9781 9778 1.000 1.000
73 type = route_master 17 17 17 1.000 1.000 17 17 17 1.000 1.000
74 type = disused:route 21 21 21 1.000 1.000 21 21 21 1.000 1.000
75 type = public_transport 881 881 879 1.000 0.998 508 508 502 1.000 0.988
76 building = train_station 233 233 232 1.000 0.996 214 214 214 1.000 1.000
77 building = transportation 27 27 27 1.000 1.000 27 27 26 1.000 0.963
78 public_transport = * 26140 26136 25960 1.000 0.993 7563 7561 7530 1.000 0.996
79 route = * 9882 9881 9872 1.000 0.999 9818 9818 9816 1.000 1.000
80 route_master = * 19 19 19 1.000 1.000 19 19 19 1.000 1.000
81 railway = * 2883 2883 2871 1.000 0.996 1304 1304 1302 1.000 0.998
82 aeroway = * 174 174 174 1.000 1.000 160 160 160 1.000 1.000
83 # industrial 6515 6406 6412 0.983 0.984 5120 5018 5080 0.980 0.992
84 landuse = industrial 4563 4559 4541 0.999 0.995 3875 3871 3893 0.999 1.005
85 building = industrial 1678 1581 1603 0.942 0.955 1253 1159 1189 0.925 0.949
86 building = warehouse 248 240 242 0.968 0.976 172 165 174 0.959 1.012
87 industrial = * 510 509 507 0.998 0.994 423 422 419 0.998 0.991
88 # infrastructure 12340 12190 12119 0.988 0.982 9024 8861 8965 0.982 0.993
89 amenity = fuel 1140 1138 1138 0.998 0.998 649 643 625 0.991 0.963
90 building = service 1698 1684 1663 0.992 0.979 1269 1255 1256 0.989 0.990
91 barrier = * 4511 4505 4475 0.999 0.992 3672 3665 3748 0.998 1.021
92 power = * 5107 5100 5053 0.999 0.989 4050 4044 4065 0.999 1.004
93 substation = * 2645 2645 2637 1.000 0.997 2451 2451 2449 1.000 0.999
94 pipeline = * 139 138 139 0.993 1.000 121 120 121 0.992 1.000
95 man_made = * 1875 1750 1767 0.933 0.942 1319 1195 1236 0.906 0.937
96 embankment = * 209 209 209 1.000 1.000 85 85 85 1.000 1.000
97 # religion 3946 3946 3854 1.000 0.977 2281 2281 2264 1.000 0.993
98 amenity = place_of_worship 2733 2733 2683 1.000 0.982 1827 1827 1837 1.000 1.005
99 amenity = monastery 24 24 24 1.000 1.000 23 23 23 1.000 1.000
100 building = church 1447 1447 1427 1.000 0.986 1049 1049 1074 1.000 1.024
101 building = cathedral 26 26 26 1.000 1.000 26 26 25 1.000 0.962
102 building = chapel 282 282 280 1.000 0.993 168 168 163 1.000 0.970
103 religion = * 3783 3783 3701 1.000 0.978 2177 2177 2173 1.000 0.998
104 # education 6445 6428 6346 0.997 0.985 4337 4320 4478 0.996 1.033
105 landuse = education 806 806 805 1.000 0.999 798 798 799 1.000 1.001
106 amenity = university 198 198 194 1.000 0.980 182 182 180 1.000 0.989
107 amenity = college 330 330 314 1.000 0.952 301 301 290 1.000 0.963
108 amenity = school 2005 2004 1977 1.000 0.986 1413 1412 1420 0.999 1.005
109 amenity = kindergarten 1897 1897 1891 1.000 0.997 1197 1197 1334 1.000 1.114
110 building = university 165 165 158 1.000 0.958 158 158 151 1.000 0.956
111 building = college 117 117 109 1.000 0.932 100 100 94 1.000 0.940
112 building = school 694 693 686 0.999 0.988 579 578 578 0.998 0.998
113 building = kindergarten 437 437 435 1.000 0.995 283 283 310 1.000 1.095
114 building = dormitory 636 631 621 0.992 0.976 464 459 454 0.989 0.978
115 office = educational_institution 48 38 43 0.792 0.896 47 37 42 0.787 0.894
116 # healthcare 6786 6244 6617 0.920 0.975 3212 2656 3032 0.827 0.944
117 amenity = hospital 658 658 650 1.000 0.988 517 500 494 0.967 0.956
118 amenity = pharmacy 2576 2512 2526 0.975 0.981 1350 1271 1307 0.941 0.968
119 amenity = clinic 771 769 752 0.997 0.975 470 456 448 0.970 0.953
120 amenity = doctors 929 767 849 0.826 0.914 264 105 186 0.398 0.705
121 amenity = dentist 383 140 382 0.366 0.997 297 65 293 0.219 0.987
122 building = hospital 412 412 406 1.000 0.985 301 295 293 0.980 0.973
123 building = clinic 35 35 33 1.000 0.943 33 31 31 0.939 0.939
124 emergency = * 1172 1172 1168 1.000 0.997 302 297 292 0.983 0.967
125 healthcare = * 3073 2789 3036 0.908 0.988 1565 1277 1525 0.816 0.974
126 # government 5802 4608 5582 0.794 0.962 3811 2637 3574 0.692 0.938
127 amenity = post_office 1195 1195 1185 1.000 0.992 241 230 233 0.954 0.967
128 amenity = police 711 711 701 1.000 0.986 519 507 505 0.977 0.973
129 amenity = library 504 394 409 0.782 0.812 349 249 255 0.713 0.731
130 amenity = theatre 76 76 73 1.000 0.961 60 59 56 0.983 0.933
131 amenity = cinema 142 142 140 1.000 0.986 86 83 82 0.965 0.953
132 office = government 1912 929 1888 0.486 0.987 1602 660 1580 0.412 0.986
133 office = diplomatic 71 71 71 1.000 1.000 70 69 69 0.986 0.986
134 building = public 363 264 289 0.727 0.796 299 201 225 0.672 0.753
135 landuse = military 371 371 370 1.000 0.997 326 326 325 1.000 0.997
136 government = * 763 506 756 0.663 0.991 615 356 607 0.579 0.987
137 military = * 630 628 628 0.997 0.997 454 446 446 0.982 0.982
138 embassy = * 51 51 51 1.000 1.000 51 50 50 0.980 0.980
139 diplomatic = * 71 71 71 1.000 1.000 70 69 69 0.986 0.986
140 # bank 3567 3565 3561 0.999 0.998 361 354 359 0.981 0.994
141 amenity = atm 1519 1519 1517 1.000 0.999 101 98 97 0.970 0.960
142 amenity = bank 2048 2046 2044 0.999 0.998 294 291 297 0.990 1.010
143 # tourism 16207 11921 15736 0.736 0.971 11637 7612 11045 0.654 0.949
144 building = bunker 217 217 216 1.000 0.995 154 150 149 0.974 0.968
145 building = ruins 146 145 144 0.993 0.986 118 116 113 0.983 0.958
146 tourism = * 10349 7170 10074 0.693 0.973 7535 4550 7199 0.604 0.955
147 historic = * 6422 5200 6217 0.810 0.968 4780 3593 4520 0.752 0.946
148 memorial = * 2605 2559 2544 0.982 0.977 2090 2021 2010 0.967 0.962
149 ruins = * 280 279 278 0.996 0.993 225 224 219 0.996 0.973
150 information = * 1078 1078 1050 1.000 0.974 375 373 350 0.995 0.933
151 attraction = * 179 179 172 1.000 0.961 158 149 146 0.943 0.924
152 artwork_type = * 961 470 903 0.489 0.940 816 372 743 0.456 0.911
153 # sport 2641 2100 2596 0.795 0.983 1930 1404 1829 0.727 0.948
154 amenity = sanatorium 100 97 100 0.970 1.000 96 89 94 0.927 0.979
155 leisure = * 2524 1984 2479 0.786 0.982 1844 1320 1746 0.716 0.947
156 sport = * 793 793 783 1.000 0.987 606 591 587 0.975 0.969
157 resort = * 158 158 158 1.000 1.000 153 149 149 0.974 0.974
158 # office 5308 2098 5065 0.395 0.954 3851 813 3619 0.211 0.940
159 office = * 5308 2098 5065 0.395 0.954 3851 813 3619 0.211 0.940
160 # amenity 41142 23190 26666 0.564 0.648 18864 5444 7323 0.289 0.388
161 amenity = cafe 2510 1262 1509 0.503 0.601 1746 627 826 0.359 0.473
162 amenity = fast_food 808 462 499 0.572 0.618 451 142 180 0.315 0.399
163 amenity = community_centre 773 505 546 0.653 0.706 364 135 169 0.371 0.464
164 amenity = restaurant 613 327 373 0.533 0.608 527 259 303 0.491 0.575
165 amenity = bar 480 188 247 0.392 0.515 430 156 208 0.363 0.484
166 shop = convenience 7585 5514 5975 0.727 0.788 2531 1048 1284 0.414 0.507
167 shop = clothes 1144 505 647 0.441 0.566 687 170 257 0.247 0.374
168 shop = car_repair 1172 332 453 0.283 0.387 927 121 228 0.131 0.246
169 shop = hairdresser 1107 457 602 0.413 0.544 740 197 294 0.266 0.397
170 shop = chemist 1401 1343 1346 0.959 0.961 83 45 45 0.542 0.542
171 shop = supermarket 1164 946 1000 0.813 0.859 351 179 211 0.510 0.601
172 shop = car_parts 951 428 560 0.450 0.589 505 74 150 0.147 0.297
173 shop = furniture 781 351 442 0.449 0.566 411 87 134 0.212 0.326
174 shop = hardware 739 320 424 0.433 0.574 530 149 235 0.281 0.443
175 shop = kiosk 398 276 279 0.693 0.701 212 105 110 0.495 0.519
176 shop = doityourself 754 291 385 0.386 0.511 511 114 167 0.223 0.327
177 shop = pet 495 153 208 0.309 0.420 226 50 76 0.221 0.336
178 shop = florist 536 269 318 0.502 0.593 268 64 97 0.239 0.362
179 shop = beauty 496 103 182 0.208 0.367 445 96 159 0.216 0.357
180 shop = mobile_phone 560 350 424 0.625 0.757 116 23 40 0.198 0.345
181 shop = shoes 254 116 135 0.457 0.531 148 36 55 0.243 0.372
182 shop = newsagent 543 496 496 0.913 0.913 63 25 29 0.397 0.460
183 shop = electronics 468 215 277 0.459 0.592 299 69 124 0.231 0.415
184 shop = alcohol 509 296 362 0.582 0.711 195 52 73 0.267 0.374
185 shop = jewelry 343 264 281 0.770 0.819 84 28 36 0.333 0.429
186 shop = mall 389 208 228 0.535 0.586 319 149 165 0.467 0.517
187 shop = butcher 415 191 233 0.460 0.561 223 80 95 0.359 0.426
188 shop = cosmetics 282 110 155 0.390 0.550 154 53 73 0.344 0.474
189 craft = shoemaker 230 164 179 0.713 0.778 65 16 29 0.246 0.446
190 amenity = * 6014 3382 3898 0.562 0.648 4065 1800 2158 0.443 0.531
191 shop = * 7328 3422 4061 0.467 0.554 4116 1075 1510 0.261 0.367
192 clothes = * 231 123 138 0.532 0.597 144 45 56 0.312 0.389
193 # building 25501 14897 17577 0.584 0.689 14857 6532 8744 0.440 0.589
194 building = yes 19837 11580 13920 0.584 0.702 11803 5250 7197 0.445 0.610
195 building = retail 2041 1396 1518 0.684 0.744 1170 582 690 0.497 0.590
196 building = commercial 610 235 315 0.385 0.516 556 190 271 0.342 0.487
197 building = office 307 125 199 0.407 0.648 288 108 181 0.375 0.628
198 building = house 465 183 204 0.394 0.439 374 156 176 0.417 0.471
199 building = apartments 263 136 136 0.517 0.517 232 109 109 0.470 0.470
200 building = residential 326 61 68 0.187 0.209 222 52 60 0.234 0.270
201 building = construction 188 186 186 0.989 0.989 188 186 186 0.989 0.989
202 building = kiosk 162 137 137 0.846 0.846 55 26 27 0.473 0.491
203 building = * 1302 858 894 0.659 0.687 908 539 577 0.594 0.635
204 # other 1249 518 603 0.415 0.483 1072 386 463 0.360 0.432
205 # TOTAL 349965 315168 327504 0.901 0.936 121593 93063 102671 0.765 0.844

name dependants progress

  category be=ru be+ru be ru+be ru other both other be other ru no lang not found be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang% not found%
0 addr:region 0 120569 0 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 addr:district 0 119261 0 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 addr:subdistrict 0 25268 0 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 addr:city 7455 114775 2 0 1 0 0 0 16 22 0.061 0.939 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 addr:place 2262 35863 0 0 1 0 0 0 1 52 0.059 0.939 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.001
5 addr:street 141 876453 29 0 0 0 0 0 18 456 0.000 0.999 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.001
6 addr2:street 0 629 0 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 from 108 699 1 0 0 0 0 0 0 293 0.098 0.635 0.001 0.000 0.000 0.000 0.000 0.000 0.000 0.266
8 to 99 680 1 0 0 0 0 0 0 197 0.101 0.696 0.001 0.000 0.000 0.000 0.000 0.000 0.000 0.202
9 via 5 145 0 0 0 0 0 0 0 13 0.031 0.890 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.080
10 destination 487 3794 0 0 0 5 0 0 0 460 0.103 0.799 0.000 0.000 0.000 0.001 0.000 0.000 0.000 0.097
11 destination:backward 34 486 0 0 0 0 0 0 0 53 0.059 0.848 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.092
12 destination:forward 43 505 0 0 0 0 0 0 0 33 0.074 0.869 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.057
13 water_tank:city 0 1 0 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000

name dependants statistic

  category dep all all be all ru all% all be% all ru% dep uniq uniq uniq be uniq ru uniq% uniq be% uniq ru%
0 addr:region 120569 120569 120569 120569 1.000 1.000 1.000 7 7 7 7 1.000 1.000 1.000
1 addr:district 119261 119261 119261 119261 1.000 1.000 1.000 125 125 125 125 1.000 1.000 1.000
2 addr:subdistrict 25268 25268 25268 25268 1.000 1.000 1.000 752 752 752 749 1.000 1.000 0.996
3 addr:city 122271 122249 122232 122231 1.000 1.000 1.000 2269 2263 2260 2257 0.997 0.996 0.995
4 addr:place 38179 38127 38125 38126 0.999 0.999 0.999 1277 1238 1236 1229 0.969 0.968 0.962
5 addr:street 877097 876641 876623 876594 0.999 0.999 0.999 9595 9417 9406 9548 0.981 0.980 0.995
6 addr2:street 629 629 629 629 1.000 1.000 1.000 239 239 239 239 1.000 1.000 1.000
7 from 1101 808 808 807 0.734 0.734 0.733 443 325 325 327 0.734 0.734 0.738
8 to 977 780 780 779 0.798 0.798 0.797 466 346 346 348 0.742 0.742 0.747
9 via 163 150 150 150 0.920 0.920 0.920 74 66 66 66 0.892 0.892 0.892
10 destination 4746 4286 4286 4286 0.903 0.903 0.903 669 558 556 559 0.834 0.831 0.836
11 destination:backward 573 520 520 520 0.908 0.908 0.908 146 126 126 126 0.863 0.863 0.863
12 destination:forward 581 548 548 548 0.943 0.943 0.943 129 115 115 115 0.891 0.891 0.891
13 water_tank:city 1 1 1 1 1.000 1.000 1.000 1 1 1 1 1.000 1.000 1.000

name:prefix progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 169 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 10 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 157 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 2 45169 0 2 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 place = city 0 31 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 335 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 2 4921 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 0 38516 0 2 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 0 1256 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 boundary = administrative 1 22612 0 1 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 1 22444 0 1 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 # allotments 0 0 0 0 0 0 1 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.200 0.000 0.800
16 place = allotments 0 0 0 0 0 0 1 0 0 0.000 0.000 0.000 0.000 0.000 0.000 1.000 0.000 0.000
17 landuse = allotments 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
18 allotments = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 # locality 1 11870 1 0 0 0 0 0 1 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 place = locality 1 11814 1 0 0 0 0 0 1 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 abandoned:place = * 0 3011 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 # suburb 3 70 0 75 0 0 0 0 5 0.020 0.458 0.000 0.490 0.000 0.000 0.000 0.000 0.033
23 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = farmland 0 3 0 1 0 0 0 0 0 0.000 0.750 0.000 0.250 0.000 0.000 0.000 0.000 0.000
27 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = residential 0 23 0 3 0 0 0 0 0 0.000 0.885 0.000 0.115 0.000 0.000 0.000 0.000 0.000
29 landuse = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
30 leisure = park 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
31 leisure = garden 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 amenity = marketplace 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 place = * 3 24 0 71 0 0 0 0 0 0.031 0.245 0.000 0.724 0.000 0.000 0.000 0.000 0.000
34 residential = * 0 19 0 2 0 0 0 0 0 0.000 0.905 0.000 0.095 0.000 0.000 0.000 0.000 0.000
35 landuse = * 0 3 0 1 0 0 0 0 5 0.000 0.333 0.000 0.111 0.000 0.000 0.000 0.000 0.556
36 # natural 4 697 0 43 0 0 0 0 5 0.005 0.931 0.000 0.057 0.000 0.000 0.000 0.000 0.007
37 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 place = islet 0 0 0 3 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
39 landuse = forest 1 112 0 29 0 0 0 0 0 0.007 0.789 0.000 0.204 0.000 0.000 0.000 0.000 0.000
40 leisure = nature_reserve 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 boundary = * 1 513 0 2 0 0 0 0 0 0.002 0.994 0.000 0.004 0.000 0.000 0.000 0.000 0.000
42 natural = * 2 55 0 9 0 0 0 0 5 0.028 0.775 0.000 0.127 0.000 0.000 0.000 0.000 0.070
43 ele = * 0 18 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 # water 0 1 0 0 26 0 0 0 2 0.000 0.034 0.000 0.000 0.897 0.000 0.000 0.000 0.069
45 waterway = drain 0 0 0 0 1 0 0 0 0 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000
46 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = river 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 waterway = canal 0 0 0 0 25 0 0 0 0 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000
50 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 natural = water 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
52 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 tunnel = * 0 0 0 0 10 0 0 0 0 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000
54 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 water = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
56 # highway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 # public_transport 0 0 0 7 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
71 highway = bus_stop 0 0 0 7 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
72 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
73 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 public_transport = * 0 0 0 7 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
79 route = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
80 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
81 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 aeroway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
83 # industrial 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
84 landuse = industrial 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
85 building = industrial 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
86 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 industrial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
88 # infrastructure 0 4 0 1 0 0 0 0 8 0.000 0.308 0.000 0.077 0.000 0.000 0.000 0.000 0.615
89 amenity = fuel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
90 building = service 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
91 barrier = * 0 1 0 1 0 0 0 0 0 0.000 0.500 0.000 0.500 0.000 0.000 0.000 0.000 0.000
92 power = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
93 substation = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
94 pipeline = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 man_made = * 0 3 0 0 0 0 0 0 6 0.000 0.333 0.000 0.000 0.000 0.000 0.000 0.000 0.667
96 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
97 # religion 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
98 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
99 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
101 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 religion = * 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 # education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 amenity = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
110 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
112 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 building = dormitory 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 office = educational_institution 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
116 # healthcare 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
117 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
118 amenity = pharmacy 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
119 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
120 amenity = doctors 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 emergency = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 healthcare = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 # government 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
127 amenity = post_office 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
128 amenity = police 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
129 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 amenity = theatre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 building = public 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
136 government = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
137 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
138 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 # bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 amenity = atm 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
142 amenity = bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 # tourism 0 6 0 3 0 0 0 0 0 0.000 0.667 0.000 0.333 0.000 0.000 0.000 0.000 0.000
144 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 tourism = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
147 historic = * 0 6 0 2 0 0 0 0 0 0.000 0.750 0.000 0.250 0.000 0.000 0.000 0.000 0.000
148 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 ruins = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
150 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 # sport 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
154 amenity = sanatorium 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 leisure = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
156 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 # office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 office = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 # amenity 0 2 0 2 0 0 0 0 1 0.000 0.400 0.000 0.400 0.000 0.000 0.000 0.000 0.200
161 amenity = cafe 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 amenity = fast_food 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 amenity = restaurant 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 shop = convenience 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
167 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 shop = car_repair 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 shop = car_parts 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
173 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
174 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
176 shop = doityourself 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
180 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
181 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
182 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
183 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
184 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
185 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
186 shop = mall 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
187 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
188 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
189 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
190 amenity = * 0 2 0 1 0 0 0 0 0 0.000 0.667 0.000 0.333 0.000 0.000 0.000 0.000 0.000
191 shop = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
192 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
193 # building 0 4 0 3 0 0 0 0 3 0.000 0.400 0.000 0.300 0.000 0.000 0.000 0.000 0.300
194 building = yes 0 4 0 3 0 0 0 0 2 0.000 0.444 0.000 0.333 0.000 0.000 0.000 0.000 0.222
195 building = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
196 building = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
197 building = office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
198 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
199 building = apartments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
200 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
201 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
202 building = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
203 building = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
204 # other 0 0 0 216 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
205 # TOTAL 9 56900 1 346 26 0 1 0 23 0.000 0.993 0.000 0.006 0.000 0.000 0.000 0.000 0.000

name:prefix statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 169 169 169 1.000 1.000 3 3 3 1.000 1.000
1 admin_level = 2 1 1 1 1.000 1.000 1 1 1 1.000 1.000
2 admin_level = 4 1 1 1 1.000 1.000 1 1 1 1.000 1.000
3 admin_level = 6 10 10 10 1.000 1.000 1 1 1 1.000 1.000
4 admin_level = 8 157 157 157 1.000 1.000 3 3 3 1.000 1.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 45173 45173 45173 1.000 1.000 11 10 10 0.909 0.909
7 place = city 31 31 31 1.000 1.000 1 1 1 1.000 1.000
8 place = town 335 335 335 1.000 1.000 5 5 5 1.000 1.000
9 place = village 4923 4923 4923 1.000 1.000 7 7 7 1.000 1.000
10 place = hamlet 38518 38518 38518 1.000 1.000 6 5 5 0.833 0.833
11 place = isolated_dwelling 1256 1256 1256 1.000 1.000 4 4 4 1.000 1.000
12 boundary = administrative 22614 22614 22614 1.000 1.000 11 10 10 0.909 0.909
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 22446 22446 22446 1.000 1.000 10 9 9 0.900 0.900
15 # allotments 5 1 0 0.200 0.000 2 1 0 0.500 0.000
16 place = allotments 1 1 0 1.000 0.000 1 1 0 1.000 0.000
17 landuse = allotments 4 0 0 0.000 0.000 1 0 0 0.000 0.000
18 allotments = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
19 # locality 11873 11872 11871 1.000 1.000 6 5 5 0.833 0.833
20 place = locality 11817 11816 11815 1.000 1.000 6 5 5 0.833 0.833
21 abandoned:place = * 3011 3011 3011 1.000 1.000 4 4 4 1.000 1.000
22 # suburb 153 148 148 0.967 0.967 19 12 12 0.632 0.632
23 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
24 landuse = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = farmland 4 4 4 1.000 1.000 2 1 1 0.500 0.500
27 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = residential 26 26 26 1.000 1.000 9 7 7 0.778 0.778
29 landuse = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
30 leisure = park 1 1 1 1.000 1.000 1 1 1 1.000 1.000
31 leisure = garden 0 0 0 0.000 0.000 0 0 0 0.000 0.000
32 amenity = marketplace 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 place = * 98 98 98 1.000 1.000 11 9 9 0.818 0.818
34 residential = * 21 21 21 1.000 1.000 6 6 6 1.000 1.000
35 landuse = * 9 4 4 0.444 0.444 5 1 1 0.200 0.200
36 # natural 749 744 744 0.993 0.993 12 8 8 0.667 0.667
37 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 place = islet 3 3 3 1.000 1.000 1 1 1 1.000 1.000
39 landuse = forest 142 142 142 1.000 1.000 3 2 2 0.667 0.667
40 leisure = nature_reserve 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 boundary = * 516 516 516 1.000 1.000 6 5 5 0.833 0.833
42 natural = * 71 66 66 0.930 0.930 5 2 2 0.400 0.400
43 ele = * 18 18 18 1.000 1.000 3 3 3 1.000 1.000
44 # water 29 1 27 0.034 0.931 5 1 3 0.200 0.600
45 waterway = drain 1 0 1 0.000 1.000 1 0 1 0.000 1.000
46 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = river 1 1 1 1.000 1.000 1 1 1 1.000 1.000
49 waterway = canal 25 0 25 0.000 1.000 1 0 1 0.000 1.000
50 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 natural = water 2 0 0 0.000 0.000 2 0 0 0.000 0.000
52 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 tunnel = * 10 0 10 0.000 1.000 1 0 1 0.000 1.000
54 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 water = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
56 # highway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 # public_transport 7 7 7 1.000 1.000 2 2 2 1.000 1.000
71 highway = bus_stop 7 7 7 1.000 1.000 2 2 2 1.000 1.000
72 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
73 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 public_transport = * 7 7 7 1.000 1.000 2 2 2 1.000 1.000
79 route = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
80 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
81 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 aeroway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
83 # industrial 4 0 0 0.000 0.000 1 0 0 0.000 0.000
84 landuse = industrial 1 0 0 0.000 0.000 1 0 0 0.000 0.000
85 building = industrial 3 0 0 0.000 0.000 1 0 0 0.000 0.000
86 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 industrial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
88 # infrastructure 13 5 5 0.385 0.385 6 2 2 0.333 0.333
89 amenity = fuel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
90 building = service 1 0 0 0.000 0.000 1 0 0 0.000 0.000
91 barrier = * 2 2 2 1.000 1.000 2 2 2 1.000 1.000
92 power = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
93 substation = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
94 pipeline = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 man_made = * 9 3 3 0.333 0.333 3 1 1 0.333 0.333
96 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
97 # religion 1 1 1 1.000 1.000 1 1 1 1.000 1.000
98 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
99 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
101 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 religion = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
104 # education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 amenity = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
110 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
112 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 building = dormitory 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 office = educational_institution 0 0 0 0.000 0.000 0 0 0 0.000 0.000
116 # healthcare 1 0 0 0.000 0.000 1 0 0 0.000 0.000
117 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
118 amenity = pharmacy 1 0 0 0.000 0.000 1 0 0 0.000 0.000
119 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
120 amenity = doctors 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 emergency = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 healthcare = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 # government 1 0 0 0.000 0.000 1 0 0 0.000 0.000
127 amenity = post_office 1 0 0 0.000 0.000 1 0 0 0.000 0.000
128 amenity = police 0 0 0 0.000 0.000 0 0 0 0.000 0.000
129 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 amenity = theatre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 building = public 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
136 government = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
137 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
138 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 # bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 amenity = atm 0 0 0 0.000 0.000 0 0 0 0.000 0.000
142 amenity = bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 # tourism 9 9 9 1.000 1.000 3 2 2 0.667 0.667
144 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 tourism = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
147 historic = * 8 8 8 1.000 1.000 2 1 1 0.500 0.500
148 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 ruins = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
150 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 # sport 1 1 1 1.000 1.000 1 1 1 1.000 1.000
154 amenity = sanatorium 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 leisure = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
156 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 # office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 office = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 # amenity 5 4 4 0.800 0.800 5 4 4 0.800 0.800
161 amenity = cafe 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 amenity = fast_food 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 amenity = restaurant 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 shop = convenience 1 0 0 0.000 0.000 1 0 0 0.000 0.000
167 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 shop = car_repair 0 0 0 0.000 0.000 0 0 0 0.000 0.000
169 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 shop = car_parts 0 0 0 0.000 0.000 0 0 0 0.000 0.000
173 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
174 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
176 shop = doityourself 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
180 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
181 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
182 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
183 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
184 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
185 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
186 shop = mall 1 1 1 1.000 1.000 1 1 1 1.000 1.000
187 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
188 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
189 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
190 amenity = * 3 3 3 1.000 1.000 3 3 3 1.000 1.000
191 shop = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
192 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
193 # building 10 7 7 0.700 0.700 7 4 4 0.571 0.571
194 building = yes 9 7 7 0.778 0.778 6 4 4 0.667 0.667
195 building = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
196 building = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
197 building = office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
198 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
199 building = apartments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
200 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
201 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
202 building = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
203 building = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
204 # other 216 216 216 1.000 1.000 1 1 1 1.000 1.000
205 # TOTAL 57306 57257 57281 0.999 1.000 40 19 20 0.475 0.500

was:name:prefix progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 30 0 3 0 0 0 0 0 0.000 0.909 0.000 0.091 0.000 0.000 0.000 0.000 0.000
7 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 0 21 0 3 0 0 0 0 0 0.000 0.875 0.000 0.125 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 0 6 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 boundary = administrative 0 3 0 1 0 0 0 0 0 0.000 0.750 0.000 0.250 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 0 3 0 1 0 0 0 0 0 0.000 0.750 0.000 0.250 0.000 0.000 0.000 0.000 0.000
15 # allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
16 place = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
17 landuse = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
18 allotments = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 # locality 2 968 0 0 0 0 0 0 0 0.002 0.998 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 place = locality 2 921 0 0 0 0 0 0 0 0.002 0.998 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 abandoned:place = * 2 950 0 0 0 0 0 0 0 0.002 0.998 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 # suburb 0 20 0 9 0 0 0 0 0 0.000 0.690 0.000 0.310 0.000 0.000 0.000 0.000 0.000
23 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = residential 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
29 landuse = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
30 leisure = park 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
31 leisure = garden 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 amenity = marketplace 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 place = * 0 20 0 8 0 0 0 0 0 0.000 0.714 0.000 0.286 0.000 0.000 0.000 0.000 0.000
34 residential = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
35 landuse = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 # natural 0 57 0 1 0 0 0 0 0 0.000 0.983 0.000 0.017 0.000 0.000 0.000 0.000 0.000
37 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 landuse = forest 0 6 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 leisure = nature_reserve 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 boundary = * 0 51 0 1 0 0 0 0 0 0.000 0.981 0.000 0.019 0.000 0.000 0.000 0.000 0.000
42 natural = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 ele = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 # water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 tunnel = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 # highway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 # public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 highway = bus_stop 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
73 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 public_transport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 route = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
80 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
81 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 aeroway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
83 # industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
84 landuse = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
85 building = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
86 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 industrial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
88 # infrastructure 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
89 amenity = fuel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
90 building = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 barrier = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
92 power = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
93 substation = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
94 pipeline = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 man_made = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
96 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
97 # religion 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
98 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
99 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
101 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 religion = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 # education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 amenity = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
110 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
112 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 building = dormitory 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 office = educational_institution 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
116 # healthcare 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
118 amenity = pharmacy 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
120 amenity = doctors 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 emergency = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 healthcare = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 # government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
127 amenity = post_office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
128 amenity = police 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
129 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 amenity = theatre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 building = public 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
136 government = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
137 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
138 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 # bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 amenity = atm 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
142 amenity = bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 # tourism 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
144 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 tourism = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 # sport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 amenity = sanatorium 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 leisure = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
156 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 # office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 office = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 # amenity 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 amenity = cafe 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 amenity = fast_food 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 amenity = restaurant 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 shop = convenience 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 shop = car_repair 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 shop = car_parts 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
173 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
174 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
176 shop = doityourself 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
180 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
181 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
182 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
183 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
184 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
185 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
186 shop = mall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
187 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
188 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
189 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
190 amenity = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
191 shop = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
192 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
193 # building 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
194 building = yes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
195 building = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
196 building = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
197 building = office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
198 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
199 building = apartments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
200 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
201 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
202 building = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
203 building = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
204 # other 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
205 # TOTAL 2 968 0 13 0 0 0 0 0 0.002 0.985 0.000 0.013 0.000 0.000 0.000 0.000 0.000

was:name:prefix statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 33 33 33 1.000 1.000 4 3 3 0.750 0.750
7 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = hamlet 24 24 24 1.000 1.000 3 2 2 0.667 0.667
11 place = isolated_dwelling 6 6 6 1.000 1.000 2 2 2 1.000 1.000
12 boundary = administrative 4 4 4 1.000 1.000 3 2 2 0.667 0.667
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 4 4 4 1.000 1.000 3 2 2 0.667 0.667
15 # allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
16 place = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
17 landuse = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
18 allotments = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
19 # locality 970 970 970 1.000 1.000 14 14 14 1.000 1.000
20 place = locality 923 923 923 1.000 1.000 14 14 14 1.000 1.000
21 abandoned:place = * 952 952 952 1.000 1.000 14 14 14 1.000 1.000
22 # suburb 29 29 29 1.000 1.000 6 4 4 0.667 0.667
23 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
24 landuse = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = residential 1 1 1 1.000 1.000 1 1 1 1.000 1.000
29 landuse = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
30 leisure = park 0 0 0 0.000 0.000 0 0 0 0.000 0.000
31 leisure = garden 0 0 0 0.000 0.000 0 0 0 0.000 0.000
32 amenity = marketplace 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 place = * 28 28 28 1.000 1.000 6 4 4 0.667 0.667
34 residential = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
35 landuse = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 # natural 58 58 58 1.000 1.000 4 3 3 0.750 0.750
37 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 landuse = forest 6 6 6 1.000 1.000 2 2 2 1.000 1.000
40 leisure = nature_reserve 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 boundary = * 52 52 52 1.000 1.000 4 3 3 0.750 0.750
42 natural = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 ele = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 # water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 tunnel = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 # highway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 # public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 highway = bus_stop 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
73 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 public_transport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 route = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
80 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
81 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 aeroway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
83 # industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
84 landuse = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
85 building = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
86 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 industrial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
88 # infrastructure 0 0 0 0.000 0.000 0 0 0 0.000 0.000
89 amenity = fuel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
90 building = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 barrier = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
92 power = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
93 substation = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
94 pipeline = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 man_made = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
96 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
97 # religion 0 0 0 0.000 0.000 0 0 0 0.000 0.000
98 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
99 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
101 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 religion = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 # education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 amenity = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
110 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
112 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 building = dormitory 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 office = educational_institution 0 0 0 0.000 0.000 0 0 0 0.000 0.000
116 # healthcare 0 0 0 0.000 0.000 0 0 0 0.000 0.000
117 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
118 amenity = pharmacy 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
120 amenity = doctors 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 emergency = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 healthcare = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 # government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
127 amenity = post_office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
128 amenity = police 0 0 0 0.000 0.000 0 0 0 0.000 0.000
129 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 amenity = theatre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 building = public 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
136 government = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
137 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
138 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 # bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 amenity = atm 0 0 0 0.000 0.000 0 0 0 0.000 0.000
142 amenity = bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 # tourism 0 0 0 0.000 0.000 0 0 0 0.000 0.000
144 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 tourism = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
147 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 # sport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 amenity = sanatorium 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 leisure = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
156 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 # office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 office = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 # amenity 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 amenity = cafe 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 amenity = fast_food 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 amenity = restaurant 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 shop = convenience 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 shop = car_repair 0 0 0 0.000 0.000 0 0 0 0.000 0.000
169 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 shop = car_parts 0 0 0 0.000 0.000 0 0 0 0.000 0.000
173 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
174 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
176 shop = doityourself 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
180 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
181 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
182 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
183 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
184 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
185 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
186 shop = mall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
187 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
188 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
189 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
190 amenity = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
191 shop = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
192 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
193 # building 0 0 0 0.000 0.000 0 0 0 0.000 0.000
194 building = yes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
195 building = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
196 building = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
197 building = office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
198 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
199 building = apartments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
200 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
201 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
202 building = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
203 building = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
204 # other 1 1 1 1.000 1.000 1 1 1 1.000 1.000
205 # TOTAL 983 983 983 1.000 1.000 19 15 15 0.789 0.789

short_name progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
7 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 boundary = administrative 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
15 # allotments 391 2491 4 0 58 0 0 0 0 0.133 0.846 0.001 0.000 0.020 0.000 0.000 0.000 0.000
16 place = allotments 267 1562 1 0 2 0 0 0 0 0.146 0.853 0.001 0.000 0.001 0.000 0.000 0.000 0.000
17 landuse = allotments 361 2346 4 0 56 0 0 0 0 0.130 0.848 0.001 0.000 0.020 0.000 0.000 0.000 0.000
18 allotments = * 4 33 0 0 0 0 0 0 0 0.108 0.892 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 # suburb 0 15 0 1 0 0 0 0 139 0.000 0.097 0.000 0.006 0.000 0.000 0.000 0.000 0.897
23 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = commercial 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
25 landuse = construction 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
26 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = residential 0 2 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
29 landuse = retail 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
30 leisure = park 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
31 leisure = garden 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 amenity = marketplace 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
33 place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
34 residential = * 0 15 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 landuse = * 0 0 0 1 0 0 0 0 131 0.000 0.000 0.000 0.008 0.000 0.000 0.000 0.000 0.992
36 # natural 0 1 0 0 0 0 0 0 2 0.000 0.333 0.000 0.000 0.000 0.000 0.000 0.000 0.667
37 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 leisure = nature_reserve 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 boundary = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
42 natural = * 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 ele = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
44 # water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 tunnel = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 # highway 0 0 0 5 0 0 0 0 2 0.000 0.000 0.000 0.714 0.000 0.000 0.000 0.000 0.286
57 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = primary 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
60 highway = secondary 0 0 0 4 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
61 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 type = associatedStreet 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
67 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 # public_transport 0 0 0 6 0 0 0 0 9 0.000 0.000 0.000 0.400 0.000 0.000 0.000 0.000 0.600
71 highway = bus_stop 0 0 0 1 0 0 0 0 8 0.000 0.000 0.000 0.111 0.000 0.000 0.000 0.000 0.889
72 type = route 0 0 0 3 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
73 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = public_transport 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
76 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 public_transport = * 0 0 0 3 0 0 0 0 8 0.000 0.000 0.000 0.273 0.000 0.000 0.000 0.000 0.727
79 route = * 0 0 0 3 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
80 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
81 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 aeroway = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
83 # industrial 0 0 0 6 0 0 0 0 43 0.000 0.000 0.000 0.122 0.000 0.000 0.000 0.000 0.878
84 landuse = industrial 0 0 0 5 0 0 0 0 34 0.000 0.000 0.000 0.128 0.000 0.000 0.000 0.000 0.872
85 building = industrial 0 0 0 1 0 0 0 0 9 0.000 0.000 0.000 0.100 0.000 0.000 0.000 0.000 0.900
86 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 industrial = * 0 0 0 2 0 0 0 0 10 0.000 0.000 0.000 0.167 0.000 0.000 0.000 0.000 0.833
88 # infrastructure 16 17 0 76 1 1 0 0 253 0.044 0.047 0.000 0.209 0.003 0.003 0.000 0.000 0.695
89 amenity = fuel 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
90 building = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 barrier = * 8 17 0 4 1 0 0 0 53 0.096 0.205 0.000 0.048 0.012 0.000 0.000 0.000 0.639
92 power = * 0 0 0 2 0 0 0 0 196 0.000 0.000 0.000 0.010 0.000 0.000 0.000 0.000 0.990
93 substation = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
94 pipeline = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 man_made = * 8 0 0 71 0 1 0 0 4 0.095 0.000 0.000 0.845 0.000 0.012 0.000 0.000 0.048
96 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
97 # religion 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
98 amenity = place_of_worship 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
99 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 building = church 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
101 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 religion = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
104 # education 1 0 0 12 2 0 1 3 128 0.007 0.000 0.000 0.082 0.014 0.000 0.007 0.020 0.871
105 landuse = education 0 0 0 5 0 0 1 2 25 0.000 0.000 0.000 0.152 0.000 0.000 0.030 0.061 0.758
106 amenity = university 0 0 0 4 0 0 1 2 14 0.000 0.000 0.000 0.190 0.000 0.000 0.048 0.095 0.667
107 amenity = college 0 0 0 3 1 0 0 1 36 0.000 0.000 0.000 0.073 0.024 0.000 0.000 0.024 0.878
108 amenity = school 1 0 0 3 1 0 0 0 55 0.017 0.000 0.000 0.050 0.017 0.000 0.000 0.000 0.917
109 amenity = kindergarten 0 0 0 1 0 0 0 0 14 0.000 0.000 0.000 0.067 0.000 0.000 0.000 0.000 0.933
110 building = university 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
111 building = college 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
112 building = school 0 0 0 1 0 0 0 0 8 0.000 0.000 0.000 0.111 0.000 0.000 0.000 0.000 0.889
113 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 building = dormitory 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
115 office = educational_institution 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
116 # healthcare 0 0 0 1 0 0 0 0 62 0.000 0.000 0.000 0.016 0.000 0.000 0.000 0.000 0.984
117 amenity = hospital 0 0 0 1 0 0 0 0 45 0.000 0.000 0.000 0.022 0.000 0.000 0.000 0.000 0.978
118 amenity = pharmacy 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 amenity = clinic 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
120 amenity = doctors 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
121 amenity = dentist 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
122 building = hospital 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
123 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 emergency = * 0 0 0 0 0 0 0 0 33 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
125 healthcare = * 0 0 0 1 0 0 0 0 32 0.000 0.000 0.000 0.030 0.000 0.000 0.000 0.000 0.970
126 # government 0 1 0 3 1 2 1 0 95 0.000 0.010 0.000 0.029 0.010 0.019 0.010 0.000 0.922
127 amenity = post_office 0 0 0 1 0 0 0 0 36 0.000 0.000 0.000 0.027 0.000 0.000 0.000 0.000 0.973
128 amenity = police 0 0 0 0 0 1 0 0 14 0.000 0.000 0.000 0.000 0.000 0.067 0.000 0.000 0.933
129 amenity = library 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
130 amenity = theatre 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 office = government 0 0 0 2 1 1 1 0 34 0.000 0.000 0.000 0.051 0.026 0.026 0.026 0.000 0.872
133 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 building = public 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
135 landuse = military 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
136 government = * 0 0 0 2 1 1 0 0 27 0.000 0.000 0.000 0.065 0.032 0.032 0.000 0.000 0.871
137 military = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
138 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 # bank 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
141 amenity = atm 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
142 amenity = bank 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
143 # tourism 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
144 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 tourism = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
147 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 # sport 0 1 0 1 0 0 1 0 12 0.000 0.067 0.000 0.067 0.000 0.000 0.067 0.000 0.800
154 amenity = sanatorium 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
155 leisure = * 0 1 0 1 0 0 1 0 11 0.000 0.071 0.000 0.071 0.000 0.000 0.071 0.000 0.786
156 sport = * 0 0 0 1 0 0 1 0 6 0.000 0.000 0.000 0.125 0.000 0.000 0.125 0.000 0.750
157 resort = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
158 # office 0 0 0 1 0 0 0 0 23 0.000 0.000 0.000 0.042 0.000 0.000 0.000 0.000 0.958
159 office = * 0 0 0 1 0 0 0 0 23 0.000 0.000 0.000 0.042 0.000 0.000 0.000 0.000 0.958
160 # amenity 1 0 0 6 3 1 1 0 47 0.017 0.000 0.000 0.102 0.051 0.017 0.017 0.000 0.797
161 amenity = cafe 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
162 amenity = fast_food 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
163 amenity = community_centre 1 0 0 0 0 0 0 0 6 0.143 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.857
164 amenity = restaurant 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
165 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 shop = convenience 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 shop = car_repair 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
169 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 shop = car_parts 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
173 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
174 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
176 shop = doityourself 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
177 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
180 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
181 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
182 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
183 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
184 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
185 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
186 shop = mall 0 0 0 0 1 0 0 0 0 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000
187 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
188 shop = cosmetics 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
189 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
190 amenity = * 0 0 0 6 2 1 1 0 31 0.000 0.000 0.000 0.146 0.049 0.024 0.024 0.000 0.756
191 shop = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
192 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
193 # building 1 0 0 1 1 1 2 0 75 0.012 0.000 0.000 0.012 0.012 0.012 0.025 0.000 0.926
194 building = yes 1 0 0 1 0 1 2 0 64 0.014 0.000 0.000 0.014 0.000 0.014 0.029 0.000 0.928
195 building = retail 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
196 building = commercial 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
197 building = office 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
198 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
199 building = apartments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
200 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
201 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
202 building = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
203 building = * 0 0 0 0 1 0 0 0 2 0.000 0.000 0.000 0.000 0.333 0.000 0.000 0.000 0.667
204 # other 0 0 0 0 2 0 0 0 2 0.000 0.000 0.000 0.000 0.500 0.000 0.000 0.000 0.500
205 # TOTAL 401 2493 4 114 66 4 4 3 758 0.104 0.648 0.001 0.030 0.017 0.001 0.001 0.001 0.197

short_name statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 1 1 1 1.000 1.000 1 1 1 1.000 1.000
7 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 boundary = administrative 1 1 1 1.000 1.000 1 1 1 1.000 1.000
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
15 # allotments 2944 2886 2940 0.980 0.999 1972 1918 1994 0.973 1.011
16 place = allotments 1832 1830 1831 0.999 0.999 1295 1293 1324 0.998 1.022
17 landuse = allotments 2767 2711 2763 0.980 0.999 1919 1867 1945 0.973 1.014
18 allotments = * 37 37 37 1.000 1.000 30 30 30 1.000 1.000
19 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 # suburb 155 16 16 0.103 0.103 150 13 13 0.087 0.087
23 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
24 landuse = commercial 5 0 0 0.000 0.000 5 0 0 0.000 0.000
25 landuse = construction 1 0 0 0.000 0.000 1 0 0 0.000 0.000
26 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = residential 2 2 2 1.000 1.000 2 2 2 1.000 1.000
29 landuse = retail 1 0 0 0.000 0.000 1 0 0 0.000 0.000
30 leisure = park 1 0 0 0.000 0.000 1 0 0 0.000 0.000
31 leisure = garden 0 0 0 0.000 0.000 0 0 0 0.000 0.000
32 amenity = marketplace 1 0 0 0.000 0.000 1 0 0 0.000 0.000
33 place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
34 residential = * 15 15 15 1.000 1.000 12 12 12 1.000 1.000
35 landuse = * 132 1 1 0.008 0.008 130 1 1 0.008 0.008
36 # natural 3 1 1 0.333 0.333 3 1 1 0.333 0.333
37 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 leisure = nature_reserve 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 boundary = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
42 natural = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
43 ele = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
44 # water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 tunnel = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 # highway 7 5 5 0.714 0.714 2 1 1 0.500 0.500
57 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = primary 2 0 0 0.000 0.000 1 0 0 0.000 0.000
60 highway = secondary 4 4 4 1.000 1.000 1 1 1 1.000 1.000
61 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 type = associatedStreet 1 1 1 1.000 1.000 1 1 1 1.000 1.000
67 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 # public_transport 15 6 6 0.400 0.400 10 4 4 0.400 0.400
71 highway = bus_stop 9 1 1 0.111 0.111 6 1 1 0.167 0.167
72 type = route 3 3 3 1.000 1.000 3 3 3 1.000 1.000
73 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = public_transport 1 1 1 1.000 1.000 1 1 1 1.000 1.000
76 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 public_transport = * 11 3 3 0.273 0.273 6 1 1 0.167 0.167
79 route = * 3 3 3 1.000 1.000 3 3 3 1.000 1.000
80 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
81 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 aeroway = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
83 # industrial 49 6 6 0.122 0.122 48 6 6 0.125 0.125
84 landuse = industrial 39 5 5 0.128 0.128 39 5 5 0.128 0.128
85 building = industrial 10 1 1 0.100 0.100 10 1 1 0.100 0.100
86 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 industrial = * 12 2 2 0.167 0.167 12 2 2 0.167 0.167
88 # infrastructure 364 110 111 0.302 0.305 321 109 110 0.340 0.343
89 amenity = fuel 1 0 0 0.000 0.000 1 0 0 0.000 0.000
90 building = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 barrier = * 83 29 30 0.349 0.361 79 28 29 0.354 0.367
92 power = * 198 2 2 0.010 0.010 159 2 2 0.013 0.013
93 substation = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
94 pipeline = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 man_made = * 84 80 80 0.952 0.952 84 80 80 0.952 0.952
96 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
97 # religion 1 0 0 0.000 0.000 1 0 0 0.000 0.000
98 amenity = place_of_worship 1 0 0 0.000 0.000 1 0 0 0.000 0.000
99 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 building = church 1 0 0 0.000 0.000 1 0 0 0.000 0.000
101 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 religion = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
104 # education 147 14 18 0.095 0.122 130 14 18 0.108 0.138
105 landuse = education 33 6 7 0.182 0.212 31 6 7 0.194 0.226
106 amenity = university 21 5 6 0.238 0.286 21 5 6 0.238 0.286
107 amenity = college 41 3 5 0.073 0.122 35 3 5 0.086 0.143
108 amenity = school 60 4 5 0.067 0.083 50 4 5 0.080 0.100
109 amenity = kindergarten 15 1 1 0.067 0.067 15 1 1 0.067 0.067
110 building = university 1 1 1 1.000 1.000 1 1 1 1.000 1.000
111 building = college 2 0 0 0.000 0.000 2 0 0 0.000 0.000
112 building = school 9 1 1 0.111 0.111 9 1 1 0.111 0.111
113 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 building = dormitory 1 0 0 0.000 0.000 1 0 0 0.000 0.000
115 office = educational_institution 1 1 1 1.000 1.000 1 1 1 1.000 1.000
116 # healthcare 63 1 1 0.016 0.016 60 1 1 0.017 0.017
117 amenity = hospital 46 1 1 0.022 0.022 45 1 1 0.022 0.022
118 amenity = pharmacy 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 amenity = clinic 5 0 0 0.000 0.000 5 0 0 0.000 0.000
120 amenity = doctors 4 0 0 0.000 0.000 2 0 0 0.000 0.000
121 amenity = dentist 2 0 0 0.000 0.000 2 0 0 0.000 0.000
122 building = hospital 3 0 0 0.000 0.000 3 0 0 0.000 0.000
123 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 emergency = * 33 0 0 0.000 0.000 32 0 0 0.000 0.000
125 healthcare = * 33 1 1 0.030 0.030 32 1 1 0.031 0.031
126 # government 103 7 7 0.068 0.068 102 7 6 0.069 0.059
127 amenity = post_office 37 1 1 0.027 0.027 37 1 1 0.027 0.027
128 amenity = police 15 1 1 0.067 0.067 15 1 1 0.067 0.067
129 amenity = library 2 0 0 0.000 0.000 2 0 0 0.000 0.000
130 amenity = theatre 1 1 1 1.000 1.000 1 1 1 1.000 1.000
131 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 office = government 39 4 4 0.103 0.103 38 4 3 0.105 0.079
133 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 building = public 6 0 0 0.000 0.000 6 0 0 0.000 0.000
135 landuse = military 5 0 0 0.000 0.000 5 0 0 0.000 0.000
136 government = * 31 3 4 0.097 0.129 30 3 3 0.100 0.100
137 military = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
138 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 # bank 7 0 0 0.000 0.000 6 0 0 0.000 0.000
141 amenity = atm 0 0 0 0.000 0.000 0 0 0 0.000 0.000
142 amenity = bank 7 0 0 0.000 0.000 6 0 0 0.000 0.000
143 # tourism 1 0 0 0.000 0.000 1 0 0 0.000 0.000
144 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 tourism = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
147 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 # sport 15 3 2 0.200 0.133 15 3 2 0.200 0.133
154 amenity = sanatorium 1 0 0 0.000 0.000 1 0 0 0.000 0.000
155 leisure = * 14 3 2 0.214 0.143 14 3 2 0.214 0.143
156 sport = * 8 2 1 0.250 0.125 8 2 1 0.250 0.125
157 resort = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
158 # office 24 1 1 0.042 0.042 22 1 1 0.045 0.045
159 office = * 24 1 1 0.042 0.042 22 1 1 0.045 0.045
160 # amenity 59 9 11 0.153 0.186 56 9 11 0.161 0.196
161 amenity = cafe 1 0 0 0.000 0.000 1 0 0 0.000 0.000
162 amenity = fast_food 1 0 0 0.000 0.000 1 0 0 0.000 0.000
163 amenity = community_centre 7 1 1 0.143 0.143 6 1 1 0.167 0.167
164 amenity = restaurant 1 0 0 0.000 0.000 1 0 0 0.000 0.000
165 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 shop = convenience 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 shop = car_repair 1 0 0 0.000 0.000 1 0 0 0.000 0.000
169 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 shop = car_parts 2 0 0 0.000 0.000 2 0 0 0.000 0.000
173 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
174 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
176 shop = doityourself 1 0 0 0.000 0.000 1 0 0 0.000 0.000
177 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
180 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
181 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
182 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
183 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
184 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
185 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
186 shop = mall 1 0 1 0.000 1.000 1 0 1 0.000 1.000
187 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
188 shop = cosmetics 1 0 0 0.000 0.000 1 0 0 0.000 0.000
189 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
190 amenity = * 41 8 9 0.195 0.220 40 8 9 0.200 0.225
191 shop = * 2 0 0 0.000 0.000 1 0 0 0.000 0.000
192 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
193 # building 81 5 4 0.062 0.049 79 5 4 0.063 0.051
194 building = yes 69 5 3 0.072 0.043 67 5 3 0.075 0.045
195 building = retail 1 0 0 0.000 0.000 1 0 0 0.000 0.000
196 building = commercial 5 0 0 0.000 0.000 5 0 0 0.000 0.000
197 building = office 3 0 0 0.000 0.000 3 0 0 0.000 0.000
198 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
199 building = apartments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
200 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
201 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
202 building = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
203 building = * 3 0 1 0.000 0.333 3 0 1 0.000 0.333
204 # other 4 0 2 0.000 0.500 4 0 2 0.000 0.500
205 # TOTAL 3847 3020 3081 0.785 0.801 2790 2045 2126 0.733 0.762

official_name progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 1 0 0 0 0.000 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 1 0 0 0 0.000 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 0 0 9 0 1 0 0 32 0.000 0.000 0.000 0.214 0.000 0.024 0.000 0.000 0.762
7 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 6 0 0 0 0 6 0.000 0.000 0.000 0.500 0.000 0.000 0.000 0.000 0.500
10 place = hamlet 0 0 0 2 0 0 0 0 15 0.000 0.000 0.000 0.118 0.000 0.000 0.000 0.000 0.882
11 place = isolated_dwelling 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
12 boundary = administrative 0 0 0 5 0 1 0 0 16 0.000 0.000 0.000 0.227 0.000 0.045 0.000 0.000 0.727
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 0 0 0 5 0 0 0 0 16 0.000 0.000 0.000 0.238 0.000 0.000 0.000 0.000 0.762
15 # allotments 0 2881 4 0 57 1 0 1 0 0.000 0.979 0.001 0.000 0.019 0.000 0.000 0.000 0.000
16 place = allotments 0 1829 1 0 2 0 0 0 0 0.000 0.998 0.001 0.000 0.001 0.000 0.000 0.000 0.000
17 landuse = allotments 0 2706 4 0 55 1 0 1 0 0.000 0.978 0.001 0.000 0.020 0.000 0.000 0.000 0.000
18 allotments = * 0 37 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 # suburb 0 16 1 6 0 1 0 0 63 0.000 0.184 0.011 0.069 0.000 0.011 0.000 0.000 0.724
23 landuse = cemetery 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
24 landuse = commercial 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmyard 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
28 landuse = residential 0 2 0 0 0 0 0 0 2 0.000 0.500 0.000 0.000 0.000 0.000 0.000 0.000 0.500
29 landuse = retail 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
30 leisure = park 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
31 leisure = garden 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
32 amenity = marketplace 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
33 place = * 0 0 0 0 0 1 0 0 5 0.000 0.000 0.000 0.000 0.000 0.167 0.000 0.000 0.833
34 residential = * 0 15 0 0 0 0 0 0 2 0.000 0.882 0.000 0.000 0.000 0.000 0.000 0.000 0.118
35 landuse = * 0 0 1 6 0 0 0 0 36 0.000 0.000 0.023 0.140 0.000 0.000 0.000 0.000 0.837
36 # natural 0 1 0 2 0 0 2 0 19 0.000 0.042 0.000 0.083 0.000 0.000 0.083 0.000 0.792
37 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 leisure = nature_reserve 0 0 0 2 0 0 1 0 13 0.000 0.000 0.000 0.125 0.000 0.000 0.062 0.000 0.812
41 boundary = * 0 0 0 2 0 0 2 0 15 0.000 0.000 0.000 0.105 0.000 0.000 0.105 0.000 0.789
42 natural = * 0 1 0 0 0 0 0 0 4 0.000 0.200 0.000 0.000 0.000 0.000 0.000 0.000 0.800
43 ele = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 # water 0 5 0 1 0 0 0 0 2 0.000 0.625 0.000 0.125 0.000 0.000 0.000 0.000 0.250
45 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = river 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
49 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 type = waterway 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
51 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 natural = spring 0 0 0 1 0 0 0 0 1 0.000 0.000 0.000 0.500 0.000 0.000 0.000 0.000 0.500
53 tunnel = * 0 5 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 # highway 105 21835 2 39 0 15 71 0 12 0.005 0.989 0.000 0.002 0.000 0.001 0.003 0.000 0.001
57 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 highway = trunk 0 194 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = primary 2 2090 0 0 0 0 7 0 0 0.001 0.996 0.000 0.000 0.000 0.000 0.003 0.000 0.000
60 highway = secondary 6 1399 0 0 0 0 24 0 0 0.004 0.979 0.000 0.000 0.000 0.000 0.017 0.000 0.000
61 highway = tertiary 88 16963 2 31 0 15 34 0 12 0.005 0.989 0.000 0.002 0.000 0.001 0.002 0.000 0.001
62 highway = unclassified 3 510 0 3 0 0 4 0 0 0.006 0.981 0.000 0.006 0.000 0.000 0.008 0.000 0.000
63 highway = residential 3 405 0 0 0 0 0 0 0 0.007 0.993 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = service 0 41 0 1 0 0 0 0 0 0.000 0.976 0.000 0.024 0.000 0.000 0.000 0.000 0.000
65 highway = track 3 85 0 1 0 0 2 0 0 0.033 0.934 0.000 0.011 0.000 0.000 0.022 0.000 0.000
66 type = associatedStreet 0 0 0 3 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
67 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 highway = * 0 148 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 bridge = * 9 1606 0 3 0 1 3 0 0 0.006 0.990 0.000 0.002 0.000 0.001 0.002 0.000 0.000
70 # public_transport 2 6 0 0 0 0 0 0 16 0.083 0.250 0.000 0.000 0.000 0.000 0.000 0.000 0.667
71 highway = bus_stop 2 3 0 0 0 0 0 0 0 0.400 0.600 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 type = route 0 3 0 0 0 0 0 0 9 0.000 0.250 0.000 0.000 0.000 0.000 0.000 0.000 0.750
73 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 public_transport = * 2 3 0 0 0 0 0 0 3 0.250 0.375 0.000 0.000 0.000 0.000 0.000 0.000 0.375
79 route = * 0 3 0 0 0 0 0 0 9 0.000 0.250 0.000 0.000 0.000 0.000 0.000 0.000 0.750
80 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
81 railway = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
82 aeroway = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
83 # industrial 0 2 0 7 0 0 2 0 142 0.000 0.013 0.000 0.046 0.000 0.000 0.013 0.000 0.928
84 landuse = industrial 0 1 0 6 0 0 2 0 129 0.000 0.007 0.000 0.043 0.000 0.000 0.014 0.000 0.935
85 building = industrial 0 1 0 1 0 0 0 0 13 0.000 0.067 0.000 0.067 0.000 0.000 0.000 0.000 0.867
86 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 industrial = * 0 0 0 2 0 0 1 0 12 0.000 0.000 0.000 0.133 0.000 0.000 0.067 0.000 0.800
88 # infrastructure 17 236 1 19 1 2 2 0 546 0.021 0.286 0.001 0.023 0.001 0.002 0.002 0.000 0.663
89 amenity = fuel 15 0 0 0 0 0 0 0 128 0.105 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.895
90 building = service 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
91 barrier = * 0 28 0 11 1 0 1 0 328 0.000 0.076 0.000 0.030 0.003 0.000 0.003 0.000 0.889
92 power = * 0 0 1 2 0 0 0 0 107 0.000 0.000 0.009 0.018 0.000 0.000 0.000 0.000 0.973
93 substation = * 0 0 1 2 0 0 0 0 65 0.000 0.000 0.015 0.029 0.000 0.000 0.000 0.000 0.956
94 pipeline = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
95 man_made = * 0 2 0 1 0 0 1 0 32 0.000 0.056 0.000 0.028 0.000 0.000 0.028 0.000 0.889
96 embankment = * 2 206 0 6 0 2 0 0 3 0.009 0.941 0.000 0.027 0.000 0.009 0.000 0.000 0.014
97 # religion 0 0 0 1 0 0 0 0 9 0.000 0.000 0.000 0.100 0.000 0.000 0.000 0.000 0.900
98 amenity = place_of_worship 0 0 0 1 0 0 0 0 7 0.000 0.000 0.000 0.125 0.000 0.000 0.000 0.000 0.875
99 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 building = church 0 0 0 1 0 0 0 0 5 0.000 0.000 0.000 0.167 0.000 0.000 0.000 0.000 0.833
101 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 religion = * 0 0 0 1 0 0 0 0 9 0.000 0.000 0.000 0.100 0.000 0.000 0.000 0.000 0.900
104 # education 0 8 1 21 3 2 4 17 731 0.000 0.010 0.001 0.027 0.004 0.003 0.005 0.022 0.929
105 landuse = education 0 0 0 1 0 0 0 0 39 0.000 0.000 0.000 0.025 0.000 0.000 0.000 0.000 0.975
106 amenity = university 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
107 amenity = college 0 1 0 4 0 0 0 0 61 0.000 0.015 0.000 0.061 0.000 0.000 0.000 0.000 0.924
108 amenity = school 0 6 1 10 2 0 1 1 387 0.000 0.015 0.002 0.025 0.005 0.000 0.002 0.002 0.949
109 amenity = kindergarten 0 0 0 5 1 0 2 0 198 0.000 0.000 0.000 0.024 0.005 0.000 0.010 0.000 0.961
110 building = university 0 0 0 1 0 0 0 0 1 0.000 0.000 0.000 0.500 0.000 0.000 0.000 0.000 0.500
111 building = college 0 1 0 0 0 0 0 0 7 0.000 0.125 0.000 0.000 0.000 0.000 0.000 0.000 0.875
112 building = school 0 0 0 1 0 2 0 10 31 0.000 0.000 0.000 0.023 0.000 0.045 0.000 0.227 0.705
113 building = kindergarten 0 0 0 0 0 0 1 6 24 0.000 0.000 0.000 0.000 0.000 0.000 0.032 0.194 0.774
114 building = dormitory 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
115 office = educational_institution 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
116 # healthcare 0 2 1 4 2 0 0 0 242 0.000 0.008 0.004 0.016 0.008 0.000 0.000 0.000 0.964
117 amenity = hospital 0 0 0 2 1 0 0 0 58 0.000 0.000 0.000 0.033 0.016 0.000 0.000 0.000 0.951
118 amenity = pharmacy 0 0 0 0 0 0 0 0 108 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
119 amenity = clinic 0 0 1 1 1 0 0 0 43 0.000 0.000 0.022 0.022 0.022 0.000 0.000 0.000 0.935
120 amenity = doctors 0 2 0 1 0 0 0 0 16 0.000 0.105 0.000 0.053 0.000 0.000 0.000 0.000 0.842
121 amenity = dentist 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
122 building = hospital 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
123 building = clinic 0 0 1 0 0 0 0 0 8 0.000 0.000 0.111 0.000 0.000 0.000 0.000 0.000 0.889
124 emergency = * 0 0 0 1 0 0 0 0 35 0.000 0.000 0.000 0.028 0.000 0.000 0.000 0.000 0.972
125 healthcare = * 0 2 1 3 1 0 0 0 76 0.000 0.024 0.012 0.036 0.012 0.000 0.000 0.000 0.916
126 # government 0 1 0 48 0 0 2 4 189 0.000 0.004 0.000 0.197 0.000 0.000 0.008 0.016 0.775
127 amenity = post_office 0 0 0 40 0 0 0 0 62 0.000 0.000 0.000 0.392 0.000 0.000 0.000 0.000 0.608
128 amenity = police 0 0 0 1 0 0 0 0 24 0.000 0.000 0.000 0.040 0.000 0.000 0.000 0.000 0.960
129 amenity = library 0 0 0 3 0 0 0 0 11 0.000 0.000 0.000 0.214 0.000 0.000 0.000 0.000 0.786
130 amenity = theatre 0 1 0 0 0 0 0 0 4 0.000 0.200 0.000 0.000 0.000 0.000 0.000 0.000 0.800
131 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 office = government 0 0 0 4 0 0 0 3 73 0.000 0.000 0.000 0.050 0.000 0.000 0.000 0.037 0.912
133 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 building = public 0 0 0 0 0 0 0 1 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.077 0.923
135 landuse = military 0 0 0 0 0 0 2 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.333 0.000 0.667
136 government = * 0 0 0 3 0 0 0 2 46 0.000 0.000 0.000 0.059 0.000 0.000 0.000 0.039 0.902
137 military = * 0 0 0 0 0 0 1 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.250 0.000 0.750
138 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 # bank 0 0 0 9 0 0 0 0 47 0.000 0.000 0.000 0.161 0.000 0.000 0.000 0.000 0.839
141 amenity = atm 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
142 amenity = bank 0 0 0 9 0 0 0 0 38 0.000 0.000 0.000 0.191 0.000 0.000 0.000 0.000 0.809
143 # tourism 0 9 0 2 2 0 0 1 34 0.000 0.188 0.000 0.042 0.042 0.000 0.000 0.021 0.708
144 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 tourism = * 0 0 0 2 2 0 0 0 30 0.000 0.000 0.000 0.059 0.059 0.000 0.000 0.000 0.882
147 historic = * 0 9 0 0 1 0 0 1 5 0.000 0.562 0.000 0.000 0.062 0.000 0.000 0.062 0.312
148 memorial = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
149 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 information = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
151 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 artwork_type = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
153 # sport 0 0 1 3 0 0 0 0 41 0.000 0.000 0.022 0.067 0.000 0.000 0.000 0.000 0.911
154 amenity = sanatorium 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
155 leisure = * 0 0 1 3 0 0 0 0 37 0.000 0.000 0.024 0.073 0.000 0.000 0.000 0.000 0.902
156 sport = * 0 0 0 2 0 0 0 0 13 0.000 0.000 0.000 0.133 0.000 0.000 0.000 0.000 0.867
157 resort = * 0 0 1 1 0 0 0 0 6 0.000 0.000 0.125 0.125 0.000 0.000 0.000 0.000 0.750
158 # office 0 3 1 3 0 1 0 0 110 0.000 0.025 0.008 0.025 0.000 0.008 0.000 0.000 0.932
159 office = * 0 3 1 3 0 1 0 0 110 0.000 0.025 0.008 0.025 0.000 0.008 0.000 0.000 0.932
160 # amenity 15 11 0 10 1 0 0 4 312 0.042 0.031 0.000 0.028 0.003 0.000 0.000 0.011 0.884
161 amenity = cafe 0 0 0 0 0 0 0 0 17 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
162 amenity = fast_food 0 2 0 0 0 0 0 0 1 0.000 0.667 0.000 0.000 0.000 0.000 0.000 0.000 0.333
163 amenity = community_centre 0 0 0 2 0 0 0 0 16 0.000 0.000 0.000 0.111 0.000 0.000 0.000 0.000 0.889
164 amenity = restaurant 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
165 amenity = bar 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
166 shop = convenience 5 0 0 0 0 0 0 0 81 0.058 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.942
167 shop = clothes 0 0 0 0 0 0 0 1 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.200 0.800
168 shop = car_repair 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 shop = hairdresser 0 2 0 1 0 0 0 0 2 0.000 0.400 0.000 0.200 0.000 0.000 0.000 0.000 0.400
170 shop = chemist 0 0 0 2 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
171 shop = supermarket 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
172 shop = car_parts 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
173 shop = furniture 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
174 shop = hardware 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
175 shop = kiosk 5 0 0 0 0 0 0 0 1 0.833 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.167
176 shop = doityourself 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
177 shop = pet 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
178 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 shop = beauty 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
180 shop = mobile_phone 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
181 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
182 shop = newsagent 0 0 0 0 0 0 0 0 19 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
183 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
184 shop = alcohol 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
185 shop = jewelry 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
186 shop = mall 0 0 0 0 1 0 0 0 1 0.000 0.000 0.000 0.000 0.500 0.000 0.000 0.000 0.500
187 shop = butcher 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
188 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
189 craft = shoemaker 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
190 amenity = * 0 3 0 4 0 0 0 1 97 0.000 0.029 0.000 0.038 0.000 0.000 0.000 0.010 0.924
191 shop = * 5 3 0 1 0 0 0 2 42 0.094 0.057 0.000 0.019 0.000 0.000 0.000 0.038 0.792
192 clothes = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
193 # building 3 0 1 18 2 1 0 0 340 0.008 0.000 0.003 0.049 0.005 0.003 0.000 0.000 0.932
194 building = yes 1 0 1 15 1 0 0 0 249 0.004 0.000 0.004 0.056 0.004 0.000 0.000 0.000 0.933
195 building = retail 2 0 0 1 0 0 0 0 34 0.054 0.000 0.000 0.027 0.000 0.000 0.000 0.000 0.919
196 building = commercial 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
197 building = office 0 0 0 2 0 1 0 0 11 0.000 0.000 0.000 0.143 0.000 0.071 0.000 0.000 0.786
198 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
199 building = apartments 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
200 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
201 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
202 building = kiosk 0 0 0 0 0 0 0 0 18 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
203 building = * 0 0 0 0 1 0 0 0 13 0.000 0.000 0.000 0.000 0.071 0.000 0.000 0.000 0.929
204 # other 0 0 0 0 2 0 1 0 22 0.000 0.000 0.000 0.000 0.080 0.000 0.040 0.000 0.880
205 # TOTAL 122 24747 11 163 67 21 81 25 2197 0.004 0.902 0.000 0.006 0.002 0.001 0.003 0.001 0.080

official_name statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 1 1 1 1.000 1.000 1 1 1 1.000 1.000
1 admin_level = 2 1 1 1 1.000 1.000 1 1 1 1.000 1.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 42 10 10 0.238 0.238 24 7 7 0.292 0.292
7 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 12 6 6 0.500 0.500 7 4 4 0.571 0.571
10 place = hamlet 17 2 2 0.118 0.118 9 1 1 0.111 0.111
11 place = isolated_dwelling 11 0 0 0.000 0.000 6 0 0 0.000 0.000
12 boundary = administrative 22 6 6 0.273 0.273 22 6 6 0.273 0.273
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 21 5 5 0.238 0.238 21 5 5 0.238 0.238
15 # allotments 2944 2886 2940 0.980 0.999 1976 1921 1997 0.972 1.011
16 place = allotments 1832 1830 1831 0.999 0.999 1297 1295 1326 0.998 1.022
17 landuse = allotments 2767 2711 2763 0.980 0.999 1923 1870 1948 0.972 1.013
18 allotments = * 37 37 37 1.000 1.000 30 30 30 1.000 1.000
19 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 # suburb 87 24 23 0.276 0.264 83 21 20 0.253 0.241
23 landuse = cemetery 3 0 0 0.000 0.000 3 0 0 0.000 0.000
24 landuse = commercial 1 1 1 1.000 1.000 1 1 1 1.000 1.000
25 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = farmyard 6 0 0 0.000 0.000 6 0 0 0.000 0.000
28 landuse = residential 4 2 2 0.500 0.500 4 2 2 0.500 0.500
29 landuse = retail 6 0 0 0.000 0.000 6 0 0 0.000 0.000
30 leisure = park 4 0 0 0.000 0.000 4 0 0 0.000 0.000
31 leisure = garden 1 0 0 0.000 0.000 1 0 0 0.000 0.000
32 amenity = marketplace 3 0 0 0.000 0.000 3 0 0 0.000 0.000
33 place = * 6 1 1 0.167 0.167 5 1 1 0.200 0.200
34 residential = * 17 15 15 0.882 0.882 14 12 12 0.857 0.857
35 landuse = * 43 7 6 0.163 0.140 43 7 6 0.163 0.140
36 # natural 24 5 3 0.208 0.125 24 5 3 0.208 0.125
37 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 leisure = nature_reserve 16 3 2 0.188 0.125 16 3 2 0.188 0.125
41 boundary = * 19 4 2 0.211 0.105 19 4 2 0.211 0.105
42 natural = * 5 1 1 0.200 0.200 5 1 1 0.200 0.200
43 ele = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 # water 8 6 6 0.750 0.750 8 6 6 0.750 0.750
45 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = river 1 0 0 0.000 0.000 1 0 0 0.000 0.000
49 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 type = waterway 1 0 0 0.000 0.000 1 0 0 0.000 0.000
51 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 natural = spring 2 1 1 0.500 0.500 2 1 1 0.500 0.500
53 tunnel = * 5 5 5 1.000 1.000 5 5 5 1.000 1.000
54 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 # highway 22079 22067 21994 0.999 0.996 4816 4806 4771 0.998 0.991
57 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 highway = trunk 194 194 194 1.000 1.000 6 6 6 1.000 1.000
59 highway = primary 2099 2099 2092 1.000 0.997 76 76 75 1.000 0.987
60 highway = secondary 1429 1429 1405 1.000 0.983 161 160 155 0.994 0.963
61 highway = tertiary 17145 17133 17097 0.999 0.997 4411 4404 4377 0.998 0.992
62 highway = unclassified 520 520 516 1.000 0.992 292 291 289 0.997 0.990
63 highway = residential 408 408 408 1.000 1.000 288 288 288 1.000 1.000
64 highway = service 42 42 42 1.000 1.000 33 33 33 1.000 1.000
65 highway = track 91 91 89 1.000 0.978 73 73 72 1.000 0.986
66 type = associatedStreet 3 3 3 1.000 1.000 3 3 3 1.000 1.000
67 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 highway = * 148 148 148 1.000 1.000 67 67 67 1.000 1.000
69 bridge = * 1622 1622 1619 1.000 0.998 1049 1048 1044 0.999 0.995
70 # public_transport 24 8 8 0.333 0.333 20 6 6 0.300 0.300
71 highway = bus_stop 5 5 5 1.000 1.000 3 3 3 1.000 1.000
72 type = route 12 3 3 0.250 0.250 12 3 3 0.250 0.250
73 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 public_transport = * 8 5 5 0.625 0.625 4 3 3 0.750 0.750
79 route = * 12 3 3 0.250 0.250 12 3 3 0.250 0.250
80 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
81 railway = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
82 aeroway = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
83 # industrial 153 11 9 0.072 0.059 149 11 9 0.074 0.060
84 landuse = industrial 138 9 7 0.065 0.051 135 9 7 0.067 0.052
85 building = industrial 15 2 2 0.133 0.133 15 2 2 0.133 0.133
86 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 industrial = * 15 3 2 0.200 0.133 14 3 2 0.214 0.143
88 # infrastructure 824 277 275 0.336 0.334 624 121 119 0.194 0.191
89 amenity = fuel 143 15 15 0.105 0.105 110 15 15 0.136 0.136
90 building = service 5 0 0 0.000 0.000 5 0 0 0.000 0.000
91 barrier = * 369 40 40 0.108 0.108 367 39 39 0.106 0.106
92 power = * 110 3 2 0.027 0.018 102 3 2 0.029 0.020
93 substation = * 68 3 2 0.044 0.029 68 3 2 0.044 0.029
94 pipeline = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
95 man_made = * 36 4 3 0.111 0.083 35 4 3 0.114 0.086
96 embankment = * 219 216 216 0.986 0.986 63 61 61 0.968 0.968
97 # religion 10 1 1 0.100 0.100 10 1 1 0.100 0.100
98 amenity = place_of_worship 8 1 1 0.125 0.125 8 1 1 0.125 0.125
99 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 building = church 6 1 1 0.167 0.167 6 1 1 0.167 0.167
101 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 religion = * 10 1 1 0.100 0.100 10 1 1 0.100 0.100
104 # education 787 36 51 0.046 0.065 782 36 51 0.046 0.065
105 landuse = education 40 1 1 0.025 0.025 39 1 1 0.026 0.026
106 amenity = university 14 0 0 0.000 0.000 14 0 0 0.000 0.000
107 amenity = college 66 5 5 0.076 0.076 62 5 5 0.081 0.081
108 amenity = school 408 18 19 0.044 0.047 408 18 19 0.044 0.047
109 amenity = kindergarten 206 7 6 0.034 0.029 205 7 6 0.034 0.029
110 building = university 2 1 1 0.500 0.500 2 1 1 0.500 0.500
111 building = college 8 1 1 0.125 0.125 8 1 1 0.125 0.125
112 building = school 44 3 13 0.068 0.295 44 3 13 0.068 0.295
113 building = kindergarten 31 1 6 0.032 0.194 31 1 6 0.032 0.194
114 building = dormitory 14 0 0 0.000 0.000 14 0 0 0.000 0.000
115 office = educational_institution 2 0 0 0.000 0.000 2 0 0 0.000 0.000
116 # healthcare 251 7 8 0.028 0.032 240 6 7 0.025 0.029
117 amenity = hospital 61 2 3 0.033 0.049 61 2 3 0.033 0.049
118 amenity = pharmacy 108 0 0 0.000 0.000 101 0 0 0.000 0.000
119 amenity = clinic 46 2 2 0.043 0.043 44 2 2 0.045 0.045
120 amenity = doctors 19 3 3 0.158 0.158 18 2 2 0.111 0.111
121 amenity = dentist 13 0 0 0.000 0.000 13 0 0 0.000 0.000
122 building = hospital 4 0 0 0.000 0.000 4 0 0 0.000 0.000
123 building = clinic 9 1 0 0.111 0.000 9 1 0 0.111 0.000
124 emergency = * 36 1 1 0.028 0.028 36 1 1 0.028 0.028
125 healthcare = * 83 6 6 0.072 0.072 80 5 5 0.062 0.062
126 # government 244 51 53 0.209 0.217 234 42 44 0.179 0.188
127 amenity = post_office 102 40 40 0.392 0.392 93 31 31 0.333 0.333
128 amenity = police 25 1 1 0.040 0.040 24 1 1 0.042 0.042
129 amenity = library 14 3 3 0.214 0.214 14 3 3 0.214 0.214
130 amenity = theatre 5 1 1 0.200 0.200 5 1 1 0.200 0.200
131 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 office = government 80 4 7 0.050 0.087 80 4 7 0.050 0.087
133 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 building = public 13 0 1 0.000 0.077 13 0 1 0.000 0.077
135 landuse = military 6 2 0 0.333 0.000 6 2 0 0.333 0.000
136 government = * 51 3 5 0.059 0.098 51 3 5 0.059 0.098
137 military = * 4 1 0 0.250 0.000 4 1 0 0.250 0.000
138 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 # bank 56 9 9 0.161 0.161 56 9 9 0.161 0.161
141 amenity = atm 9 0 0 0.000 0.000 9 0 0 0.000 0.000
142 amenity = bank 47 9 9 0.191 0.191 47 9 9 0.191 0.191
143 # tourism 48 11 14 0.229 0.292 40 3 6 0.075 0.150
144 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 tourism = * 34 2 4 0.059 0.118 34 2 4 0.059 0.118
147 historic = * 16 9 11 0.562 0.688 8 1 3 0.125 0.375
148 memorial = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
149 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 information = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
151 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 artwork_type = * 3 0 0 0.000 0.000 3 0 0 0.000 0.000
153 # sport 45 4 3 0.089 0.067 45 4 3 0.089 0.067
154 amenity = sanatorium 4 0 0 0.000 0.000 4 0 0 0.000 0.000
155 leisure = * 41 4 3 0.098 0.073 41 4 3 0.098 0.073
156 sport = * 15 2 2 0.133 0.133 15 2 2 0.133 0.133
157 resort = * 8 2 1 0.250 0.125 8 2 1 0.250 0.125
158 # office 118 8 7 0.068 0.059 114 8 7 0.070 0.061
159 office = * 118 8 7 0.068 0.059 114 8 7 0.070 0.061
160 # amenity 353 36 41 0.102 0.116 332 36 39 0.108 0.117
161 amenity = cafe 17 0 0 0.000 0.000 16 0 0 0.000 0.000
162 amenity = fast_food 3 2 2 0.667 0.667 3 2 2 0.667 0.667
163 amenity = community_centre 18 2 2 0.111 0.111 18 2 2 0.111 0.111
164 amenity = restaurant 6 0 0 0.000 0.000 6 0 0 0.000 0.000
165 amenity = bar 5 0 0 0.000 0.000 5 0 0 0.000 0.000
166 shop = convenience 86 5 5 0.058 0.058 79 5 5 0.063 0.063
167 shop = clothes 5 0 1 0.000 0.200 5 0 1 0.000 0.200
168 shop = car_repair 1 1 1 1.000 1.000 1 1 1 1.000 1.000
169 shop = hairdresser 5 3 3 0.600 0.600 5 3 3 0.600 0.600
170 shop = chemist 2 2 2 1.000 1.000 2 2 2 1.000 1.000
171 shop = supermarket 3 0 0 0.000 0.000 3 0 0 0.000 0.000
172 shop = car_parts 4 0 0 0.000 0.000 3 0 0 0.000 0.000
173 shop = furniture 2 0 0 0.000 0.000 2 0 0 0.000 0.000
174 shop = hardware 3 0 0 0.000 0.000 3 0 0 0.000 0.000
175 shop = kiosk 6 5 5 0.833 0.833 6 5 5 0.833 0.833
176 shop = doityourself 1 0 0 0.000 0.000 1 0 0 0.000 0.000
177 shop = pet 1 0 0 0.000 0.000 1 0 0 0.000 0.000
178 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 shop = beauty 1 0 0 0.000 0.000 1 0 0 0.000 0.000
180 shop = mobile_phone 1 0 0 0.000 0.000 1 0 0 0.000 0.000
181 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
182 shop = newsagent 19 0 0 0.000 0.000 19 0 0 0.000 0.000
183 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
184 shop = alcohol 1 0 0 0.000 0.000 1 0 0 0.000 0.000
185 shop = jewelry 1 0 0 0.000 0.000 1 0 0 0.000 0.000
186 shop = mall 2 0 1 0.000 0.500 2 0 1 0.000 0.500
187 shop = butcher 1 0 0 0.000 0.000 1 0 0 0.000 0.000
188 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
189 craft = shoemaker 1 0 0 0.000 0.000 1 0 0 0.000 0.000
190 amenity = * 105 7 8 0.067 0.076 105 7 8 0.067 0.076
191 shop = * 53 9 11 0.170 0.208 46 9 10 0.196 0.217
192 clothes = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
193 # building 365 23 24 0.063 0.066 362 22 23 0.061 0.064
194 building = yes 267 17 17 0.064 0.064 266 16 16 0.060 0.060
195 building = retail 37 3 3 0.081 0.081 36 3 3 0.083 0.083
196 building = commercial 14 0 0 0.000 0.000 14 0 0 0.000 0.000
197 building = office 14 3 3 0.214 0.214 14 3 3 0.214 0.214
198 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
199 building = apartments 1 0 0 0.000 0.000 1 0 0 0.000 0.000
200 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
201 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
202 building = kiosk 18 0 0 0.000 0.000 18 0 0 0.000 0.000
203 building = * 14 0 1 0.000 0.071 14 0 1 0.000 0.071
204 # other 25 1 2 0.040 0.080 25 1 2 0.040 0.080
205 # TOTAL 27434 25145 25145 0.917 0.917 9083 6902 6958 0.760 0.766

official_status progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
7 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 boundary = administrative 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
15 # allotments 0 2942 1 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
16 place = allotments 0 1831 1 0 0 0 0 0 0 0.000 0.999 0.001 0.000 0.000 0.000 0.000 0.000 0.000
17 landuse = allotments 0 2765 1 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
18 allotments = * 0 37 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 # suburb 0 15 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = residential 0 2 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
29 landuse = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
30 leisure = park 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
31 leisure = garden 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 amenity = marketplace 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
34 residential = * 0 15 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 landuse = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 # natural 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
37 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 leisure = nature_reserve 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 boundary = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 natural = * 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 ele = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 # water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 tunnel = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 # highway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 # public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 highway = bus_stop 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
73 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 public_transport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 route = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
80 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
81 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 aeroway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
83 # industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
84 landuse = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
85 building = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
86 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 industrial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
88 # infrastructure 0 24 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
89 amenity = fuel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
90 building = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 barrier = * 0 24 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
92 power = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
93 substation = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
94 pipeline = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 man_made = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
96 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
97 # religion 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
98 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
99 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
101 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 religion = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 # education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 amenity = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
110 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
112 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 building = dormitory 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 office = educational_institution 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
116 # healthcare 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
118 amenity = pharmacy 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
120 amenity = doctors 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 emergency = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 healthcare = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 # government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
127 amenity = post_office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
128 amenity = police 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
129 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 amenity = theatre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 building = public 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
136 government = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
137 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
138 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 # bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 amenity = atm 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
142 amenity = bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 # tourism 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
144 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 tourism = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 # sport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 amenity = sanatorium 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 leisure = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
156 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 # office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 office = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 # amenity 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 amenity = cafe 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 amenity = fast_food 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 amenity = restaurant 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 shop = convenience 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 shop = car_repair 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 shop = car_parts 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
173 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
174 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
176 shop = doityourself 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
180 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
181 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
182 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
183 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
184 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
185 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
186 shop = mall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
187 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
188 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
189 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
190 amenity = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
191 shop = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
192 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
193 # building 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
194 building = yes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
195 building = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
196 building = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
197 building = office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
198 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
199 building = apartments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
200 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
201 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
202 building = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
203 building = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
204 # other 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
205 # TOTAL 0 2942 1 1 0 0 0 0 2 0.000 0.999 0.000 0.000 0.000 0.000 0.000 0.000 0.001

official_status statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 1 1 1 1.000 1.000 1 1 1 1.000 1.000
7 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 boundary = administrative 1 1 1 1.000 1.000 1 1 1 1.000 1.000
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
15 # allotments 2943 2943 2942 1.000 1.000 5 5 5 1.000 1.000
16 place = allotments 1832 1832 1831 1.000 0.999 4 4 4 1.000 1.000
17 landuse = allotments 2766 2766 2765 1.000 1.000 5 5 5 1.000 1.000
18 allotments = * 37 37 37 1.000 1.000 1 1 1 1.000 1.000
19 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 # suburb 15 15 15 1.000 1.000 1 1 1 1.000 1.000
23 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
24 landuse = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = residential 2 2 2 1.000 1.000 1 1 1 1.000 1.000
29 landuse = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
30 leisure = park 0 0 0 0.000 0.000 0 0 0 0.000 0.000
31 leisure = garden 0 0 0 0.000 0.000 0 0 0 0.000 0.000
32 amenity = marketplace 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
34 residential = * 15 15 15 1.000 1.000 1 1 1 1.000 1.000
35 landuse = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 # natural 1 1 1 1.000 1.000 1 1 1 1.000 1.000
37 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 leisure = nature_reserve 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 boundary = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 natural = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
43 ele = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 # water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 tunnel = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 # highway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 # public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 highway = bus_stop 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
73 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 public_transport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 route = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
80 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
81 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 aeroway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
83 # industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
84 landuse = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
85 building = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
86 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 industrial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
88 # infrastructure 24 24 24 1.000 1.000 1 1 1 1.000 1.000
89 amenity = fuel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
90 building = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 barrier = * 24 24 24 1.000 1.000 1 1 1 1.000 1.000
92 power = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
93 substation = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
94 pipeline = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 man_made = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
96 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
97 # religion 0 0 0 0.000 0.000 0 0 0 0.000 0.000
98 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
99 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
101 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 religion = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 # education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 amenity = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
110 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
112 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 building = dormitory 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 office = educational_institution 0 0 0 0.000 0.000 0 0 0 0.000 0.000
116 # healthcare 0 0 0 0.000 0.000 0 0 0 0.000 0.000
117 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
118 amenity = pharmacy 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
120 amenity = doctors 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 emergency = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 healthcare = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 # government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
127 amenity = post_office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
128 amenity = police 0 0 0 0.000 0.000 0 0 0 0.000 0.000
129 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 amenity = theatre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 building = public 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
136 government = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
137 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
138 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 # bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 amenity = atm 0 0 0 0.000 0.000 0 0 0 0.000 0.000
142 amenity = bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 # tourism 0 0 0 0.000 0.000 0 0 0 0.000 0.000
144 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 tourism = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
147 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 # sport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 amenity = sanatorium 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 leisure = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
156 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 # office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 office = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 # amenity 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 amenity = cafe 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 amenity = fast_food 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 amenity = restaurant 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 shop = convenience 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 shop = car_repair 0 0 0 0.000 0.000 0 0 0 0.000 0.000
169 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 shop = car_parts 0 0 0 0.000 0.000 0 0 0 0.000 0.000
173 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
174 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
176 shop = doityourself 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
180 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
181 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
182 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
183 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
184 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
185 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
186 shop = mall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
187 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
188 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
189 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
190 amenity = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
191 shop = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
192 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
193 # building 0 0 0 0.000 0.000 0 0 0 0.000 0.000
194 building = yes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
195 building = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
196 building = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
197 building = office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
198 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
199 building = apartments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
200 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
201 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
202 building = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
203 building = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
204 # other 2 0 0 0.000 0.000 1 0 0 0.000 0.000
205 # TOTAL 2946 2944 2943 0.999 0.999 6 5 5 0.833 0.833

official_short_type progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 boundary = administrative 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 # allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
16 place = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
17 landuse = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
18 allotments = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 # suburb 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
29 landuse = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
30 leisure = park 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
31 leisure = garden 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 amenity = marketplace 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
34 residential = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 landuse = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 # natural 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
37 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 leisure = nature_reserve 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 boundary = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 natural = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 ele = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 # water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 tunnel = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 # highway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 # public_transport 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
71 highway = bus_stop 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 type = route 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
73 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 public_transport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 route = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
80 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
81 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 aeroway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
83 # industrial 0 0 0 0 0 0 0 0 67 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
84 landuse = industrial 0 0 0 0 0 0 0 0 63 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
85 building = industrial 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
86 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 industrial = * 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
88 # infrastructure 0 0 0 0 0 0 0 0 4192 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
89 amenity = fuel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
90 building = service 0 0 0 0 0 0 0 0 769 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
91 barrier = * 0 0 0 0 0 0 0 0 400 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
92 power = * 0 0 0 0 0 0 0 0 3951 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
93 substation = * 0 0 0 0 0 0 0 0 1085 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
94 pipeline = * 0 0 0 0 0 0 0 0 88 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
95 man_made = * 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
96 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
97 # religion 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
98 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
99 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
101 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 religion = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 # education 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
105 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 amenity = school 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
109 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
110 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
112 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 building = dormitory 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
115 office = educational_institution 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
116 # healthcare 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
117 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
118 amenity = pharmacy 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
120 amenity = doctors 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 emergency = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
125 healthcare = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 # government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
127 amenity = post_office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
128 amenity = police 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
129 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 amenity = theatre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 building = public 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
136 government = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
137 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
138 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 # bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 amenity = atm 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
142 amenity = bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 # tourism 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
144 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 tourism = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 # sport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 amenity = sanatorium 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 leisure = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
156 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 # office 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
159 office = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
160 # amenity 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 amenity = cafe 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 amenity = fast_food 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 amenity = restaurant 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 shop = convenience 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 shop = car_repair 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 shop = car_parts 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
173 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
174 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
176 shop = doityourself 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
180 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
181 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
182 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
183 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
184 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
185 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
186 shop = mall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
187 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
188 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
189 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
190 amenity = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
191 shop = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
192 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
193 # building 0 0 0 0 0 0 0 0 49 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
194 building = yes 0 0 0 0 0 0 0 0 16 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
195 building = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
196 building = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
197 building = office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
198 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
199 building = apartments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
200 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
201 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
202 building = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
203 building = * 0 0 0 0 0 0 0 0 33 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
204 # other 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
205 # TOTAL 0 0 0 0 0 0 0 0 4204 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000

official_short_type statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 0 0 0 0.000 0.000 0 0 0 0.000 0.000
7 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 boundary = administrative 0 0 0 0.000 0.000 0 0 0 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 # allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
16 place = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
17 landuse = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
18 allotments = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
19 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 # suburb 0 0 0 0.000 0.000 0 0 0 0.000 0.000
23 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
24 landuse = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
29 landuse = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
30 leisure = park 0 0 0 0.000 0.000 0 0 0 0.000 0.000
31 leisure = garden 0 0 0 0.000 0.000 0 0 0 0.000 0.000
32 amenity = marketplace 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
34 residential = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
35 landuse = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 # natural 0 0 0 0.000 0.000 0 0 0 0.000 0.000
37 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 leisure = nature_reserve 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 boundary = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 natural = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 ele = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 # water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 tunnel = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 # highway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 # public_transport 1 0 0 0.000 0.000 1 0 0 0.000 0.000
71 highway = bus_stop 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 type = route 1 0 0 0.000 0.000 1 0 0 0.000 0.000
73 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 public_transport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 route = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
80 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
81 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 aeroway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
83 # industrial 67 0 0 0.000 0.000 5 0 0 0.000 0.000
84 landuse = industrial 63 0 0 0.000 0.000 4 0 0 0.000 0.000
85 building = industrial 3 0 0 0.000 0.000 2 0 0 0.000 0.000
86 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 industrial = * 9 0 0 0.000 0.000 3 0 0 0.000 0.000
88 # infrastructure 4192 0 0 0.000 0.000 38 0 0 0.000 0.000
89 amenity = fuel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
90 building = service 769 0 0 0.000 0.000 23 0 0 0.000 0.000
91 barrier = * 400 0 0 0.000 0.000 6 0 0 0.000 0.000
92 power = * 3951 0 0 0.000 0.000 30 0 0 0.000 0.000
93 substation = * 1085 0 0 0.000 0.000 24 0 0 0.000 0.000
94 pipeline = * 88 0 0 0.000 0.000 5 0 0 0.000 0.000
95 man_made = * 4 0 0 0.000 0.000 3 0 0 0.000 0.000
96 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
97 # religion 0 0 0 0.000 0.000 0 0 0 0.000 0.000
98 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
99 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
101 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 religion = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 # education 2 0 0 0.000 0.000 2 0 0 0.000 0.000
105 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 amenity = school 1 0 0 0.000 0.000 1 0 0 0.000 0.000
109 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
110 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
112 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 building = dormitory 1 0 0 0.000 0.000 1 0 0 0.000 0.000
115 office = educational_institution 0 0 0 0.000 0.000 0 0 0 0.000 0.000
116 # healthcare 1 0 0 0.000 0.000 1 0 0 0.000 0.000
117 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
118 amenity = pharmacy 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
120 amenity = doctors 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 emergency = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
125 healthcare = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 # government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
127 amenity = post_office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
128 amenity = police 0 0 0 0.000 0.000 0 0 0 0.000 0.000
129 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 amenity = theatre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 building = public 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
136 government = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
137 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
138 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 # bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 amenity = atm 0 0 0 0.000 0.000 0 0 0 0.000 0.000
142 amenity = bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 # tourism 0 0 0 0.000 0.000 0 0 0 0.000 0.000
144 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 tourism = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
147 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 # sport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 amenity = sanatorium 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 leisure = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
156 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 # office 1 0 0 0.000 0.000 1 0 0 0.000 0.000
159 office = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
160 # amenity 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 amenity = cafe 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 amenity = fast_food 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 amenity = restaurant 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 shop = convenience 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 shop = car_repair 0 0 0 0.000 0.000 0 0 0 0.000 0.000
169 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 shop = car_parts 0 0 0 0.000 0.000 0 0 0 0.000 0.000
173 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
174 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
176 shop = doityourself 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
180 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
181 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
182 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
183 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
184 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
185 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
186 shop = mall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
187 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
188 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
189 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
190 amenity = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
191 shop = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
192 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
193 # building 49 0 0 0.000 0.000 9 0 0 0.000 0.000
194 building = yes 16 0 0 0.000 0.000 8 0 0 0.000 0.000
195 building = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
196 building = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
197 building = office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
198 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
199 building = apartments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
200 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
201 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
202 building = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
203 building = * 33 0 0 0.000 0.000 3 0 0 0.000 0.000
204 # other 2 0 0 0.000 0.000 1 0 0 0.000 0.000
205 # TOTAL 4204 0 0 0.000 0.000 42 0 0 0.000 0.000

operator progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 boundary = administrative 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 # allotments 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
16 place = allotments 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
17 landuse = allotments 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
18 allotments = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 # suburb 0 0 0 5 0 0 0 0 300 0.000 0.000 0.000 0.016 0.000 0.000 0.000 0.000 0.984
23 landuse = cemetery 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
24 landuse = commercial 0 0 0 4 0 0 0 0 53 0.000 0.000 0.000 0.070 0.000 0.000 0.000 0.000 0.930
25 landuse = construction 0 0 0 0 0 0 0 0 29 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
26 landuse = farmland 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
27 landuse = farmyard 0 0 0 0 0 0 0 0 80 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
28 landuse = residential 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
29 landuse = retail 0 0 0 1 0 0 0 0 19 0.000 0.000 0.000 0.050 0.000 0.000 0.000 0.000 0.950
30 leisure = park 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
31 leisure = garden 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
32 amenity = marketplace 0 0 0 0 0 0 0 0 21 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
33 place = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
34 residential = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
35 landuse = * 0 0 0 0 0 0 0 0 72 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
36 # natural 0 0 0 0 0 0 0 0 198 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
37 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 landuse = forest 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
40 leisure = nature_reserve 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
41 boundary = * 0 0 0 0 0 0 0 0 171 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
42 natural = * 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
43 ele = * 0 0 0 0 0 0 0 0 22 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
44 # water 0 0 0 0 0 0 0 0 31 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
45 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 natural = water 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
52 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 tunnel = * 0 0 0 0 0 0 0 0 18 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
54 waterway = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
55 water = * 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
56 # highway 0 0 0 0 0 0 0 0 350 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
57 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 highway = * 0 0 0 0 0 0 0 0 107 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
69 bridge = * 0 0 0 0 0 0 0 0 243 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
70 # public_transport 0 1 0 1265 20 0 3 0 9778 0.000 0.000 0.000 0.114 0.002 0.000 0.000 0.000 0.884
71 highway = bus_stop 0 0 0 637 9 0 0 0 4174 0.000 0.000 0.000 0.132 0.002 0.000 0.000 0.000 0.866
72 type = route 0 0 0 0 0 0 3 0 953 0.000 0.000 0.000 0.000 0.000 0.000 0.003 0.000 0.997
73 type = route_master 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
74 type = disused:route 0 0 0 0 0 0 0 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
75 type = public_transport 0 1 0 0 0 0 0 0 530 0.000 0.002 0.000 0.000 0.000 0.000 0.000 0.000 0.998
76 building = train_station 0 0 0 0 0 0 0 0 29 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
77 building = transportation 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
78 public_transport = * 0 1 0 1265 20 0 0 0 7732 0.000 0.000 0.000 0.140 0.002 0.000 0.000 0.000 0.857
79 route = * 0 0 0 0 0 0 3 0 973 0.000 0.000 0.000 0.000 0.000 0.000 0.003 0.000 0.997
80 route_master = * 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
81 railway = * 0 0 0 0 0 0 0 0 1057 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
82 aeroway = * 0 0 0 0 0 0 0 0 16 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
83 # industrial 0 0 0 2 0 0 1 0 509 0.000 0.000 0.000 0.004 0.000 0.000 0.002 0.000 0.994
84 landuse = industrial 0 0 0 2 0 0 1 0 312 0.000 0.000 0.000 0.006 0.000 0.000 0.003 0.000 0.990
85 building = industrial 0 0 0 0 0 0 0 0 97 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
86 building = warehouse 0 0 0 0 0 0 0 0 19 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
87 industrial = * 0 0 0 0 0 0 0 0 146 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
88 # infrastructure 0 3 0 491 37 3 0 2 3779 0.000 0.001 0.000 0.114 0.009 0.001 0.000 0.000 0.876
89 amenity = fuel 0 0 0 5 0 0 0 1 1005 0.000 0.000 0.000 0.005 0.000 0.000 0.000 0.001 0.994
90 building = service 0 0 0 318 32 0 0 1 599 0.000 0.000 0.000 0.335 0.034 0.000 0.000 0.001 0.631
91 barrier = * 0 0 0 2 4 0 0 0 726 0.000 0.000 0.000 0.003 0.005 0.000 0.000 0.000 0.992
92 power = * 0 3 0 403 34 0 0 1 2008 0.000 0.001 0.000 0.165 0.014 0.000 0.000 0.000 0.820
93 substation = * 0 0 0 466 28 3 0 1 1257 0.000 0.000 0.000 0.266 0.016 0.002 0.000 0.001 0.716
94 pipeline = * 0 0 0 84 2 3 0 0 43 0.000 0.000 0.000 0.636 0.015 0.023 0.000 0.000 0.326
95 man_made = * 0 0 0 0 1 0 0 0 526 0.000 0.000 0.000 0.000 0.002 0.000 0.000 0.000 0.998
96 embankment = * 0 0 0 0 0 0 0 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
97 # religion 0 0 0 0 0 0 1 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.062 0.000 0.938
98 amenity = place_of_worship 0 0 0 0 0 0 1 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.200 0.000 0.800
99 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 building = church 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
101 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 building = chapel 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
103 religion = * 0 0 0 0 0 0 1 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.062 0.000 0.938
104 # education 0 2 0 0 0 0 0 0 303 0.000 0.007 0.000 0.000 0.000 0.000 0.000 0.000 0.993
105 landuse = education 0 1 0 0 0 0 0 0 7 0.000 0.125 0.000 0.000 0.000 0.000 0.000 0.000 0.875
106 amenity = university 0 0 0 0 0 0 0 0 37 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
107 amenity = college 0 2 0 0 0 0 0 0 19 0.000 0.095 0.000 0.000 0.000 0.000 0.000 0.000 0.905
108 amenity = school 0 0 0 0 0 0 0 0 41 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
109 amenity = kindergarten 0 0 0 0 0 0 0 0 24 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
110 building = university 0 0 0 0 0 0 0 0 27 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
111 building = college 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
112 building = school 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
113 building = kindergarten 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
114 building = dormitory 0 0 0 0 0 0 0 0 129 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
115 office = educational_institution 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
116 # healthcare 0 0 0 1 1 2 0 0 2800 0.000 0.000 0.000 0.000 0.000 0.001 0.000 0.000 0.999
117 amenity = hospital 0 0 0 0 0 0 0 0 46 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
118 amenity = pharmacy 0 0 0 1 0 2 0 0 1613 0.000 0.000 0.000 0.001 0.000 0.001 0.000 0.000 0.998
119 amenity = clinic 0 0 0 0 1 0 0 0 79 0.000 0.000 0.000 0.000 0.013 0.000 0.000 0.000 0.988
120 amenity = doctors 0 0 0 0 0 0 0 0 54 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
121 amenity = dentist 0 0 0 0 0 0 0 0 48 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
122 building = hospital 0 0 0 0 0 0 0 0 23 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
123 building = clinic 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
124 emergency = * 0 0 0 0 0 0 0 0 943 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
125 healthcare = * 0 0 0 0 0 1 0 0 1064 0.000 0.000 0.000 0.000 0.000 0.001 0.000 0.000 0.999
126 # government 0 255 0 147 0 0 2 0 561 0.000 0.264 0.000 0.152 0.000 0.000 0.002 0.000 0.581
127 amenity = post_office 0 254 0 145 0 0 0 0 361 0.000 0.334 0.000 0.191 0.000 0.000 0.000 0.000 0.475
128 amenity = police 0 0 0 0 0 0 0 0 52 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
129 amenity = library 0 0 0 1 0 0 1 0 43 0.000 0.000 0.000 0.022 0.000 0.000 0.022 0.000 0.956
130 amenity = theatre 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
131 amenity = cinema 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
132 office = government 0 1 0 1 0 0 1 0 64 0.000 0.015 0.000 0.015 0.000 0.000 0.015 0.000 0.955
133 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 building = public 0 1 0 0 0 0 0 0 27 0.000 0.036 0.000 0.000 0.000 0.000 0.000 0.000 0.964
135 landuse = military 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
136 government = * 0 0 0 1 0 0 0 0 36 0.000 0.000 0.000 0.027 0.000 0.000 0.000 0.000 0.973
137 military = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
138 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 # bank 30 1 1 37 53 11 0 0 3452 0.008 0.000 0.000 0.010 0.015 0.003 0.000 0.000 0.963
141 amenity = atm 29 1 1 36 53 6 0 0 2396 0.011 0.000 0.000 0.014 0.021 0.002 0.000 0.000 0.950
142 amenity = bank 1 0 0 1 0 5 0 0 1056 0.001 0.000 0.000 0.001 0.000 0.005 0.000 0.000 0.993
143 # tourism 0 0 0 0 0 0 0 0 744 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
144 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 tourism = * 0 0 0 0 0 0 0 0 731 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
147 historic = * 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
148 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 information = * 0 0 0 0 0 0 0 0 67 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
151 attraction = * 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
152 artwork_type = * 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
153 # sport 0 0 0 0 0 0 0 0 218 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
154 amenity = sanatorium 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
155 leisure = * 0 0 0 0 0 0 0 0 206 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
156 sport = * 0 0 0 0 0 0 0 0 52 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
157 resort = * 0 0 0 0 0 0 0 0 32 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
158 # office 0 0 0 1 0 1 0 0 832 0.000 0.000 0.000 0.001 0.000 0.001 0.000 0.000 0.998
159 office = * 0 0 0 1 0 1 0 0 832 0.000 0.000 0.000 0.001 0.000 0.001 0.000 0.000 0.998
160 # amenity 10 57 0 220 88 5 55 0 12425 0.001 0.004 0.000 0.017 0.007 0.000 0.004 0.000 0.966
161 amenity = cafe 0 0 0 1 0 0 0 0 372 0.000 0.000 0.000 0.003 0.000 0.000 0.000 0.000 0.997
162 amenity = fast_food 0 1 0 0 0 0 0 0 301 0.000 0.003 0.000 0.000 0.000 0.000 0.000 0.000 0.997
163 amenity = community_centre 0 0 0 0 0 0 0 0 30 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
164 amenity = restaurant 0 0 0 0 0 0 0 0 48 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
165 amenity = bar 0 0 0 0 0 0 0 0 37 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
166 shop = convenience 0 0 0 3 0 1 1 0 2875 0.000 0.000 0.000 0.001 0.000 0.000 0.000 0.000 0.998
167 shop = clothes 0 0 0 0 0 0 0 0 415 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
168 shop = car_repair 0 1 0 0 1 0 0 0 232 0.000 0.004 0.000 0.000 0.004 0.000 0.000 0.000 0.991
169 shop = hairdresser 0 0 0 0 0 0 0 0 134 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
170 shop = chemist 0 0 0 0 0 0 0 0 601 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
171 shop = supermarket 0 0 0 0 0 0 0 0 592 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
172 shop = car_parts 0 0 0 0 0 0 0 0 322 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
173 shop = furniture 0 0 0 0 0 0 0 0 82 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
174 shop = hardware 0 0 0 0 0 0 0 0 70 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
175 shop = kiosk 0 0 0 14 1 0 0 0 89 0.000 0.000 0.000 0.135 0.010 0.000 0.000 0.000 0.856
176 shop = doityourself 0 0 0 0 0 0 0 0 112 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
177 shop = pet 0 0 0 0 0 0 0 0 305 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
178 shop = florist 0 0 0 0 0 0 0 0 98 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
179 shop = beauty 0 0 0 0 0 0 0 0 67 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
180 shop = mobile_phone 0 0 0 0 0 0 0 0 313 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
181 shop = shoes 0 0 0 0 0 0 0 0 109 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
182 shop = newsagent 0 0 0 8 0 0 4 0 85 0.000 0.000 0.000 0.082 0.000 0.000 0.041 0.000 0.876
183 shop = electronics 0 0 0 0 0 0 0 0 120 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
184 shop = alcohol 0 0 0 0 0 0 0 0 113 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
185 shop = jewelry 0 0 0 0 0 0 0 0 280 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
186 shop = mall 0 0 0 0 0 0 0 0 75 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
187 shop = butcher 0 1 0 0 0 0 0 0 98 0.000 0.010 0.000 0.000 0.000 0.000 0.000 0.000 0.990
188 shop = cosmetics 0 0 0 0 0 0 0 0 29 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
189 craft = shoemaker 0 0 0 0 0 0 0 0 24 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
190 amenity = * 10 54 0 178 86 4 4 0 2195 0.004 0.021 0.000 0.070 0.034 0.002 0.002 0.000 0.867
191 shop = * 0 1 0 16 0 0 46 0 2240 0.000 0.000 0.000 0.007 0.000 0.000 0.020 0.000 0.973
192 clothes = * 0 0 0 0 0 0 0 0 192 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
193 # building 1 85 0 60 0 1 3 1 2973 0.000 0.027 0.000 0.019 0.000 0.000 0.001 0.000 0.952
194 building = yes 1 82 0 46 0 0 1 1 1750 0.001 0.044 0.000 0.024 0.000 0.000 0.001 0.001 0.930
195 building = retail 0 0 0 4 0 1 2 0 709 0.000 0.000 0.000 0.006 0.000 0.001 0.003 0.000 0.990
196 building = commercial 0 1 0 0 0 0 0 0 42 0.000 0.023 0.000 0.000 0.000 0.000 0.000 0.000 0.977
197 building = office 0 0 0 1 0 0 0 0 20 0.000 0.000 0.000 0.048 0.000 0.000 0.000 0.000 0.952
198 building = house 0 0 0 0 0 0 0 0 10 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
199 building = apartments 0 0 0 0 0 0 0 0 220 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
200 building = residential 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
201 building = construction 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
202 building = kiosk 0 0 0 0 0 0 0 0 78 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
203 building = * 0 2 0 9 0 0 0 0 126 0.000 0.015 0.000 0.066 0.000 0.000 0.000 0.000 0.920
204 # other 0 0 0 0 0 0 0 0 166 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
205 # TOTAL 40 319 1 2163 199 22 62 2 35286 0.001 0.008 0.000 0.057 0.005 0.001 0.002 0.000 0.926

operator statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 0 0 0 0.000 0.000 0 0 0 0.000 0.000
7 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 boundary = administrative 0 0 0 0.000 0.000 0 0 0 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 # allotments 13 0 0 0.000 0.000 7 0 0 0.000 0.000
16 place = allotments 12 0 0 0.000 0.000 6 0 0 0.000 0.000
17 landuse = allotments 12 0 0 0.000 0.000 6 0 0 0.000 0.000
18 allotments = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
19 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 # suburb 305 5 5 0.016 0.016 213 3 3 0.014 0.014
23 landuse = cemetery 2 0 0 0.000 0.000 2 0 0 0.000 0.000
24 landuse = commercial 57 4 4 0.070 0.070 24 3 3 0.125 0.125
25 landuse = construction 29 0 0 0.000 0.000 24 0 0 0.000 0.000
26 landuse = farmland 9 0 0 0.000 0.000 7 0 0 0.000 0.000
27 landuse = farmyard 80 0 0 0.000 0.000 45 0 0 0.000 0.000
28 landuse = residential 4 0 0 0.000 0.000 4 0 0 0.000 0.000
29 landuse = retail 20 1 1 0.050 0.050 17 1 1 0.059 0.059
30 leisure = park 12 0 0 0.000 0.000 12 0 0 0.000 0.000
31 leisure = garden 6 0 0 0.000 0.000 6 0 0 0.000 0.000
32 amenity = marketplace 21 0 0 0.000 0.000 20 0 0 0.000 0.000
33 place = * 3 0 0 0.000 0.000 3 0 0 0.000 0.000
34 residential = * 3 0 0 0.000 0.000 2 0 0 0.000 0.000
35 landuse = * 72 0 0 0.000 0.000 66 0 0 0.000 0.000
36 # natural 198 0 0 0.000 0.000 32 0 0 0.000 0.000
37 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 landuse = forest 7 0 0 0.000 0.000 1 0 0 0.000 0.000
40 leisure = nature_reserve 9 0 0 0.000 0.000 6 0 0 0.000 0.000
41 boundary = * 171 0 0 0.000 0.000 15 0 0 0.000 0.000
42 natural = * 4 0 0 0.000 0.000 4 0 0 0.000 0.000
43 ele = * 22 0 0 0.000 0.000 13 0 0 0.000 0.000
44 # water 31 0 0 0.000 0.000 13 0 0 0.000 0.000
45 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 natural = water 12 0 0 0.000 0.000 8 0 0 0.000 0.000
52 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 tunnel = * 18 0 0 0.000 0.000 4 0 0 0.000 0.000
54 waterway = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
55 water = * 11 0 0 0.000 0.000 7 0 0 0.000 0.000
56 # highway 350 0 0 0.000 0.000 14 0 0 0.000 0.000
57 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 highway = * 107 0 0 0.000 0.000 11 0 0 0.000 0.000
69 bridge = * 243 0 0 0.000 0.000 3 0 0 0.000 0.000
70 # public_transport 11067 1269 1286 0.115 0.116 159 5 4 0.031 0.025
71 highway = bus_stop 4820 637 646 0.132 0.134 69 2 3 0.029 0.043
72 type = route 956 3 0 0.003 0.000 46 2 0 0.043 0.000
73 type = route_master 4 0 0 0.000 0.000 2 0 0 0.000 0.000
74 type = disused:route 15 0 0 0.000 0.000 3 0 0 0.000 0.000
75 type = public_transport 531 1 1 0.002 0.002 7 1 1 0.143 0.143
76 building = train_station 29 0 0 0.000 0.000 8 0 0 0.000 0.000
77 building = transportation 7 0 0 0.000 0.000 5 0 0 0.000 0.000
78 public_transport = * 9018 1266 1286 0.140 0.143 95 3 4 0.032 0.042
79 route = * 976 3 0 0.003 0.000 50 2 0 0.040 0.000
80 route_master = * 5 0 0 0.000 0.000 3 0 0 0.000 0.000
81 railway = * 1057 0 0 0.000 0.000 21 0 0 0.000 0.000
82 aeroway = * 16 0 0 0.000 0.000 14 0 0 0.000 0.000
83 # industrial 512 3 2 0.006 0.004 276 2 1 0.007 0.004
84 landuse = industrial 315 3 2 0.010 0.006 193 2 1 0.010 0.005
85 building = industrial 97 0 0 0.000 0.000 74 0 0 0.000 0.000
86 building = warehouse 19 0 0 0.000 0.000 10 0 0 0.000 0.000
87 industrial = * 146 0 0 0.000 0.000 73 0 0 0.000 0.000
88 # infrastructure 4315 497 536 0.115 0.124 581 16 19 0.028 0.033
89 amenity = fuel 1011 5 6 0.005 0.006 74 3 4 0.041 0.054
90 building = service 950 318 351 0.335 0.369 80 8 9 0.100 0.113
91 barrier = * 732 2 6 0.003 0.008 164 1 1 0.006 0.006
92 power = * 2449 406 441 0.166 0.180 174 10 10 0.057 0.057
93 substation = * 1755 469 498 0.267 0.284 98 12 13 0.122 0.133
94 pipeline = * 132 87 89 0.659 0.674 17 4 5 0.235 0.294
95 man_made = * 527 0 1 0.000 0.002 224 0 1 0.000 0.004
96 embankment = * 15 0 0 0.000 0.000 2 0 0 0.000 0.000
97 # religion 16 1 0 0.062 0.000 14 1 0 0.071 0.000
98 amenity = place_of_worship 5 1 0 0.200 0.000 5 1 0 0.200 0.000
99 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 building = church 1 0 0 0.000 0.000 1 0 0 0.000 0.000
101 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 building = chapel 1 0 0 0.000 0.000 1 0 0 0.000 0.000
103 religion = * 16 1 0 0.062 0.000 14 1 0 0.071 0.000
104 # education 305 2 2 0.007 0.007 181 2 2 0.011 0.011
105 landuse = education 8 1 1 0.125 0.125 8 1 1 0.125 0.125
106 amenity = university 37 0 0 0.000 0.000 18 0 0 0.000 0.000
107 amenity = college 21 2 2 0.095 0.095 15 2 2 0.133 0.133
108 amenity = school 41 0 0 0.000 0.000 34 0 0 0.000 0.000
109 amenity = kindergarten 24 0 0 0.000 0.000 21 0 0 0.000 0.000
110 building = university 27 0 0 0.000 0.000 9 0 0 0.000 0.000
111 building = college 13 0 0 0.000 0.000 4 0 0 0.000 0.000
112 building = school 11 0 0 0.000 0.000 11 0 0 0.000 0.000
113 building = kindergarten 2 0 0 0.000 0.000 2 0 0 0.000 0.000
114 building = dormitory 129 0 0 0.000 0.000 93 0 0 0.000 0.000
115 office = educational_institution 3 0 0 0.000 0.000 3 0 0 0.000 0.000
116 # healthcare 2804 3 4 0.001 0.001 581 3 4 0.005 0.007
117 amenity = hospital 46 0 0 0.000 0.000 37 0 0 0.000 0.000
118 amenity = pharmacy 1616 3 3 0.002 0.002 346 3 3 0.009 0.009
119 amenity = clinic 80 0 1 0.000 0.013 57 0 1 0.000 0.018
120 amenity = doctors 54 0 0 0.000 0.000 38 0 0 0.000 0.000
121 amenity = dentist 48 0 0 0.000 0.000 47 0 0 0.000 0.000
122 building = hospital 23 0 0 0.000 0.000 14 0 0 0.000 0.000
123 building = clinic 3 0 0 0.000 0.000 3 0 0 0.000 0.000
124 emergency = * 943 0 0 0.000 0.000 71 0 0 0.000 0.000
125 healthcare = * 1065 1 1 0.001 0.001 342 1 1 0.003 0.003
126 # government 965 404 402 0.419 0.417 187 8 6 0.043 0.032
127 amenity = post_office 760 399 399 0.525 0.525 25 3 3 0.120 0.120
128 amenity = police 52 0 0 0.000 0.000 38 0 0 0.000 0.000
129 amenity = library 45 2 1 0.044 0.022 38 2 1 0.053 0.026
130 amenity = theatre 2 0 0 0.000 0.000 2 0 0 0.000 0.000
131 amenity = cinema 12 0 0 0.000 0.000 7 0 0 0.000 0.000
132 office = government 67 3 2 0.045 0.030 59 3 2 0.051 0.034
133 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 building = public 28 1 1 0.036 0.036 25 1 1 0.040 0.040
135 landuse = military 2 0 0 0.000 0.000 2 0 0 0.000 0.000
136 government = * 37 1 1 0.027 0.027 34 1 1 0.029 0.029
137 military = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
138 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 # bank 3585 80 132 0.022 0.037 170 13 15 0.076 0.088
141 amenity = atm 2522 73 125 0.029 0.050 136 11 13 0.081 0.096
142 amenity = bank 1063 7 7 0.007 0.007 81 6 6 0.074 0.074
143 # tourism 744 0 0 0.000 0.000 610 0 0 0.000 0.000
144 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 tourism = * 731 0 0 0.000 0.000 598 0 0 0.000 0.000
147 historic = * 14 0 0 0.000 0.000 13 0 0 0.000 0.000
148 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 information = * 67 0 0 0.000 0.000 35 0 0 0.000 0.000
151 attraction = * 6 0 0 0.000 0.000 5 0 0 0.000 0.000
152 artwork_type = * 4 0 0 0.000 0.000 3 0 0 0.000 0.000
153 # sport 218 0 0 0.000 0.000 182 0 0 0.000 0.000
154 amenity = sanatorium 12 0 0 0.000 0.000 11 0 0 0.000 0.000
155 leisure = * 206 0 0 0.000 0.000 172 0 0 0.000 0.000
156 sport = * 52 0 0 0.000 0.000 44 0 0 0.000 0.000
157 resort = * 32 0 0 0.000 0.000 30 0 0 0.000 0.000
158 # office 834 2 2 0.002 0.002 314 2 2 0.006 0.006
159 office = * 834 2 2 0.002 0.002 314 2 2 0.006 0.006
160 # amenity 12860 347 380 0.027 0.030 4189 20 20 0.005 0.005
161 amenity = cafe 373 1 1 0.003 0.003 268 1 1 0.004 0.004
162 amenity = fast_food 302 1 1 0.003 0.003 145 1 1 0.007 0.007
163 amenity = community_centre 30 0 0 0.000 0.000 25 0 0 0.000 0.000
164 amenity = restaurant 48 0 0 0.000 0.000 45 0 0 0.000 0.000
165 amenity = bar 37 0 0 0.000 0.000 32 0 0 0.000 0.000
166 shop = convenience 2880 5 4 0.002 0.001 657 4 3 0.006 0.005
167 shop = clothes 415 0 0 0.000 0.000 148 0 0 0.000 0.000
168 shop = car_repair 234 1 2 0.004 0.009 221 1 2 0.005 0.009
169 shop = hairdresser 134 0 0 0.000 0.000 117 0 0 0.000 0.000
170 shop = chemist 601 0 0 0.000 0.000 38 0 0 0.000 0.000
171 shop = supermarket 592 0 0 0.000 0.000 85 0 0 0.000 0.000
172 shop = car_parts 322 0 0 0.000 0.000 152 0 0 0.000 0.000
173 shop = furniture 82 0 0 0.000 0.000 72 0 0 0.000 0.000
174 shop = hardware 70 0 0 0.000 0.000 68 0 0 0.000 0.000
175 shop = kiosk 104 14 15 0.135 0.144 32 4 4 0.125 0.125
176 shop = doityourself 112 0 0 0.000 0.000 102 0 0 0.000 0.000
177 shop = pet 305 0 0 0.000 0.000 59 0 0 0.000 0.000
178 shop = florist 98 0 0 0.000 0.000 51 0 0 0.000 0.000
179 shop = beauty 67 0 0 0.000 0.000 63 0 0 0.000 0.000
180 shop = mobile_phone 313 0 0 0.000 0.000 41 0 0 0.000 0.000
181 shop = shoes 109 0 0 0.000 0.000 27 0 0 0.000 0.000
182 shop = newsagent 97 12 8 0.124 0.082 17 2 1 0.118 0.059
183 shop = electronics 120 0 0 0.000 0.000 48 0 0 0.000 0.000
184 shop = alcohol 113 0 0 0.000 0.000 53 0 0 0.000 0.000
185 shop = jewelry 280 0 0 0.000 0.000 23 0 0 0.000 0.000
186 shop = mall 75 0 0 0.000 0.000 41 0 0 0.000 0.000
187 shop = butcher 99 1 1 0.010 0.010 70 1 1 0.014 0.014
188 shop = cosmetics 29 0 0 0.000 0.000 25 0 0 0.000 0.000
189 craft = shoemaker 24 0 0 0.000 0.000 21 0 0 0.000 0.000
190 amenity = * 2531 250 332 0.099 0.131 877 6 8 0.007 0.009
191 shop = * 2303 63 17 0.027 0.007 1055 5 4 0.005 0.004
192 clothes = * 192 0 0 0.000 0.000 57 0 0 0.000 0.000
193 # building 3124 150 148 0.048 0.047 1701 14 14 0.008 0.008
194 building = yes 1881 130 130 0.069 0.069 1128 9 9 0.008 0.008
195 building = retail 716 7 5 0.010 0.007 324 2 2 0.006 0.006
196 building = commercial 43 1 1 0.023 0.023 33 1 1 0.030 0.030
197 building = office 21 1 1 0.048 0.048 21 1 1 0.048 0.048
198 building = house 10 0 0 0.000 0.000 9 0 0 0.000 0.000
199 building = apartments 220 0 0 0.000 0.000 197 0 0 0.000 0.000
200 building = residential 5 0 0 0.000 0.000 5 0 0 0.000 0.000
201 building = construction 13 0 0 0.000 0.000 10 0 0 0.000 0.000
202 building = kiosk 78 0 0 0.000 0.000 23 0 0 0.000 0.000
203 building = * 137 11 11 0.080 0.080 89 4 4 0.045 0.045
204 # other 166 0 0 0.000 0.000 95 0 0 0.000 0.000
205 # TOTAL 38094 2607 2745 0.068 0.072 7198 65 66 0.009 0.009

brand progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 boundary = administrative 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 # allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
16 place = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
17 landuse = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
18 allotments = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 # suburb 2 0 0 3 0 0 0 0 46 0.039 0.000 0.000 0.059 0.000 0.000 0.000 0.000 0.902
23 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = commercial 2 0 0 2 0 0 0 0 39 0.047 0.000 0.000 0.047 0.000 0.000 0.000 0.000 0.907
25 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
29 landuse = retail 0 0 0 1 0 0 0 0 7 0.000 0.000 0.000 0.125 0.000 0.000 0.000 0.000 0.875
30 leisure = park 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
31 leisure = garden 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 amenity = marketplace 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
34 residential = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 landuse = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 # natural 0 1 0 0 0 0 0 0 2 0.000 0.333 0.000 0.000 0.000 0.000 0.000 0.000 0.667
37 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 leisure = nature_reserve 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 boundary = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 natural = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 ele = * 0 1 0 0 0 0 0 0 2 0.000 0.333 0.000 0.000 0.000 0.000 0.000 0.000 0.667
44 # water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 tunnel = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 # highway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 # public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 highway = bus_stop 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
73 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 public_transport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 route = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
80 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
81 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 aeroway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
83 # industrial 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
84 landuse = industrial 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
85 building = industrial 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
86 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 industrial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
88 # infrastructure 2 0 0 19 30 0 0 0 875 0.002 0.000 0.000 0.021 0.032 0.000 0.000 0.000 0.945
89 amenity = fuel 2 0 0 19 30 0 0 0 874 0.002 0.000 0.000 0.021 0.032 0.000 0.000 0.000 0.945
90 building = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 barrier = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
92 power = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
93 substation = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
94 pipeline = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 man_made = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
96 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
97 # religion 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
98 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
99 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
101 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 religion = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
104 # education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 amenity = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
110 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
112 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 building = dormitory 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 office = educational_institution 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
116 # healthcare 0 0 0 64 0 0 0 0 89 0.000 0.000 0.000 0.418 0.000 0.000 0.000 0.000 0.582
117 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
118 amenity = pharmacy 0 0 0 64 0 0 0 0 70 0.000 0.000 0.000 0.478 0.000 0.000 0.000 0.000 0.522
119 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
120 amenity = doctors 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
121 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 emergency = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 healthcare = * 0 0 0 64 0 0 0 0 56 0.000 0.000 0.000 0.533 0.000 0.000 0.000 0.000 0.467
126 # government 0 167 0 2 1 0 0 0 19 0.000 0.884 0.000 0.011 0.005 0.000 0.000 0.000 0.101
127 amenity = post_office 0 167 0 0 0 0 0 0 18 0.000 0.903 0.000 0.000 0.000 0.000 0.000 0.000 0.097
128 amenity = police 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
129 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 amenity = theatre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 building = public 0 1 0 1 1 0 0 0 0 0.000 0.333 0.000 0.333 0.333 0.000 0.000 0.000 0.000
135 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
136 government = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
137 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
138 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 # bank 536 1 2 290 8 1 0 0 589 0.376 0.001 0.001 0.203 0.006 0.001 0.000 0.000 0.413
141 amenity = atm 284 0 1 156 2 1 0 0 185 0.452 0.000 0.002 0.248 0.003 0.002 0.000 0.000 0.294
142 amenity = bank 252 1 1 134 6 0 0 0 404 0.316 0.001 0.001 0.168 0.008 0.000 0.000 0.000 0.506
143 # tourism 0 0 0 0 0 0 0 0 10 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
144 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 tourism = * 0 0 0 0 0 0 0 0 10 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
147 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 # sport 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
154 amenity = sanatorium 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 leisure = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
156 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 # office 1 0 0 123 0 0 0 0 46 0.006 0.000 0.000 0.724 0.000 0.000 0.000 0.000 0.271
159 office = * 1 0 0 123 0 0 0 0 46 0.006 0.000 0.000 0.724 0.000 0.000 0.000 0.000 0.271
160 # amenity 4 0 11 266 133 0 0 8 2127 0.002 0.000 0.004 0.104 0.052 0.000 0.000 0.003 0.834
161 amenity = cafe 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
162 amenity = fast_food 0 0 0 0 77 0 0 0 172 0.000 0.000 0.000 0.000 0.309 0.000 0.000 0.000 0.691
163 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 amenity = restaurant 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
165 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 shop = convenience 0 0 0 6 20 0 0 6 1004 0.000 0.000 0.000 0.006 0.019 0.000 0.000 0.006 0.969
167 shop = clothes 0 0 11 1 1 0 0 0 5 0.000 0.000 0.611 0.056 0.056 0.000 0.000 0.000 0.278
168 shop = car_repair 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
169 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 shop = chemist 0 0 0 247 0 0 0 0 3 0.000 0.000 0.000 0.988 0.000 0.000 0.000 0.000 0.012
171 shop = supermarket 0 0 0 0 24 0 0 2 136 0.000 0.000 0.000 0.000 0.148 0.000 0.000 0.012 0.840
172 shop = car_parts 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
173 shop = furniture 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
174 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 shop = kiosk 0 0 0 5 3 0 0 0 17 0.000 0.000 0.000 0.200 0.120 0.000 0.000 0.000 0.680
176 shop = doityourself 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
177 shop = pet 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
178 shop = florist 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
179 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
180 shop = mobile_phone 0 0 0 0 0 0 0 0 104 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
181 shop = shoes 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
182 shop = newsagent 0 0 0 0 0 0 0 0 107 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
183 shop = electronics 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
184 shop = alcohol 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
185 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
186 shop = mall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
187 shop = butcher 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
188 shop = cosmetics 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
189 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
190 amenity = * 4 0 0 2 1 0 0 0 232 0.017 0.000 0.000 0.008 0.004 0.000 0.000 0.000 0.971
191 shop = * 0 0 0 5 7 0 0 0 305 0.000 0.000 0.000 0.016 0.022 0.000 0.000 0.000 0.962
192 clothes = * 0 0 1 0 1 0 0 0 3 0.000 0.000 0.200 0.000 0.200 0.000 0.000 0.000 0.600
193 # building 33 59 0 61 38 0 0 4 506 0.047 0.084 0.000 0.087 0.054 0.000 0.000 0.006 0.722
194 building = yes 32 54 0 49 27 0 0 3 318 0.066 0.112 0.000 0.101 0.056 0.000 0.000 0.006 0.658
195 building = retail 0 1 0 3 10 0 0 0 115 0.000 0.008 0.000 0.023 0.078 0.000 0.000 0.000 0.891
196 building = commercial 0 1 0 3 0 0 0 1 7 0.000 0.083 0.000 0.250 0.000 0.000 0.000 0.083 0.583
197 building = office 0 0 0 5 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
198 building = house 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
199 building = apartments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
200 building = residential 1 0 0 0 0 0 0 0 0 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
201 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
202 building = kiosk 0 0 0 1 0 0 0 0 13 0.000 0.000 0.000 0.071 0.000 0.000 0.000 0.000 0.929
203 building = * 0 2 0 0 1 0 0 0 53 0.000 0.036 0.000 0.000 0.018 0.000 0.000 0.000 0.946
204 # other 1 0 0 0 3 0 0 0 10 0.071 0.000 0.000 0.000 0.214 0.000 0.000 0.000 0.714
205 # TOTAL 543 168 13 745 170 1 0 8 3403 0.108 0.033 0.003 0.147 0.034 0.000 0.000 0.002 0.674

brand statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 0 0 0 0.000 0.000 0 0 0 0.000 0.000
7 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 boundary = administrative 0 0 0 0.000 0.000 0 0 0 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 # allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
16 place = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
17 landuse = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
18 allotments = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
19 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 # suburb 51 5 5 0.098 0.098 6 3 3 0.500 0.500
23 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
24 landuse = commercial 43 4 4 0.093 0.093 6 3 3 0.500 0.500
25 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
29 landuse = retail 8 1 1 0.125 0.125 1 1 1 1.000 1.000
30 leisure = park 0 0 0 0.000 0.000 0 0 0 0.000 0.000
31 leisure = garden 0 0 0 0.000 0.000 0 0 0 0.000 0.000
32 amenity = marketplace 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
34 residential = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
35 landuse = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 # natural 3 1 1 0.333 0.333 2 1 1 0.500 0.500
37 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 leisure = nature_reserve 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 boundary = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 natural = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 ele = * 3 1 1 0.333 0.333 2 1 1 0.500 0.500
44 # water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 tunnel = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 # highway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 # public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 highway = bus_stop 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
73 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 public_transport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 route = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
80 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
81 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 aeroway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
83 # industrial 5 0 0 0.000 0.000 5 0 0 0.000 0.000
84 landuse = industrial 3 0 0 0.000 0.000 3 0 0 0.000 0.000
85 building = industrial 2 0 0 0.000 0.000 2 0 0 0.000 0.000
86 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 industrial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
88 # infrastructure 926 21 51 0.023 0.055 23 3 4 0.130 0.174
89 amenity = fuel 925 21 51 0.023 0.055 22 3 4 0.136 0.182
90 building = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 barrier = * 2 0 0 0.000 0.000 1 0 0 0.000 0.000
92 power = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
93 substation = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
94 pipeline = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 man_made = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
96 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
97 # religion 2 0 0 0.000 0.000 1 0 0 0.000 0.000
98 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
99 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
101 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 religion = * 2 0 0 0.000 0.000 1 0 0 0.000 0.000
104 # education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 amenity = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
110 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
112 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 building = dormitory 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 office = educational_institution 0 0 0 0.000 0.000 0 0 0 0.000 0.000
116 # healthcare 153 64 64 0.418 0.418 27 2 2 0.074 0.074
117 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
118 amenity = pharmacy 134 64 64 0.478 0.478 23 2 2 0.087 0.087
119 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
120 amenity = doctors 8 0 0 0.000 0.000 2 0 0 0.000 0.000
121 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 emergency = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 healthcare = * 120 64 64 0.533 0.533 25 2 2 0.080 0.080
126 # government 189 169 170 0.894 0.899 7 2 3 0.286 0.429
127 amenity = post_office 185 167 167 0.903 0.903 4 1 1 0.250 0.250
128 amenity = police 1 0 0 0.000 0.000 1 0 0 0.000 0.000
129 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 amenity = theatre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 building = public 3 2 3 0.667 1.000 3 2 3 0.667 1.000
135 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
136 government = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
137 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
138 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 # bank 1427 830 836 0.582 0.586 43 24 23 0.558 0.535
141 amenity = atm 629 442 443 0.703 0.704 32 18 17 0.562 0.531
142 amenity = bank 798 388 393 0.486 0.492 32 23 23 0.719 0.719
143 # tourism 10 0 0 0.000 0.000 8 0 0 0.000 0.000
144 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 tourism = * 10 0 0 0.000 0.000 8 0 0 0.000 0.000
147 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 # sport 1 0 0 0.000 0.000 1 0 0 0.000 0.000
154 amenity = sanatorium 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 leisure = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
156 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 # office 170 124 124 0.729 0.729 16 3 3 0.188 0.188
159 office = * 170 124 124 0.729 0.729 16 3 3 0.188 0.188
160 # amenity 2549 281 411 0.110 0.161 164 9 19 0.055 0.116
161 amenity = cafe 7 0 0 0.000 0.000 4 0 0 0.000 0.000
162 amenity = fast_food 249 0 77 0.000 0.309 16 0 8 0.000 0.500
163 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 amenity = restaurant 5 0 0 0.000 0.000 5 0 0 0.000 0.000
165 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 shop = convenience 1036 6 32 0.006 0.031 26 1 3 0.038 0.115
167 shop = clothes 18 12 2 0.667 0.111 6 2 1 0.333 0.167
168 shop = car_repair 4 0 0 0.000 0.000 3 0 0 0.000 0.000
169 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 shop = chemist 250 247 247 0.988 0.988 3 3 2 1.000 0.667
171 shop = supermarket 162 0 26 0.000 0.160 14 0 1 0.000 0.071
172 shop = car_parts 1 0 0 0.000 0.000 1 0 0 0.000 0.000
173 shop = furniture 13 0 0 0.000 0.000 9 0 0 0.000 0.000
174 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 shop = kiosk 25 5 8 0.200 0.320 5 1 2 0.200 0.400
176 shop = doityourself 6 0 0 0.000 0.000 6 0 0 0.000 0.000
177 shop = pet 1 0 0 0.000 0.000 1 0 0 0.000 0.000
178 shop = florist 1 0 0 0.000 0.000 1 0 0 0.000 0.000
179 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
180 shop = mobile_phone 104 0 0 0.000 0.000 5 0 0 0.000 0.000
181 shop = shoes 2 0 0 0.000 0.000 2 0 0 0.000 0.000
182 shop = newsagent 107 0 0 0.000 0.000 6 0 0 0.000 0.000
183 shop = electronics 1 0 0 0.000 0.000 1 0 0 0.000 0.000
184 shop = alcohol 2 0 0 0.000 0.000 2 0 0 0.000 0.000
185 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
186 shop = mall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
187 shop = butcher 1 0 0 0.000 0.000 1 0 0 0.000 0.000
188 shop = cosmetics 2 0 0 0.000 0.000 2 0 0 0.000 0.000
189 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
190 amenity = * 239 6 7 0.025 0.029 24 4 5 0.167 0.208
191 shop = * 317 5 12 0.016 0.038 49 1 2 0.020 0.041
192 clothes = * 5 1 1 0.200 0.200 4 1 1 0.250 0.250
193 # building 701 153 195 0.218 0.278 69 14 18 0.203 0.261
194 building = yes 483 135 165 0.280 0.342 54 14 18 0.259 0.333
195 building = retail 129 4 14 0.031 0.109 31 3 6 0.097 0.194
196 building = commercial 12 4 5 0.333 0.417 8 3 4 0.375 0.500
197 building = office 5 5 5 1.000 1.000 3 3 3 1.000 1.000
198 building = house 1 1 1 1.000 1.000 1 1 1 1.000 1.000
199 building = apartments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
200 building = residential 1 1 1 1.000 1.000 1 1 1 1.000 1.000
201 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
202 building = kiosk 14 1 1 0.071 0.071 6 1 1 0.167 0.167
203 building = * 56 2 3 0.036 0.054 9 1 2 0.111 0.222
204 # other 14 1 4 0.071 0.286 8 1 4 0.125 0.500
205 # TOTAL 5051 1470 1635 0.291 0.324 258 37 46 0.143 0.178

network progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 boundary = administrative 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 # allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
16 place = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
17 landuse = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
18 allotments = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 # suburb 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
29 landuse = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
30 leisure = park 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
31 leisure = garden 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 amenity = marketplace 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
34 residential = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 landuse = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 # natural 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
37 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 leisure = nature_reserve 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 boundary = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 natural = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 ele = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 # water 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
45 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 tunnel = * 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
54 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 # highway 0 0 0 0 0 0 0 0 233 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
57 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 highway = * 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
69 bridge = * 0 0 0 0 0 0 0 0 227 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
70 # public_transport 0 0 0 4 1 0 6 0 1503 0.000 0.000 0.000 0.003 0.001 0.000 0.004 0.000 0.993
71 highway = bus_stop 0 0 0 0 0 0 0 0 392 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
72 type = route 0 0 0 0 1 0 6 0 19 0.000 0.000 0.000 0.000 0.038 0.000 0.231 0.000 0.731
73 type = route_master 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
74 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 building = train_station 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
77 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 public_transport = * 0 0 0 0 0 0 0 0 390 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
79 route = * 0 0 0 0 1 0 6 0 19 0.000 0.000 0.000 0.000 0.038 0.000 0.231 0.000 0.731
80 route_master = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
81 railway = * 0 0 0 4 0 0 0 0 997 0.000 0.000 0.000 0.004 0.000 0.000 0.000 0.000 0.996
82 aeroway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
83 # industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
84 landuse = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
85 building = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
86 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 industrial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
88 # infrastructure 0 0 0 0 0 0 0 0 16 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
89 amenity = fuel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
90 building = service 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
91 barrier = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
92 power = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
93 substation = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
94 pipeline = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 man_made = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
96 embankment = * 0 0 0 0 0 0 0 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
97 # religion 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
98 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
99 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
101 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 religion = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 # education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 amenity = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
110 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
112 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 building = dormitory 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 office = educational_institution 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
116 # healthcare 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
118 amenity = pharmacy 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
120 amenity = doctors 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 emergency = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 healthcare = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 # government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
127 amenity = post_office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
128 amenity = police 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
129 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 amenity = theatre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 building = public 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
136 government = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
137 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
138 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 # bank 0 0 0 0 0 0 0 0 39 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
141 amenity = atm 0 0 0 0 0 0 0 0 39 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
142 amenity = bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 # tourism 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
144 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 tourism = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 # sport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 amenity = sanatorium 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 leisure = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
156 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 # office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 office = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 # amenity 0 0 0 0 0 0 0 0 19 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
161 amenity = cafe 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 amenity = fast_food 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 amenity = restaurant 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 shop = convenience 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 shop = car_repair 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 shop = car_parts 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
173 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
174 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
176 shop = doityourself 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
180 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
181 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
182 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
183 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
184 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
185 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
186 shop = mall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
187 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
188 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
189 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
190 amenity = * 0 0 0 0 0 0 0 0 16 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
191 shop = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
192 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
193 # building 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
194 building = yes 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
195 building = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
196 building = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
197 building = office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
198 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
199 building = apartments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
200 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
201 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
202 building = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
203 building = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
204 # other 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
205 # TOTAL 0 0 0 4 1 0 6 0 1550 0.000 0.000 0.000 0.003 0.001 0.000 0.004 0.000 0.993

network statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 0 0 0 0.000 0.000 0 0 0 0.000 0.000
7 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 boundary = administrative 0 0 0 0.000 0.000 0 0 0 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 # allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
16 place = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
17 landuse = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
18 allotments = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
19 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 # suburb 0 0 0 0.000 0.000 0 0 0 0.000 0.000
23 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
24 landuse = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
29 landuse = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
30 leisure = park 0 0 0 0.000 0.000 0 0 0 0.000 0.000
31 leisure = garden 0 0 0 0.000 0.000 0 0 0 0.000 0.000
32 amenity = marketplace 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
34 residential = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
35 landuse = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 # natural 0 0 0 0.000 0.000 0 0 0 0.000 0.000
37 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 leisure = nature_reserve 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 boundary = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 natural = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 ele = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 # water 14 0 0 0.000 0.000 3 0 0 0.000 0.000
45 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 tunnel = * 14 0 0 0.000 0.000 3 0 0 0.000 0.000
54 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 # highway 233 0 0 0.000 0.000 7 0 0 0.000 0.000
57 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 highway = * 6 0 0 0.000 0.000 2 0 0 0.000 0.000
69 bridge = * 227 0 0 0.000 0.000 5 0 0 0.000 0.000
70 # public_transport 1514 10 5 0.007 0.003 66 1 2 0.015 0.030
71 highway = bus_stop 392 0 0 0.000 0.000 46 0 0 0.000 0.000
72 type = route 26 6 1 0.231 0.038 9 1 1 0.111 0.111
73 type = route_master 1 0 0 0.000 0.000 1 0 0 0.000 0.000
74 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 building = train_station 2 0 0 0.000 0.000 2 0 0 0.000 0.000
77 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 public_transport = * 390 0 0 0.000 0.000 46 0 0 0.000 0.000
79 route = * 26 6 1 0.231 0.038 9 1 1 0.111 0.111
80 route_master = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
81 railway = * 1001 4 4 0.004 0.004 12 1 1 0.083 0.083
82 aeroway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
83 # industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
84 landuse = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
85 building = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
86 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 industrial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
88 # infrastructure 16 0 0 0.000 0.000 4 0 0 0.000 0.000
89 amenity = fuel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
90 building = service 1 0 0 0.000 0.000 1 0 0 0.000 0.000
91 barrier = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
92 power = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
93 substation = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
94 pipeline = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 man_made = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
96 embankment = * 15 0 0 0.000 0.000 3 0 0 0.000 0.000
97 # religion 0 0 0 0.000 0.000 0 0 0 0.000 0.000
98 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
99 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
101 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 religion = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 # education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 amenity = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
110 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
112 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 building = dormitory 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 office = educational_institution 0 0 0 0.000 0.000 0 0 0 0.000 0.000
116 # healthcare 0 0 0 0.000 0.000 0 0 0 0.000 0.000
117 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
118 amenity = pharmacy 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
120 amenity = doctors 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 emergency = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 healthcare = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 # government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
127 amenity = post_office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
128 amenity = police 0 0 0 0.000 0.000 0 0 0 0.000 0.000
129 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 amenity = theatre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 building = public 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
136 government = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
137 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
138 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 # bank 39 0 0 0.000 0.000 15 0 0 0.000 0.000
141 amenity = atm 39 0 0 0.000 0.000 15 0 0 0.000 0.000
142 amenity = bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 # tourism 0 0 0 0.000 0.000 0 0 0 0.000 0.000
144 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 tourism = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
147 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 # sport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 amenity = sanatorium 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 leisure = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
156 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 # office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 office = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 # amenity 19 0 0 0.000 0.000 4 0 0 0.000 0.000
161 amenity = cafe 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 amenity = fast_food 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 amenity = restaurant 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 shop = convenience 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 shop = car_repair 0 0 0 0.000 0.000 0 0 0 0.000 0.000
169 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 shop = car_parts 0 0 0 0.000 0.000 0 0 0 0.000 0.000
173 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
174 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
176 shop = doityourself 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
180 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
181 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
182 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
183 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
184 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
185 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
186 shop = mall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
187 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
188 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
189 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
190 amenity = * 16 0 0 0.000 0.000 3 0 0 0.000 0.000
191 shop = * 3 0 0 0.000 0.000 1 0 0 0.000 0.000
192 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
193 # building 1 0 0 0.000 0.000 1 0 0 0.000 0.000
194 building = yes 1 0 0 0.000 0.000 1 0 0 0.000 0.000
195 building = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
196 building = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
197 building = office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
198 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
199 building = apartments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
200 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
201 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
202 building = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
203 building = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
204 # other 2 0 0 0.000 0.000 1 0 0 0.000 0.000
205 # TOTAL 1561 10 5 0.006 0.003 83 1 2 0.012 0.024

description progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
1 admin_level = 2 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 0 0 0 0 0 0 0 28 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
7 place = city 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
10 place = hamlet 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
11 place = isolated_dwelling 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
12 boundary = administrative 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
14 admin_level = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
15 # allotments 0 0 0 0 1 0 0 0 11 0.000 0.000 0.000 0.000 0.083 0.000 0.000 0.000 0.917
16 place = allotments 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
17 landuse = allotments 0 0 0 0 1 0 0 0 6 0.000 0.000 0.000 0.000 0.143 0.000 0.000 0.000 0.857
18 allotments = * 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
19 # locality 0 0 0 0 0 0 0 0 20 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
20 place = locality 0 0 0 0 0 0 0 0 20 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
21 abandoned:place = * 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
22 # suburb 0 1 2 10 6 1 8 0 174 0.000 0.005 0.010 0.050 0.030 0.005 0.040 0.000 0.861
23 landuse = cemetery 0 1 1 6 4 0 5 0 29 0.000 0.022 0.022 0.130 0.087 0.000 0.109 0.000 0.630
24 landuse = commercial 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
25 landuse = construction 0 0 0 1 0 0 0 0 7 0.000 0.000 0.000 0.125 0.000 0.000 0.000 0.000 0.875
26 landuse = farmland 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
27 landuse = farmyard 0 0 0 0 0 0 1 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.083 0.000 0.917
28 landuse = residential 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
29 landuse = retail 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
30 leisure = park 0 0 0 1 2 0 2 0 62 0.000 0.000 0.000 0.015 0.030 0.000 0.030 0.000 0.925
31 leisure = garden 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
32 amenity = marketplace 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
33 place = * 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
34 residential = * 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
35 landuse = * 0 0 1 2 0 1 0 0 29 0.000 0.000 0.030 0.061 0.000 0.030 0.000 0.000 0.879
36 # natural 0 0 0 2 3 1 0 1 183 0.000 0.000 0.000 0.011 0.016 0.005 0.000 0.005 0.963
37 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 landuse = forest 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
40 leisure = nature_reserve 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
41 boundary = * 0 0 0 0 0 0 0 1 10 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.091 0.909
42 natural = * 0 0 0 2 3 1 0 0 156 0.000 0.000 0.000 0.012 0.019 0.006 0.000 0.000 0.963
43 ele = * 0 0 0 0 2 0 0 0 13 0.000 0.000 0.000 0.000 0.133 0.000 0.000 0.000 0.867
44 # water 0 0 0 6 0 0 0 0 171 0.000 0.000 0.000 0.034 0.000 0.000 0.000 0.000 0.966
45 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = stream 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
48 waterway = river 0 0 0 0 0 0 0 0 29 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
49 waterway = canal 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
50 type = waterway 0 0 0 0 0 0 0 0 16 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
51 natural = water 0 0 0 0 0 0 0 0 98 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
52 natural = spring 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
53 tunnel = * 0 0 0 6 0 0 0 0 16 0.000 0.000 0.000 0.273 0.000 0.000 0.000 0.000 0.727
54 waterway = * 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
55 water = * 0 0 0 0 0 0 0 0 90 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
56 # highway 0 0 0 65 0 0 1 1 6057 0.000 0.000 0.000 0.011 0.000 0.000 0.000 0.000 0.989
57 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 highway = trunk 0 0 0 18 0 0 0 0 626 0.000 0.000 0.000 0.028 0.000 0.000 0.000 0.000 0.972
59 highway = primary 0 0 0 20 0 0 0 0 193 0.000 0.000 0.000 0.094 0.000 0.000 0.000 0.000 0.906
60 highway = secondary 0 0 0 0 0 0 1 0 309 0.000 0.000 0.000 0.000 0.000 0.000 0.003 0.000 0.997
61 highway = tertiary 0 0 0 5 0 0 0 0 4035 0.000 0.000 0.000 0.001 0.000 0.000 0.000 0.000 0.999
62 highway = unclassified 0 0 0 1 0 0 0 0 145 0.000 0.000 0.000 0.007 0.000 0.000 0.000 0.000 0.993
63 highway = residential 0 0 0 0 0 0 0 0 124 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
64 highway = service 0 0 0 6 0 0 0 0 111 0.000 0.000 0.000 0.051 0.000 0.000 0.000 0.000 0.949
65 highway = track 0 0 0 11 0 0 0 1 235 0.000 0.000 0.000 0.045 0.000 0.000 0.000 0.004 0.951
66 type = associatedStreet 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
67 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 highway = * 0 0 0 4 0 0 0 0 272 0.000 0.000 0.000 0.014 0.000 0.000 0.000 0.000 0.986
69 bridge = * 0 0 0 3 0 0 0 0 496 0.000 0.000 0.000 0.006 0.000 0.000 0.000 0.000 0.994
70 # public_transport 0 0 0 6 2 0 0 0 207 0.000 0.000 0.000 0.028 0.009 0.000 0.000 0.000 0.963
71 highway = bus_stop 0 0 0 0 1 0 0 0 103 0.000 0.000 0.000 0.000 0.010 0.000 0.000 0.000 0.990
72 type = route 0 0 0 1 0 0 0 0 28 0.000 0.000 0.000 0.034 0.000 0.000 0.000 0.000 0.966
73 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 building = train_station 0 0 0 1 1 0 0 0 9 0.000 0.000 0.000 0.091 0.091 0.000 0.000 0.000 0.818
77 building = transportation 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
78 public_transport = * 0 0 0 0 1 0 0 0 115 0.000 0.000 0.000 0.000 0.009 0.000 0.000 0.000 0.991
79 route = * 0 0 0 1 0 0 0 0 32 0.000 0.000 0.000 0.030 0.000 0.000 0.000 0.000 0.970
80 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
81 railway = * 0 0 0 4 0 0 0 0 40 0.000 0.000 0.000 0.091 0.000 0.000 0.000 0.000 0.909
82 aeroway = * 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
83 # industrial 0 0 0 3 1 0 0 0 205 0.000 0.000 0.000 0.014 0.005 0.000 0.000 0.000 0.981
84 landuse = industrial 0 0 0 3 0 0 0 0 58 0.000 0.000 0.000 0.049 0.000 0.000 0.000 0.000 0.951
85 building = industrial 0 0 0 0 1 0 0 0 59 0.000 0.000 0.000 0.000 0.017 0.000 0.000 0.000 0.983
86 building = warehouse 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
87 industrial = * 0 0 0 0 0 0 0 0 82 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
88 # infrastructure 6 0 0 13 38 1 2 3 626 0.009 0.000 0.000 0.019 0.055 0.001 0.003 0.004 0.909
89 amenity = fuel 0 0 0 0 0 0 0 0 22 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
90 building = service 0 0 0 0 0 0 0 0 66 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
91 barrier = * 6 0 0 3 1 1 1 0 109 0.050 0.000 0.000 0.025 0.008 0.008 0.008 0.000 0.901
92 power = * 0 0 0 0 0 0 0 0 177 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
93 substation = * 0 0 0 0 0 0 0 0 25 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
94 pipeline = * 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
95 man_made = * 0 0 0 4 37 0 1 3 260 0.000 0.000 0.000 0.013 0.121 0.000 0.003 0.010 0.852
96 embankment = * 0 0 0 6 0 0 0 0 25 0.000 0.000 0.000 0.194 0.000 0.000 0.000 0.000 0.806
97 # religion 0 3 1 8 251 0 5 6 85 0.000 0.008 0.003 0.022 0.699 0.000 0.014 0.017 0.237
98 amenity = place_of_worship 0 2 0 0 236 0 1 5 57 0.000 0.007 0.000 0.000 0.784 0.000 0.003 0.017 0.189
99 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 building = church 0 1 0 0 147 0 0 5 34 0.000 0.005 0.000 0.000 0.786 0.000 0.000 0.027 0.182
101 building = cathedral 0 0 0 0 1 0 0 0 0 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000
102 building = chapel 0 0 0 1 10 0 1 0 10 0.000 0.000 0.000 0.045 0.455 0.000 0.045 0.000 0.455
103 religion = * 0 3 1 7 249 0 5 6 83 0.000 0.008 0.003 0.020 0.703 0.000 0.014 0.017 0.234
104 # education 0 0 0 0 0 0 0 0 89 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
105 landuse = education 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
106 amenity = university 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
107 amenity = college 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
108 amenity = school 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
109 amenity = kindergarten 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
110 building = university 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
111 building = college 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
112 building = school 0 0 0 0 0 0 0 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
113 building = kindergarten 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
114 building = dormitory 0 0 0 0 0 0 0 0 23 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
115 office = educational_institution 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
116 # healthcare 0 0 0 0 0 0 2 0 1517 0.000 0.000 0.000 0.000 0.000 0.000 0.001 0.000 0.999
117 amenity = hospital 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
118 amenity = pharmacy 0 0 0 0 0 0 1 0 156 0.000 0.000 0.000 0.000 0.000 0.000 0.006 0.000 0.994
119 amenity = clinic 0 0 0 0 0 0 0 0 18 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
120 amenity = doctors 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
121 amenity = dentist 0 0 0 0 0 0 0 0 16 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
122 building = hospital 0 0 0 0 0 0 1 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.143 0.000 0.857
123 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 emergency = * 0 0 0 0 0 0 0 0 1290 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
125 healthcare = * 0 0 0 0 0 0 0 0 102 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
126 # government 0 0 0 1 4 0 0 0 121 0.000 0.000 0.000 0.008 0.032 0.000 0.000 0.000 0.960
127 amenity = post_office 0 0 0 1 0 0 0 0 21 0.000 0.000 0.000 0.045 0.000 0.000 0.000 0.000 0.955
128 amenity = police 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
129 amenity = library 0 0 0 0 1 0 0 0 6 0.000 0.000 0.000 0.000 0.143 0.000 0.000 0.000 0.857
130 amenity = theatre 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
131 amenity = cinema 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
132 office = government 0 0 0 0 0 0 0 0 26 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
133 office = diplomatic 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
134 building = public 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
135 landuse = military 0 0 0 0 0 0 0 0 17 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
136 government = * 0 0 0 0 0 0 0 0 16 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
137 military = * 0 0 0 0 3 0 0 0 39 0.000 0.000 0.000 0.000 0.071 0.000 0.000 0.000 0.929
138 embassy = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
139 diplomatic = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
140 # bank 0 0 0 1 1 0 0 0 91 0.000 0.000 0.000 0.011 0.011 0.000 0.000 0.000 0.978
141 amenity = atm 0 0 0 1 0 0 0 0 12 0.000 0.000 0.000 0.077 0.000 0.000 0.000 0.000 0.923
142 amenity = bank 0 0 0 0 1 0 0 0 79 0.000 0.000 0.000 0.000 0.013 0.000 0.000 0.000 0.988
143 # tourism 0 0 2 19 343 2 9 11 787 0.000 0.000 0.002 0.016 0.292 0.002 0.008 0.009 0.671
144 building = bunker 0 0 0 0 2 0 0 0 5 0.000 0.000 0.000 0.000 0.286 0.000 0.000 0.000 0.714
145 building = ruins 0 0 1 0 5 0 0 0 17 0.000 0.000 0.043 0.000 0.217 0.000 0.000 0.000 0.739
146 tourism = * 0 0 0 6 283 0 4 8 464 0.000 0.000 0.000 0.008 0.370 0.000 0.005 0.010 0.607
147 historic = * 0 0 1 16 158 2 6 7 372 0.000 0.000 0.002 0.028 0.281 0.004 0.011 0.012 0.662
148 memorial = * 0 0 0 3 6 0 1 1 139 0.000 0.000 0.000 0.020 0.040 0.000 0.007 0.007 0.927
149 ruins = * 0 0 0 1 8 0 0 1 21 0.000 0.000 0.000 0.032 0.258 0.000 0.000 0.032 0.677
150 information = * 0 0 0 0 0 0 0 0 54 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
151 attraction = * 0 0 0 0 0 0 0 1 17 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.056 0.944
152 artwork_type = * 0 0 0 0 1 0 0 0 34 0.000 0.000 0.000 0.000 0.029 0.000 0.000 0.000 0.971
153 # sport 0 1 0 1 2 1 0 0 179 0.000 0.005 0.000 0.005 0.011 0.005 0.000 0.000 0.973
154 amenity = sanatorium 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
155 leisure = * 0 1 0 1 2 1 0 0 172 0.000 0.006 0.000 0.006 0.011 0.006 0.000 0.000 0.972
156 sport = * 0 1 0 1 2 1 0 0 75 0.000 0.013 0.000 0.013 0.025 0.013 0.000 0.000 0.938
157 resort = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
158 # office 0 0 0 0 1 0 0 0 288 0.000 0.000 0.000 0.000 0.003 0.000 0.000 0.000 0.997
159 office = * 0 0 0 0 1 0 0 0 288 0.000 0.000 0.000 0.000 0.003 0.000 0.000 0.000 0.997
160 # amenity 11 0 1 570 10 6 5 1 2350 0.004 0.000 0.000 0.193 0.003 0.002 0.002 0.000 0.796
161 amenity = cafe 0 0 0 0 0 0 0 0 66 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
162 amenity = fast_food 0 0 0 0 0 0 0 0 42 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
163 amenity = community_centre 0 0 0 0 0 0 0 0 21 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
164 amenity = restaurant 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
165 amenity = bar 0 0 0 0 0 0 0 0 20 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
166 shop = convenience 0 0 0 0 0 0 0 0 163 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
167 shop = clothes 0 0 0 0 0 0 0 0 155 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
168 shop = car_repair 0 0 0 557 2 6 1 0 90 0.000 0.000 0.000 0.849 0.003 0.009 0.002 0.000 0.137
169 shop = hairdresser 0 0 0 1 0 0 0 0 36 0.000 0.000 0.000 0.027 0.000 0.000 0.000 0.000 0.973
170 shop = chemist 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
171 shop = supermarket 0 0 0 0 0 0 0 0 66 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
172 shop = car_parts 0 0 0 0 0 0 0 0 134 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
173 shop = furniture 0 0 0 0 2 0 0 0 34 0.000 0.000 0.000 0.000 0.056 0.000 0.000 0.000 0.944
174 shop = hardware 0 0 0 0 0 0 0 0 25 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
175 shop = kiosk 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
176 shop = doityourself 0 0 0 0 0 0 0 0 53 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
177 shop = pet 0 0 0 0 0 0 0 0 22 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
178 shop = florist 0 0 0 0 0 0 0 0 24 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
179 shop = beauty 0 0 0 0 0 0 0 0 39 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
180 shop = mobile_phone 0 0 0 0 0 0 0 0 29 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
181 shop = shoes 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
182 shop = newsagent 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
183 shop = electronics 0 0 0 0 0 0 0 0 27 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
184 shop = alcohol 0 0 0 0 0 0 0 0 20 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
185 shop = jewelry 0 0 0 0 0 0 0 0 71 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
186 shop = mall 0 0 0 0 1 0 0 0 7 0.000 0.000 0.000 0.000 0.125 0.000 0.000 0.000 0.875
187 shop = butcher 0 0 0 0 0 0 0 0 17 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
188 shop = cosmetics 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
189 craft = shoemaker 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
190 amenity = * 11 0 1 8 4 0 2 1 398 0.026 0.000 0.002 0.019 0.009 0.000 0.005 0.002 0.936
191 shop = * 0 0 0 4 1 0 2 0 738 0.000 0.000 0.000 0.005 0.001 0.000 0.003 0.000 0.991
192 clothes = * 0 0 0 0 0 0 0 0 47 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
193 # building 0 1 0 35 91 0 3 1 1347 0.000 0.001 0.000 0.024 0.062 0.000 0.002 0.001 0.911
194 building = yes 0 1 0 9 82 0 2 0 959 0.000 0.001 0.000 0.009 0.078 0.000 0.002 0.000 0.911
195 building = retail 0 0 0 0 1 0 0 0 93 0.000 0.000 0.000 0.000 0.011 0.000 0.000 0.000 0.989
196 building = commercial 0 0 0 0 0 0 0 0 38 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
197 building = office 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
198 building = house 0 0 0 0 2 0 0 0 42 0.000 0.000 0.000 0.000 0.045 0.000 0.000 0.000 0.955
199 building = apartments 0 0 0 0 0 0 0 0 52 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
200 building = residential 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
201 building = construction 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
202 building = kiosk 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
203 building = * 0 0 0 26 6 0 1 1 136 0.000 0.000 0.000 0.153 0.035 0.000 0.006 0.006 0.800
204 # other 0 0 0 0 0 0 0 0 210 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
205 # TOTAL 11 4 5 694 464 11 23 15 13819 0.001 0.000 0.000 0.046 0.031 0.001 0.002 0.001 0.918

description statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 1 0 0 0.000 0.000 1 0 0 0.000 0.000
1 admin_level = 2 1 0 0 0.000 0.000 1 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 28 0 0 0.000 0.000 17 0 0 0.000 0.000
7 place = city 1 0 0 0.000 0.000 1 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 2 0 0 0.000 0.000 2 0 0 0.000 0.000
10 place = hamlet 12 0 0 0.000 0.000 9 0 0 0.000 0.000
11 place = isolated_dwelling 1 0 0 0.000 0.000 1 0 0 0.000 0.000
12 boundary = administrative 4 0 0 0.000 0.000 4 0 0 0.000 0.000
13 traffic_sign = city_limit 11 0 0 0.000 0.000 3 0 0 0.000 0.000
14 admin_level = * 3 0 0 0.000 0.000 3 0 0 0.000 0.000
15 # allotments 12 0 1 0.000 0.083 9 0 1 0.000 0.111
16 place = allotments 2 0 0 0.000 0.000 2 0 0 0.000 0.000
17 landuse = allotments 7 0 1 0.000 0.143 6 0 1 0.000 0.167
18 allotments = * 6 0 0 0.000 0.000 4 0 0 0.000 0.000
19 # locality 20 0 0 0.000 0.000 18 0 0 0.000 0.000
20 place = locality 20 0 0 0.000 0.000 18 0 0 0.000 0.000
21 abandoned:place = * 6 0 0 0.000 0.000 5 0 0 0.000 0.000
22 # suburb 202 22 18 0.109 0.089 194 19 16 0.098 0.082
23 landuse = cemetery 46 13 11 0.283 0.239 41 10 9 0.244 0.220
24 landuse = commercial 5 0 0 0.000 0.000 5 0 0 0.000 0.000
25 landuse = construction 8 1 1 0.125 0.125 8 1 1 0.125 0.125
26 landuse = farmland 7 0 0 0.000 0.000 7 0 0 0.000 0.000
27 landuse = farmyard 12 1 0 0.083 0.000 10 1 0 0.100 0.000
28 landuse = residential 12 0 0 0.000 0.000 12 0 0 0.000 0.000
29 landuse = retail 2 0 0 0.000 0.000 2 0 0 0.000 0.000
30 leisure = park 67 3 3 0.045 0.045 67 3 3 0.045 0.045
31 leisure = garden 5 0 0 0.000 0.000 5 0 0 0.000 0.000
32 amenity = marketplace 4 0 0 0.000 0.000 4 0 0 0.000 0.000
33 place = * 7 0 0 0.000 0.000 7 0 0 0.000 0.000
34 residential = * 8 0 0 0.000 0.000 8 0 0 0.000 0.000
35 landuse = * 33 4 3 0.121 0.091 32 4 3 0.125 0.094
36 # natural 190 3 7 0.016 0.037 142 3 6 0.021 0.042
37 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 landuse = forest 7 0 0 0.000 0.000 6 0 0 0.000 0.000
40 leisure = nature_reserve 6 0 0 0.000 0.000 6 0 0 0.000 0.000
41 boundary = * 11 0 1 0.000 0.091 10 0 1 0.000 0.100
42 natural = * 162 3 6 0.019 0.037 117 3 5 0.026 0.043
43 ele = * 15 0 2 0.000 0.133 14 0 1 0.000 0.071
44 # water 177 6 6 0.034 0.034 124 3 3 0.024 0.024
45 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = stream 11 0 0 0.000 0.000 7 0 0 0.000 0.000
48 waterway = river 29 0 0 0.000 0.000 23 0 0 0.000 0.000
49 waterway = canal 1 0 0 0.000 0.000 1 0 0 0.000 0.000
50 type = waterway 16 0 0 0.000 0.000 16 0 0 0.000 0.000
51 natural = water 98 0 0 0.000 0.000 65 0 0 0.000 0.000
52 natural = spring 13 0 0 0.000 0.000 13 0 0 0.000 0.000
53 tunnel = * 22 6 6 0.273 0.273 15 3 3 0.200 0.200
54 waterway = * 5 0 0 0.000 0.000 5 0 0 0.000 0.000
55 water = * 90 0 0 0.000 0.000 60 0 0 0.000 0.000
56 # highway 6124 66 66 0.011 0.011 1631 17 18 0.010 0.011
57 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 highway = trunk 644 18 18 0.028 0.028 11 3 3 0.273 0.273
59 highway = primary 213 20 20 0.094 0.094 31 1 1 0.032 0.032
60 highway = secondary 310 1 0 0.003 0.000 46 1 0 0.022 0.000
61 highway = tertiary 4040 5 5 0.001 0.001 1129 2 2 0.002 0.002
62 highway = unclassified 146 1 1 0.007 0.007 102 1 1 0.010 0.010
63 highway = residential 124 0 0 0.000 0.000 94 0 0 0.000 0.000
64 highway = service 117 6 6 0.051 0.051 71 3 3 0.042 0.042
65 highway = track 247 11 12 0.045 0.049 157 3 5 0.019 0.032
66 type = associatedStreet 1 0 0 0.000 0.000 1 0 0 0.000 0.000
67 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 highway = * 276 4 4 0.014 0.014 163 4 4 0.025 0.025
69 bridge = * 499 3 3 0.006 0.006 337 3 3 0.009 0.009
70 # public_transport 215 6 8 0.028 0.037 176 3 5 0.017 0.028
71 highway = bus_stop 104 0 1 0.000 0.010 102 0 1 0.000 0.010
72 type = route 29 1 1 0.034 0.034 24 1 1 0.042 0.042
73 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 building = train_station 11 1 2 0.091 0.182 8 1 2 0.125 0.250
77 building = transportation 3 0 0 0.000 0.000 3 0 0 0.000 0.000
78 public_transport = * 116 0 1 0.000 0.009 108 0 1 0.000 0.009
79 route = * 33 1 1 0.030 0.030 28 1 1 0.036 0.036
80 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
81 railway = * 44 4 4 0.091 0.091 20 1 1 0.050 0.050
82 aeroway = * 5 0 0 0.000 0.000 5 0 0 0.000 0.000
83 # industrial 209 3 4 0.014 0.019 124 3 4 0.024 0.032
84 landuse = industrial 61 3 3 0.049 0.049 57 3 3 0.053 0.053
85 building = industrial 60 0 1 0.000 0.017 49 0 1 0.000 0.020
86 building = warehouse 14 0 0 0.000 0.000 12 0 0 0.000 0.000
87 industrial = * 82 0 0 0.000 0.000 17 0 0 0.000 0.000
88 # infrastructure 689 22 61 0.032 0.089 425 11 26 0.026 0.061
89 amenity = fuel 22 0 0 0.000 0.000 20 0 0 0.000 0.000
90 building = service 66 0 0 0.000 0.000 57 0 0 0.000 0.000
91 barrier = * 121 11 11 0.091 0.091 90 5 6 0.056 0.067
92 power = * 177 0 0 0.000 0.000 92 0 0 0.000 0.000
93 substation = * 25 0 0 0.000 0.000 24 0 0 0.000 0.000
94 pipeline = * 14 0 0 0.000 0.000 13 0 0 0.000 0.000
95 man_made = * 305 5 44 0.016 0.144 176 4 18 0.023 0.102
96 embankment = * 31 6 6 0.194 0.194 17 2 2 0.118 0.118
97 # religion 359 17 268 0.047 0.747 324 14 237 0.043 0.731
98 amenity = place_of_worship 301 3 243 0.010 0.807 279 3 221 0.011 0.792
99 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 building = church 187 1 153 0.005 0.818 182 1 147 0.005 0.808
101 building = cathedral 1 0 1 0.000 1.000 1 0 1 0.000 1.000
102 building = chapel 22 2 11 0.091 0.500 22 2 11 0.091 0.500
103 religion = * 354 16 265 0.045 0.749 319 13 234 0.041 0.734
104 # education 89 0 0 0.000 0.000 78 0 0 0.000 0.000
105 landuse = education 6 0 0 0.000 0.000 6 0 0 0.000 0.000
106 amenity = university 8 0 0 0.000 0.000 8 0 0 0.000 0.000
107 amenity = college 5 0 0 0.000 0.000 5 0 0 0.000 0.000
108 amenity = school 9 0 0 0.000 0.000 9 0 0 0.000 0.000
109 amenity = kindergarten 11 0 0 0.000 0.000 11 0 0 0.000 0.000
110 building = university 3 0 0 0.000 0.000 3 0 0 0.000 0.000
111 building = college 5 0 0 0.000 0.000 5 0 0 0.000 0.000
112 building = school 15 0 0 0.000 0.000 15 0 0 0.000 0.000
113 building = kindergarten 9 0 0 0.000 0.000 7 0 0 0.000 0.000
114 building = dormitory 23 0 0 0.000 0.000 15 0 0 0.000 0.000
115 office = educational_institution 3 0 0 0.000 0.000 3 0 0 0.000 0.000
116 # healthcare 1519 2 0 0.001 0.000 486 2 0 0.004 0.000
117 amenity = hospital 8 0 0 0.000 0.000 8 0 0 0.000 0.000
118 amenity = pharmacy 157 1 0 0.006 0.000 59 1 0 0.017 0.000
119 amenity = clinic 18 0 0 0.000 0.000 18 0 0 0.000 0.000
120 amenity = doctors 8 0 0 0.000 0.000 8 0 0 0.000 0.000
121 amenity = dentist 16 0 0 0.000 0.000 16 0 0 0.000 0.000
122 building = hospital 7 1 0 0.143 0.000 6 1 0 0.167 0.000
123 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 emergency = * 1290 0 0 0.000 0.000 362 0 0 0.000 0.000
125 healthcare = * 102 0 0 0.000 0.000 81 0 0 0.000 0.000
126 # government 126 1 5 0.008 0.040 112 1 4 0.009 0.036
127 amenity = post_office 22 1 1 0.045 0.045 22 1 1 0.045 0.045
128 amenity = police 7 0 0 0.000 0.000 7 0 0 0.000 0.000
129 amenity = library 7 0 1 0.000 0.143 6 0 1 0.000 0.167
130 amenity = theatre 2 0 0 0.000 0.000 2 0 0 0.000 0.000
131 amenity = cinema 1 0 0 0.000 0.000 1 0 0 0.000 0.000
132 office = government 26 0 0 0.000 0.000 26 0 0 0.000 0.000
133 office = diplomatic 1 0 0 0.000 0.000 1 0 0 0.000 0.000
134 building = public 9 0 0 0.000 0.000 9 0 0 0.000 0.000
135 landuse = military 17 0 0 0.000 0.000 16 0 0 0.000 0.000
136 government = * 16 0 0 0.000 0.000 16 0 0 0.000 0.000
137 military = * 42 0 3 0.000 0.071 30 0 2 0.000 0.067
138 embassy = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
139 diplomatic = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
140 # bank 93 1 2 0.011 0.022 84 1 2 0.012 0.024
141 amenity = atm 13 1 1 0.077 0.077 13 1 1 0.077 0.077
142 amenity = bank 80 0 1 0.000 0.013 71 0 1 0.000 0.014
143 # tourism 1173 32 375 0.027 0.320 987 30 295 0.030 0.299
144 building = bunker 7 0 2 0.000 0.286 6 0 2 0.000 0.333
145 building = ruins 23 1 5 0.043 0.217 18 1 5 0.056 0.278
146 tourism = * 765 10 297 0.013 0.388 624 10 243 0.016 0.389
147 historic = * 562 25 183 0.044 0.326 491 23 143 0.047 0.291
148 memorial = * 150 4 10 0.027 0.067 139 4 8 0.029 0.058
149 ruins = * 31 1 10 0.032 0.323 28 1 9 0.036 0.321
150 information = * 54 0 0 0.000 0.000 43 0 0 0.000 0.000
151 attraction = * 18 0 1 0.000 0.056 16 0 1 0.000 0.062
152 artwork_type = * 35 0 1 0.000 0.029 34 0 1 0.000 0.029
153 # sport 184 3 5 0.016 0.027 167 2 4 0.012 0.024
154 amenity = sanatorium 2 0 0 0.000 0.000 2 0 0 0.000 0.000
155 leisure = * 177 3 5 0.017 0.028 160 2 4 0.013 0.025
156 sport = * 80 3 5 0.037 0.062 71 2 4 0.028 0.056
157 resort = * 3 0 0 0.000 0.000 3 0 0 0.000 0.000
158 # office 289 0 1 0.000 0.003 255 0 1 0.000 0.004
159 office = * 289 0 1 0.000 0.003 255 0 1 0.000 0.004
160 # amenity 2954 593 598 0.201 0.202 1646 19 33 0.012 0.020
161 amenity = cafe 66 0 0 0.000 0.000 60 0 0 0.000 0.000
162 amenity = fast_food 42 0 0 0.000 0.000 36 0 0 0.000 0.000
163 amenity = community_centre 21 0 0 0.000 0.000 16 0 0 0.000 0.000
164 amenity = restaurant 4 0 0 0.000 0.000 4 0 0 0.000 0.000
165 amenity = bar 20 0 0 0.000 0.000 19 0 0 0.000 0.000
166 shop = convenience 163 0 0 0.000 0.000 119 0 0 0.000 0.000
167 shop = clothes 155 0 0 0.000 0.000 62 0 0 0.000 0.000
168 shop = car_repair 656 564 565 0.860 0.861 106 7 16 0.066 0.151
169 shop = hairdresser 37 1 1 0.027 0.027 35 1 1 0.029 0.029
170 shop = chemist 11 0 0 0.000 0.000 8 0 0 0.000 0.000
171 shop = supermarket 66 0 0 0.000 0.000 36 0 0 0.000 0.000
172 shop = car_parts 134 0 0 0.000 0.000 49 0 0 0.000 0.000
173 shop = furniture 36 0 2 0.000 0.056 35 0 2 0.000 0.057
174 shop = hardware 25 0 0 0.000 0.000 25 0 0 0.000 0.000
175 shop = kiosk 14 0 0 0.000 0.000 12 0 0 0.000 0.000
176 shop = doityourself 53 0 0 0.000 0.000 50 0 0 0.000 0.000
177 shop = pet 22 0 0 0.000 0.000 20 0 0 0.000 0.000
178 shop = florist 24 0 0 0.000 0.000 21 0 0 0.000 0.000
179 shop = beauty 39 0 0 0.000 0.000 37 0 0 0.000 0.000
180 shop = mobile_phone 29 0 0 0.000 0.000 22 0 0 0.000 0.000
181 shop = shoes 13 0 0 0.000 0.000 10 0 0 0.000 0.000
182 shop = newsagent 1 0 0 0.000 0.000 1 0 0 0.000 0.000
183 shop = electronics 27 0 0 0.000 0.000 13 0 0 0.000 0.000
184 shop = alcohol 20 0 0 0.000 0.000 15 0 0 0.000 0.000
185 shop = jewelry 71 0 0 0.000 0.000 6 0 0 0.000 0.000
186 shop = mall 8 0 1 0.000 0.125 8 0 1 0.000 0.125
187 shop = butcher 17 0 0 0.000 0.000 15 0 0 0.000 0.000
188 shop = cosmetics 14 0 0 0.000 0.000 12 0 0 0.000 0.000
189 craft = shoemaker 8 0 0 0.000 0.000 8 0 0 0.000 0.000
190 amenity = * 425 22 24 0.052 0.056 323 9 12 0.028 0.037
191 shop = * 745 6 5 0.008 0.007 506 3 2 0.006 0.004
192 clothes = * 47 0 0 0.000 0.000 34 0 0 0.000 0.000
193 # building 1478 39 128 0.026 0.087 976 13 84 0.013 0.086
194 building = yes 1053 12 92 0.011 0.087 649 8 73 0.012 0.112
195 building = retail 94 0 1 0.000 0.011 88 0 1 0.000 0.011
196 building = commercial 38 0 0 0.000 0.000 37 0 0 0.000 0.000
197 building = office 6 0 0 0.000 0.000 6 0 0 0.000 0.000
198 building = house 44 0 2 0.000 0.045 41 0 2 0.000 0.049
199 building = apartments 52 0 0 0.000 0.000 41 0 0 0.000 0.000
200 building = residential 7 0 0 0.000 0.000 7 0 0 0.000 0.000
201 building = construction 8 0 0 0.000 0.000 8 0 0 0.000 0.000
202 building = kiosk 6 0 0 0.000 0.000 5 0 0 0.000 0.000
203 building = * 170 27 33 0.159 0.194 121 5 10 0.041 0.083
204 # other 210 0 0 0.000 0.000 190 0 0 0.000 0.000
205 # TOTAL 15046 748 1199 0.050 0.080 7100 94 442 0.013 0.062